Player Matchup

Sol
Sol
DerWeberofDoom
Sol
Level 68
God Stats
3W - 2L
1,472 SR
Queue Stats
78W - 78L
1,464 Elo+
Solo
Horus
Horus
Sarchon
Horus
Level 62
God Stats
4W - 7L
1,443 SR
Queue Stats
165W - 192L
1,374 Elo+
Party 2
Thanatos
Thanatos
Vengha
Thanatos
Level 62
God Stats
7W - 9L
1,333 SR
Queue Stats
10W - 17L
1,464 Elo+
Solo
Charybdis
Charybdis
efopf
Charybdis
Level 87
God Stats
19W - 16L
1,544 SR
Queue Stats
388W - 375L
1,430 Elo+
Party 2
Mulan
Mulan
s3v3
Mulan
Level 51
God Stats
3W - 3L
1,438 SR
Queue Stats
61W - 78L
1,384 Elo+
Solo
Team Averages
Level 66
1,446 SR
1,423 Elo+

VS

Team Averages
Level 90
1,424 SR
1,442 Elo+
Kali
Kali
 
Kali
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CH4OSNUGG3TS
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,493 Elo+
Solo
Sol
Sol
EnigmaticSphinx
Sol
Level 156
God Stats
14W - 15L
1,564 SR
Queue Stats
214W - 214L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frabbit24
Morgan Le Fay
Level 82
God Stats
9W - 31L
1,244 SR
Queue Stats
153W - 272L
1,391 Elo+
Party 1
Osiris
Osiris
Waver98
Osiris
Level 81
God Stats
0W - 3L
1,312 SR
Queue Stats
174W - 319L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 2
9,336
667
9,336
8,336
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Sarchon
Horus
11
4 / 0 / 7
7,571
541
4,167
7,012
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Vengha
Thanatos
13
9 / 3 / 7
8,720
623
8,558
8,666
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
efopf
Charybdis
13
0 / 0 / 11
7,705
550
8,524
6,698
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
s3v3
Mulan
14
2 / 2 / 8
8,654
618
9,404
11,988
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 4 / 0
7,360
526
6,549
12,030
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,681
406
2,243
13,318
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
5,722
409
3,696
8,240
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Frabbit24
Morgan Le Fay
12
1 / 5 / 2
7,412
529
4,281
7,018
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Waver98
Osiris
11
1 / 4 / 2
6,660
476
6,152
10,917
12,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
23
Kills
5
7
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
0
0.75
L
0
5
0
0
W
8
2
2
4.5
L
0
5
0
0
L
Morgan Le Fay
Frabbit24
Morgan Le Fay
1
5
2
0.4
W
Horus
Sarchon
Horus
4
0
7
7.5
W
Thanatos
Vengha
Thanatos
9
3
7
4.17
L
Osiris
Waver98
Osiris
1
4
2
0.5
W
Charybdis
efopf
Charybdis
0
0
11
5.5
W
Mulan
s3v3
Mulan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
22,921
42,700
Taken
51,523
21,769
Mitigated
28,904
20,697
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,549
2,216
0
5,466
12,030
4,523
0
3,355
8,545
0
40,335
L
2,243
217
0
1,505
13,318
8,390
0
1,901
11,241
12,680
0
W
9,336
3,123
0
3,663
8,336
3,129
2,344
2,392
5,944
58,058
5,882
L
3,696
1,186
0
2,211
8,240
1,402
0
905
7,290
30,119
0
L
Morgan Le Fay
Frabbit24
Morgan Le Fay
4,281
258
0
832
7,018
2,480
0
2,948
4,070
33,593
0
W
Horus
Sarchon
Horus
4,167
1,953
365
2,528
7,012
5,192
448
3,131
3,881
0
11,143
W
Thanatos
Vengha
Thanatos
8,558
2,584
0
6,310
8,666
3,123
124
2,133
6,533
0
31,910
L
Osiris
Waver98
Osiris
6,152
818
0
500
10,917
12,109
0
1,702
8,802
8,102
21,381
W
Charybdis
efopf
Charybdis
8,524
3,736
0
3,965
6,698
2,005
482
2,403
4,295
0
63,108
W
Mulan
s3v3
Mulan
9,404
1,224
0
3,866
11,988
8,320
450
2,116
9,872
5,079
46,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
32,835
420
Minions Killed
292
0
Camps Cleared
0
1,374,759
Distance Traveled
1,298,151
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,360
526
78
6
0
265,597
3
L
Ymir
5,681
406
17
1
0
256,818
3
W
Sol
9,336
667
136
10
0
267,186
2
L
Sol
5,722
409
69
5
0
251,452
6
L
Morgan Le Fay
7,412
529
67
5
0
267,716
5
W
Horus
7,571
541
13
1
0
269,801
3
W
Thanatos
8,720
623
55
4
0
295,087
1
L
Osiris
6,660
476
61
4
0
256,568
3
W
Charybdis
7,705
550
107
8
0
260,838
4
W
Mulan
8,654
618
109
8
0
281,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role