Player Matchup

Mercury
Mercury
Boomer iz Bakk
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
Curiousgrunt
Danzaburou
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Scylla
Scylla
Dmeads6
Scylla
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
WarmachineBJW
Cabrakan
Level 102
God Stats
30W - 26L
1,635 SR
Queue Stats
71W - 76L
1,506 Elo+
Solo
Bellona
Bellona
bruno_goldfish1
Bellona
Level 116
God Stats
2W - 2L
1,640 SR
Queue Stats
83W - 84L
1,482 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,579 Elo+

VS

Team Averages
Level 88
1,577 SR
1,499 Elo+
Vulcan
Vulcan
CoomCommander64
Vulcan
Level 77
God Stats
10W - 10L
1,615 SR
Queue Stats
50W - 52L
1,495 Elo+
Party 1
Thanatos
Thanatos
Kag4mineRin
Thanatos
Level 147
God Stats
5W - 8L
1,427 SR
Queue Stats
240W - 250L
1,550 Elo+
Solo
Achilles
Achilles
Sapptor
Achilles
Level 124
God Stats
1W - 1L
1,530 SR
Queue Stats
29W - 39L
1,418 Elo+
Party 1
Medusa
Medusa
catusagi
Medusa
Level 50
God Stats
6W - 10L
1,702 SR
Queue Stats
23W - 30L
1,515 Elo+
Party 1
Sobek
Sobek
kousa20
Sobek
Level 44
God Stats
12W - 9L
1,612 SR
Queue Stats
247W - 240L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,786
708
4,197
10,878
3,699
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Curiousgrunt
Danzaburou
12
0 / 6 / 3
6,703
609
3,857
9,492
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Dmeads6
Scylla
13
1 / 4 / 1
7,519
684
3,297
6,696
1,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
WarmachineBJW
Cabrakan
14
3 / 1 / 1
8,206
746
3,913
7,754
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 3
8,095
736
7,999
15,613
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
10,428
948
17,169
4,241
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Kag4mineRin
Thanatos
14
8 / 4 / 6
9,633
876
8,592
7,389
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Sapptor
Achilles
15
5 / 1 / 8
9,392
854
8,082
9,394
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
catusagi
Medusa
13
1 / 1 / 8
7,663
697
4,117
5,617
2,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
kousa20
Sobek
15
1 / 0 / 9
8,970
815
6,548
11,333
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
24
24
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
9
1
7
12.5
L
Danzaburou
Curiousgrunt
Danzaburou
0
6
3
0.25
L
Scylla
Dmeads6
Scylla
1
4
1
0.38
W
Thanatos
Kag4mineRin
Thanatos
8
4
6
2.75
W
Achilles
Sapptor
Achilles
5
1
8
9
L
Cabrakan
WarmachineBJW
Cabrakan
3
1
1
3.5
L
1
6
3
0.42
W
Medusa
catusagi
Medusa
1
1
8
5
W
Sobek
kousa20
Sobek
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
44,508
50,433
Taken
37,974
24,565
Mitigated
29,645
4,134
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,197
1,169
0
200
10,878
3,699
0
5,773
4,782
0
12,518
W
17,169
2,308
0
600
4,241
2,199
1,095
415
3,826
42,802
0
L
Danzaburou
Curiousgrunt
Danzaburou
3,857
1,494
0
1,225
9,492
3,367
0
5,502
3,811
0
16,588
L
Scylla
Dmeads6
Scylla
3,297
519
0
208
6,696
1,980
0
2,901
3,607
15,157
0
W
Thanatos
Kag4mineRin
Thanatos
8,592
2,128
0
4,254
7,389
3,913
140
2,276
5,113
0
16,374
W
Achilles
Sapptor
Achilles
8,082
1,565
314
1,860
9,394
9,647
1,010
1,857
7,537
0
23,654
L
Cabrakan
WarmachineBJW
Cabrakan
3,913
803
0
1,800
7,754
6,970
0
2,829
4,734
13,267
0
L
7,999
2,595
0
701
15,613
8,549
0
6,891
8,115
0
27,061
W
Medusa
catusagi
Medusa
4,117
1,388
0
1,175
5,617
2,164
288
818
4,799
0
11,761
W
Sobek
kousa20
Sobek
6,548
235
0
4,991
11,333
11,722
1
2,301
9,032
26,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
46,086
160
Minions Killed
201
7
Camps Cleared
7
967,981
Distance Traveled
1,118,786
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,786
708
24
2
1
211,009
0
W
Vulcan
10,428
948
73
7
1
234,628
1
L
Danzaburou
6,703
609
35
3
0
162,983
1
L
Scylla
7,519
684
40
4
1
175,891
2
W
Thanatos
9,633
876
24
2
2
204,667
5
W
Achilles
9,392
854
40
4
3
235,604
1
L
Cabrakan
8,206
746
15
1
1
205,321
0
L
Bellona
8,095
736
46
4
4
212,777
2
W
Medusa
7,663
697
20
2
0
218,242
1
W
Sobek
8,970
815
44
4
1
225,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role