Player Matchup

Jormungandr
Jormungandr
BlueDynamite524
Jormungandr
Level 85
God Stats
37W - 39L
1,425 SR
Queue Stats
390W - 646L
1,309 Elo+
Party 1
Kali
Kali
LordTraczar
Kali
Level 68
God Stats
3W - 9L
1,305 SR
Queue Stats
175W - 377L
1,244 Elo+
Party 3
Hou Yi
Hou Yi
NaTiVe_SkItZ
Hou Yi
Level 114
God Stats
33W - 28L
1,452 SR
Queue Stats
290W - 337L
1,330 Elo+
Party 1
Medusa
Medusa
Snoopyfly01
Medusa
Level 33
God Stats
13W - 15L
1,421 SR
Queue Stats
16W - 24L
1,339 Elo+
Solo
Fenrir
Fenrir
joaomnunes94
Fenrir
Level 45
God Stats
1W - 1L
1,734 SR
Queue Stats
92W - 171L
1,270 Elo+
Party 3
Team Averages
Level 69
1,467 SR
1,298 Elo+

VS

Team Averages
Level 87
1,442 SR
1,407 Elo+
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Hercules93arg
Ne Zha
Level 125
God Stats
9W - 16L
1,429 SR
Queue Stats
227W - 280L
1,354 Elo+
Solo
Chaac
Chaac
Kaboww
Chaac
Level 117
God Stats
4W - 0L
1,556 SR
Queue Stats
11W - 4L
1,525 Elo+
Solo
Artio
Artio
Narindite
Artio
Level 87
God Stats
2W - 1L
1,430 SR
Queue Stats
369W - 401L
1,379 Elo+
Party 2
Da Ji
Da Ji
tyskellington666
Da Ji
Level 40
God Stats
3W - 1L
1,297 SR
Queue Stats
26W - 46L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueDynamite524
Jormungandr
11
0 / 2 / 1
7,183
423
9,497
13,255
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 1
8,037
473
3,770
15,118
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
12
0 / 2 / 1
7,211
424
6,958
9,096
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
12
1 / 5 / 0
7,641
449
7,229
9,753
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 10 / 2
9,062
533
4,194
13,709
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 7
7,723
454
8,390
13,923
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 5
7,117
419
6,592
11,561
3,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Kaboww
Chaac
17
15 / 3 / 5
10,746
632
15,092
11,168
13,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Narindite
Artio
12
3 / 0 / 3
7,899
465
3,335
12,802
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 0 / 8
8,585
505
9,050
11,088
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
25
26
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
7
1.83
L
Jormungandr
BlueDynamite524
Jormungandr
0
2
1
0.25
W
0
1
5
2.5
W
Chaac
Kaboww
Chaac
15
3
5
5.83
L
3
7
1
0.5
L
Hou Yi
0
2
1
0.25
W
Artio
Narindite
Artio
3
0
3
4.5
L
Medusa
1
5
0
0.2
L
Fenrir
1
10
2
0.2
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
42,459
60,931
Taken
60,542
30,817
Mitigated
38,710
14,217
Healing
24,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,390
101
890
7,052
13,923
6,071
1,490
1,570
12,353
43,016
0
L
Jormungandr
BlueDynamite524
Jormungandr
9,497
2,928
201
3,820
13,255
11,894
0
3,997
9,062
32,382
0
W
6,592
1,355
0
3,889
11,561
3,806
945
3,078
8,483
0
42,587
W
Chaac
Kaboww
Chaac
15,092
4,527
0
4,648
11,168
13,219
1,204
725
10,443
771
56,368
L
3,770
1,844
0
4,524
15,118
5,325
572
1,309
13,589
0
43,296
L
Hou Yi
6,958
2,525
225
2,683
9,096
2,934
0
2,717
6,334
0
48,096
W
Artio
Narindite
Artio
3,335
187
938
4,383
12,802
11,557
45
2,958
9,844
21,749
0
L
Medusa
7,229
3,249
0
658
9,753
3,573
350
4,116
5,516
0
39,756
L
Fenrir
4,194
1,747
0
2,106
13,709
7,091
2,284
0
13,209
0
41,497
W
9,050
2,971
0
2,528
11,088
4,057
156
1,166
9,922
0
46,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
42,070
350
Minions Killed
332
0
Camps Cleared
0
1,479,634
Distance Traveled
1,581,617
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,723
454
77
5
0
280,957
5
L
Jormungandr
7,183
423
47
3
0
284,661
4
W
Ne Zha
7,117
419
67
4
0
323,691
4
W
Chaac
10,746
632
90
5
0
343,416
0
L
Kali
8,037
473
75
4
0
257,709
6
L
Hou Yi
7,211
424
84
5
0
328,563
5
W
Artio
7,899
465
27
2
0
295,437
1
L
Medusa
7,641
449
66
4
0
323,642
0
L
Fenrir
9,062
533
78
5
0
285,059
1
W
Da Ji
8,585
505
71
4
0
338,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role