Player Matchup

Arachne
Arachne
Erosbonell
Arachne
Level 46
God Stats
8W - 2L
1,779 SR
Queue Stats
83W - 100L
1,314 Elo+
Party 1
Izanami
Izanami
Zekoo_420
Izanami
Level 46
God Stats
28W - 13L
1,603 SR
Queue Stats
105W - 129L
1,403 Elo+
Party 2
Bellona
Bellona
kingSorin66
Bellona
Level 27
God Stats
8W - 8L
1,546 SR
Queue Stats
40W - 48L
1,339 Elo+
Party 1
Bacchus
Bacchus
kitulus420
Bacchus
Level 75
God Stats
20W - 17L
1,507 SR
Queue Stats
233W - 267L
1,385 Elo+
Party 2
Hades
Hades
vrtex95
Hades
Level 43
God Stats
30W - 15L
1,583 SR
Queue Stats
107W - 89L
1,496 Elo+
Party 2
Team Averages
Level 47
1,603 SR
1,387 Elo+

VS

Team Averages
Level 69
1,351 SR
1,374 Elo+
Odin
Odin
 
Odin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Mr_Tea1308
Sol
Level 37
God Stats
0W - 3L
1,092 SR
Queue Stats
26W - 42L
1,307 Elo+
Party 4
Medusa
Medusa
ST TUBZ
Medusa
Level 37
God Stats
0W - 1L
1,086 SR
Queue Stats
11W - 25L
1,216 Elo+
Party 3
Janus
Janus
john_the_captain
Janus
Level 144
God Stats
11W - 7L
1,454 SR
Queue Stats
316W - 297L
1,499 Elo+
Solo
Fenrir
Fenrir
murj00n
Fenrir
Level 88
God Stats
7W - 5L
1,623 SR
Queue Stats
162W - 210L
1,346 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Erosbonell
Arachne
20
11 / 4 / 14
14,013
561
15,845
25,213
11,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Zekoo_420
Izanami
19
7 / 1 / 11
13,085
523
12,372
14,720
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
kingSorin66
Bellona
17
4 / 5 / 6
11,694
468
8,485
22,633
15,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
kitulus420
Bacchus
17
5 / 3 / 13
12,822
513
12,700
23,864
33,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
vrtex95
Hades
20
10 / 9 / 12
13,987
559
23,781
31,848
19,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 6 / 3
11,119
445
9,401
19,438
17,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 4
10,797
432
11,288
15,954
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ST TUBZ
Medusa
15
4 / 10 / 3
10,845
434
11,130
18,071
4,598
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 7 / 5
12,758
510
35,266
19,244
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
murj00n
Fenrir
14
0 / 7 / 9
10,302
412
4,896
19,700
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
37
Kills
21
22
Deaths
37
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
6
3
0.75
W
Arachne
Erosbonell
Arachne
11
4
14
4.5
L
2
7
4
0.57
L
Medusa
ST TUBZ
Medusa
4
10
3
0.55
W
Izanami
Zekoo_420
Izanami
7
1
11
12.5
L
12
7
5
2.07
W
Bellona
kingSorin66
Bellona
4
5
6
1.4
W
Bacchus
kitulus420
Bacchus
5
3
13
3.83
L
Fenrir
murj00n
Fenrir
0
7
9
0.64
W
Hades
vrtex95
Hades
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,183
Damage
71,981
118,278
Taken
92,407
86,725
Mitigated
52,306
40,306
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,401
2,452
0
700
19,438
17,249
135
1,878
17,560
0
68,971
W
Arachne
Erosbonell
Arachne
15,845
12,513
241
6,593
25,213
11,589
2,568
6,859
18,200
0
104,492
L
11,288
3,087
0
4,906
15,954
5,680
0
8,699
7,255
62,334
8,620
L
Medusa
ST TUBZ
Medusa
11,130
7,006
0
940
18,071
4,598
952
4,554
13,517
0
43,782
W
Izanami
Zekoo_420
Izanami
12,372
9,778
0
3,418
14,720
6,255
2,607
6,183
8,257
0
90,060
L
35,266
1,788
253
2,576
19,244
6,415
0
11,583
7,661
89,079
0
W
Bellona
kingSorin66
Bellona
8,485
3,744
0
8,746
22,633
15,653
745
7,034
15,408
0
71,114
W
Bacchus
kitulus420
Bacchus
12,700
1,328
275
6,702
23,864
33,861
147
11,150
12,289
40,598
0
L
Fenrir
murj00n
Fenrir
4,896
911
282
3,761
19,700
18,364
0
10,285
9,415
0
22,658
W
Hades
vrtex95
Hades
23,781
1,387
696
13,635
31,848
19,367
0
13,892
17,454
90,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,601
Gold Earned
55,821
529
Minions Killed
459
0
Camps Cleared
0
2,443,968
Distance Traveled
2,124,415
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,119
445
116
5
0
435,873
3
W
Arachne
14,013
561
100
4
0
569,377
4
L
Sol
10,797
432
104
4
0
411,106
6
L
Medusa
10,845
434
85
3
0
392,134
0
W
Izanami
13,085
523
140
6
0
483,288
1
L
Janus
12,758
510
121
5
0
426,951
0
W
Bellona
11,694
468
115
5
0
461,835
0
W
Bacchus
12,822
513
34
1
0
499,488
5
L
Fenrir
10,302
412
33
1
0
458,351
8
W
Hades
13,987
559
140
6
0
429,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role