Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BruhLord69
Nu Wa
Level 87
God Stats
54W - 47L
1,605 SR
Queue Stats
580W - 516L
1,648 Elo+
Solo
Anhur
Anhur
Glebusis
Anhur
Level 64
God Stats
2W - 2L
1,531 SR
Queue Stats
276W - 199L
1,697 Elo+
Solo
Cliodhna
Cliodhna
gameroficial64
Cliodhna
Level 149
God Stats
5W - 3L
1,573 SR
Queue Stats
263W - 234L
1,633 Elo+
Solo
Serqet
Serqet
scruffy1216
Serqet
Level 107
God Stats
6W - 2L
1,884 SR
Queue Stats
372W - 345L
1,578 Elo+
Solo
Team Averages
Level 113
1,619 SR
1,611 Elo+

VS

Team Averages
Level 136
1,587 SR
1,617 Elo+
Hun Batz
Hun Batz
LittleJamwitch
Hun Batz
Level 117
God Stats
4W - 2L
1,826 SR
Queue Stats
468W - 415L
1,607 Elo+
Solo
Tiamat
Tiamat
MASHOGA
Tiamat
Level 148
God Stats
39W - 43L
1,592 SR
Queue Stats
437W - 393L
1,689 Elo+
Solo
Bacchus
Bacchus
TheDampLamp
Bacchus
Level 154
God Stats
3W - 2L
1,567 SR
Queue Stats
283W - 261L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
Zedbruh99
Sun Wukong
Level 155
God Stats
2W - 4L
1,511 SR
Queue Stats
443W - 408L
1,560 Elo+
Party 1
Hercules
Hercules
corgiparty
Hercules
Level 108
God Stats
1W - 4L
1,441 SR
Queue Stats
184W - 155L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 1 / 2
5,691
474
4,689
9,353
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
11
2 / 2 / 4
6,510
543
8,788
5,695
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Glebusis
Anhur
12
3 / 0 / 6
7,249
604
6,578
5,001
1,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
11
4 / 1 / 3
6,618
552
5,471
7,529
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
10
3 / 0 / 4
6,458
538
3,188
8,723
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 4 / 3
5,992
499
3,826
8,334
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MASHOGA
Tiamat
11
1 / 0 / 2
6,555
546
7,564
5,457
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
TheDampLamp
Bacchus
8
1 / 3 / 1
5,434
453
5,426
9,524
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Zedbruh99
Sun Wukong
12
1 / 1 / 0
6,962
580
5,267
10,096
4,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
corgiparty
Hercules
11
1 / 4 / 0
6,620
552
1,950
8,309
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
2
1
W
Nu Wa
2
2
4
2
W
Anhur
Glebusis
Anhur
3
0
6
6
L
Hun Batz
0
4
3
0.38
L
Tiamat
MASHOGA
Tiamat
1
0
2
2
L
Bacchus
TheDampLamp
Bacchus
1
3
1
0.5
L
Sun Wukong
Zedbruh99
Sun Wukong
1
1
0
1
L
Hercules
corgiparty
Hercules
1
4
0
0.25
W
Cliodhna
4
1
3
5.5
W
Serqet
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
24,033
36,301
Taken
41,720
16,059
Mitigated
17,008
14,287
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,689
751
0
3,413
9,353
4,242
0
897
8,456
28,335
0
W
Nu Wa
8,788
1,550
0
1,041
5,695
1,787
0
3,189
2,506
46,944
0
W
Anhur
Glebusis
Anhur
6,578
2,908
934
2,199
5,001
1,267
756
698
4,303
0
37,784
L
Hun Batz
3,826
1,266
0
3,025
8,334
1,960
0
1,828
6,358
0
34,405
L
Tiamat
MASHOGA
Tiamat
7,564
678
0
3,178
5,457
2,413
0
1,865
3,220
53,383
0
L
Bacchus
TheDampLamp
Bacchus
5,426
736
510
1,557
9,524
6,708
0
3,031
6,270
12,979
0
L
Sun Wukong
Zedbruh99
Sun Wukong
5,267
1,162
54
4,574
10,096
4,046
85
5,186
4,766
0
39,893
L
Hercules
corgiparty
Hercules
1,950
812
0
2,476
8,309
1,881
674
798
7,405
0
34,655
W
Cliodhna
5,471
1,112
0
3,776
7,529
2,673
0
2,874
4,655
0
47,240
W
Serqet
3,188
909
477
2,447
8,723
6,090
0
5,332
3,391
0
9,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
31,563
334
Minions Killed
362
0
Camps Cleared
0
1,187,376
Distance Traveled
1,255,181
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,691
474
49
4
0
214,924
5
W
Nu Wa
6,510
543
91
8
0
213,327
1
W
Anhur
7,249
604
69
6
0
232,429
2
L
Hun Batz
5,992
499
72
6
0
275,977
7
L
Tiamat
6,555
546
108
9
0
243,164
2
L
Bacchus
5,434
453
21
2
0
256,036
0
L
Sun Wukong
6,962
580
90
8
0
250,935
2
L
Hercules
6,620
552
71
6
0
229,069
3
W
Cliodhna
6,618
552
93
8
0
268,028
3
W
Serqet
6,458
538
32
3
0
258,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role