Player Matchup

Amaterasu
Amaterasu
BillJobs420
Amaterasu
Level 129
God Stats
14W - 7L
1,660 SR
Queue Stats
206W - 195L
1,570 Elo+
Party 3
Hou Yi
Hou Yi
CeIsius
Hou Yi
Level 125
God Stats
1W - 2L
1,503 SR
Queue Stats
134W - 123L
1,569 Elo+
Solo
Odin
Odin
WetBusinessman
Odin
Level 140
God Stats
14W - 4L
1,724 SR
Queue Stats
263W - 251L
1,498 Elo+
Solo
Bacchus
Bacchus
brahmstoker
Bacchus
Level 88
God Stats
2W - 1L
1,606 SR
Queue Stats
108W - 96L
1,557 Elo+
Party 3
Sol
Sol
mimn
Sol
Level 146
God Stats
22W - 2L
1,996 SR
Queue Stats
296W - 288L
1,567 Elo+
Solo
Team Averages
Level 126
1,698 SR
1,552 Elo+

VS

Team Averages
Level 128
1,692 SR
1,581 Elo+
Sobek
Sobek
Jktrolling
Sobek
Level 107
God Stats
0W - 1L
1,869 SR
Queue Stats
9W - 8L
1,575 Elo+
Party 2
Hercules
Hercules
Ninjiii
Hercules
Level 141
God Stats
1W - 1L
1,758 SR
Queue Stats
265W - 262L
1,622 Elo+
Party 1
Izanami
Izanami
Timtomm
Izanami
Level 139
God Stats
18W - 9L
1,684 SR
Queue Stats
82W - 56L
1,663 Elo+
Party 2
Thanatos
Thanatos
WasConsolePleb
Thanatos
Level 142
God Stats
2W - 2L
1,649 SR
Queue Stats
90W - 92L
1,530 Elo+
Party 1
Janus
Janus
lilblender
Janus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BillJobs420
Amaterasu
17
3 / 3 / 8
10,914
606
15,000
16,182
16,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
CeIsius
Hou Yi
18
9 / 1 / 6
11,195
622
11,617
9,720
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 10
10,395
578
11,069
12,396
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
brahmstoker
Bacchus
14
3 / 3 / 14
9,407
523
8,255
17,662
20,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
mimn
Sol
16
3 / 1 / 9
10,211
567
6,749
14,633
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 5 / 4
7,282
405
4,531
12,702
11,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Ninjiii
Hercules
15
2 / 3 / 1
9,072
504
8,406
16,849
11,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Timtomm
Izanami
15
4 / 6 / 1
9,760
542
15,802
14,382
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
15
2 / 5 / 1
8,926
496
4,035
13,906
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
14
1 / 7 / 0
8,562
476
5,911
12,700
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
26
Kills
10
10
Deaths
26
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BillJobs420
Amaterasu
3
3
8
2.33
W
Hou Yi
CeIsius
Hou Yi
9
1
6
12
L
Sobek
1
5
4
0.6
L
Hercules
Ninjiii
Hercules
2
3
1
0.83
L
Izanami
Timtomm
Izanami
4
6
1
0.75
L
Thanatos
2
5
1
0.5
W
8
2
10
6.5
W
Bacchus
brahmstoker
Bacchus
3
3
14
3.33
L
Janus
1
7
0
0.14
W
Sol
mimn
Sol
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,690
Damage
38,685
70,593
Taken
70,539
52,426
Mitigated
36,781
30,613
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BillJobs420
Amaterasu
15,000
6,285
0
5,564
16,182
16,062
513
1,626
14,530
5,197
63,103
W
Hou Yi
CeIsius
Hou Yi
11,617
6,234
0
3,925
9,720
3,421
1,770
1,623
8,055
0
84,946
L
Sobek
4,531
536
0
1,237
12,702
11,609
0
2,253
10,449
16,211
0
L
Hercules
Ninjiii
Hercules
8,406
2,447
0
4,757
16,849
11,622
0
2,207
14,642
5,977
54,285
L
Izanami
Timtomm
Izanami
15,802
10,553
0
1,994
14,382
4,270
252
3,760
10,622
0
79,695
L
Thanatos
4,035
955
0
10,079
13,906
5,166
0
3,352
10,554
0
60,877
W
11,069
1,979
1,081
3,237
12,396
7,265
361
1,908
10,382
313
57,790
W
Bacchus
brahmstoker
Bacchus
8,255
1,220
1,335
5,259
17,662
20,914
146
2,917
14,659
26,151
0
L
Janus
5,911
147
0
3,009
12,700
4,114
260
5,050
7,650
53,312
0
W
Sol
mimn
Sol
6,749
1,828
0
10,212
14,633
4,764
3,993
2,925
11,480
83,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
43,602
532
Minions Killed
520
0
Camps Cleared
0
1,827,146
Distance Traveled
1,661,509
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,914
606
131
7
0
367,804
2
W
Hou Yi
11,195
622
137
8
0
341,055
6
L
Sobek
7,282
405
24
1
0
350,770
3
L
Hercules
9,072
504
116
6
0
330,774
2
L
Izanami
9,760
542
140
8
0
317,138
2
L
Thanatos
8,926
496
124
7
0
369,766
2
W
Odin
10,395
578
87
5
0
404,108
6
W
Bacchus
9,407
523
37
2
0
364,015
4
L
Janus
8,562
476
116
6
0
293,061
3
W
Sol
10,211
567
140
8
0
350,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role