Player Matchup

Artemis
Artemis
Dark_Nova560
Artemis
Level 27
God Stats
1W - 2L
1,486 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 1
Geb
Geb
DeRocker13
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,577 Elo+
Party 3
Kali
Kali
ElectroViking90
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,432 Elo+
Solo
He Bo
He Bo
Ya Boi Weggley
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
polo1218
Gilgamesh
Level 119
God Stats
5W - 3L
1,573 SR
Queue Stats
35W - 23L
1,482 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,547 Elo+

VS

Team Averages
Level 85
1,555 SR
1,518 Elo+
Baron Samedi
Baron Samedi
BlackIce 242385
Baron Samedi
Level 125
God Stats
27W - 29L
1,493 SR
Queue Stats
195W - 204L
1,496 Elo+
Party 2
Anhur
Anhur
LamarcusAldridge
Anhur
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 38L
1,691 Elo+
Solo
Jormungandr
Jormungandr
SaltedCaramel
Jormungandr
Level 128
God Stats
27W - 18L
1,662 SR
Queue Stats
96W - 98L
1,494 Elo+
Solo
Chaac
Chaac
Zombie2517
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,471 Elo+
Solo
Loki
Loki
bigyoug529
Loki
Level 129
God Stats
3W - 1L
1,620 SR
Queue Stats
45W - 45L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark_Nova560
Artemis
12
1 / 8 / 1
7,038
704
8,582
10,760
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
6,702
670
6,231
18,496
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 6 / 0
7,474
747
4,686
11,458
3,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 2
7,045
705
9,469
8,085
2,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
polo1218
Gilgamesh
12
0 / 6 / 2
6,789
679
5,901
15,073
6,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackIce 242385
Baron Samedi
14
2 / 0 / 16
8,482
848
7,853
5,373
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 1 / 11
11,487
1,149
13,499
11,629
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SaltedCaramel
Jormungandr
15
5 / 0 / 20
9,920
992
8,419
10,081
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
15
4 / 1 / 16
9,223
922
13,661
13,094
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 2 / 11
9,733
973
10,796
9,045
3,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
104
4
Kills
30
30
Deaths
4
7
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackIce 242385
Baron Samedi
2
0
16
10
L
Artemis
Dark_Nova560
Artemis
1
8
1
0.19
L
0
5
2
0.2
L
2
6
0
0.33
W
13
1
11
18.5
W
Jormungandr
SaltedCaramel
Jormungandr
5
0
20
15
L
1
5
2
0.4
W
Chaac
4
1
16
12
W
6
2
11
5.75
L
Gilgamesh
polo1218
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
54,228
63,872
Taken
49,222
26,924
Mitigated
31,115
7,348
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackIce 242385
Baron Samedi
7,853
352
1,940
2,570
5,373
1,978
342
1,523
3,850
25,262
0
L
Artemis
Dark_Nova560
Artemis
8,582
4,500
0
256
10,760
3,079
0
3,045
7,587
0
17,851
L
6,231
673
0
2,283
18,496
11,364
0
5,759
12,310
13,512
0
L
4,686
1,162
0
1,597
11,458
3,584
0
2,333
9,047
0
20,166
W
13,499
6,557
0
3,911
11,629
4,779
2,708
4,077
7,552
0
38,314
W
Jormungandr
SaltedCaramel
Jormungandr
8,419
2,024
0
1,627
10,081
7,890
542
4,400
5,681
20,825
0
L
9,469
765
0
163
8,085
2,080
0
1,724
6,271
26,675
0
W
Chaac
13,661
2,026
242
6,424
13,094
13,149
734
5,294
7,800
0
39,075
W
10,796
2,352
0
392
9,045
3,319
563
1,239
7,806
0
26,079
L
Gilgamesh
polo1218
Gilgamesh
5,901
1,582
1,115
1,934
15,073
6,817
1
3,755
11,173
0
20,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
48,845
171
Minions Killed
244
4
Camps Cleared
13
910,971
Distance Traveled
1,027,649
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,482
848
43
4
1
219,003
2
L
Artemis
7,038
704
28
3
2
170,172
3
L
Geb
6,702
670
14
1
0
211,059
2
L
Kali
7,474
747
44
4
1
158,507
0
W
Anhur
11,487
1,149
64
6
5
182,868
1
W
Jormungandr
9,920
992
26
3
1
193,215
2
L
He Bo
7,045
705
54
5
0
168,251
1
W
Chaac
9,223
922
71
7
3
218,674
3
W
Loki
9,733
973
40
4
3
213,889
3
L
Gilgamesh
6,789
679
31
3
1
202,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role