Player Matchup

Tiamat
Tiamat
Coriana670
Tiamat
Level 49
God Stats
7W - 6L
1,396 SR
Queue Stats
126W - 189L
1,328 Elo+
Party 1
Neith
Neith
Kira_Mooche670
Neith
Level 64
God Stats
12W - 24L
1,331 SR
Queue Stats
185W - 280L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Sainita670
Cthulhu
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 370L
1,342 Elo+
Party 1
Fenrir
Fenrir
Wolbers Flame
Fenrir
Level 68
God Stats
4W - 2L
1,479 SR
Queue Stats
11W - 13L
1,401 Elo+
Solo
Tyr
Tyr
darkmare89_ttv
Tyr
Level 145
God Stats
12W - 17L
1,403 SR
Queue Stats
583W - 631L
1,373 Elo+
Solo
Team Averages
Level 85
1,422 SR
1,354 Elo+

VS

Team Averages
Level 70
1,360 SR
1,324 Elo+
Cu Chulainn
Cu Chulainn
Lil D4699
Cu Chulainn
Level 25
God Stats
1W - 5L
1,217 SR
Queue Stats
1W - 9L
1,071 Elo+
Party 2
Serqet
Serqet
SDShay
Serqet
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
178W - 193L
1,392 Elo+
Solo
Neith
Neith
StzyChz
Neith
Level 69
God Stats
1W - 7L
1,211 SR
Queue Stats
72W - 74L
1,412 Elo+
Solo
Eset
Eset
THEINFAMOUS-LORD
Eset
Level 106
God Stats
10W - 10L
1,493 SR
Queue Stats
450W - 517L
1,420 Elo+
Solo
Merlin
Merlin
Wokevfx
Merlin
Level 81
God Stats
1W - 3L
1,379 SR
Queue Stats
130W - 147L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coriana670
Tiamat
12
0 / 0 / 0
7,046
542
3,441
5,380
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,992
461
3,340
5,803
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Sainita670
Cthulhu
10
1 / 1 / 1
6,215
478
6,437
8,303
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
9 / 1 / 3
7,762
597
4,997
6,691
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 1 / 8
7,223
556
5,280
9,339
9,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lil D4699
Cu Chulainn
8
1 / 6 / 1
5,651
435
4,443
7,672
5,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
SDShay
Serqet
10
0 / 6 / 0
5,789
445
2,930
8,852
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
StzyChz
Neith
10
2 / 0 / 0
6,158
474
5,429
6,723
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,256
404
2,331
6,536
1,648
Magic Focus

Magic Focus

+20
Magical Power

Merlin
Wokevfx
Merlin
11
1 / 0 / 0
6,770
521
2,254
3,923
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Coriana670
Tiamat
0
0
0
0
W
0
1
2
1
L
Cu Chulainn
Lil D4699
Cu Chulainn
1
6
1
0.25
L
Serqet
SDShay
Serqet
0
6
0
0
W
Cthulhu
Sainita670
Cthulhu
1
1
1
1.5
L
Neith
StzyChz
Neith
2
0
0
2
L
0
2
1
0.25
L
Merlin
Wokevfx
Merlin
1
0
0
1
W
9
1
3
10.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
17,387
35,516
Taken
33,706
21,346
Mitigated
13,126
11,996
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Coriana670
Tiamat
3,441
137
0
1,769
5,380
2,778
0
1,456
3,699
45,955
0
W
3,340
816
277
1,093
5,803
1,908
148
995
4,808
0
31,985
L
Cu Chulainn
Lil D4699
Cu Chulainn
4,443
1,291
0
293
7,672
5,181
0
0
7,672
4,077
13,873
L
Serqet
SDShay
Serqet
2,930
1,099
0
2,160
8,852
2,642
0
225
8,627
0
23,399
W
Cthulhu
Sainita670
Cthulhu
6,437
219
368
1,403
8,303
4,846
30
1,556
6,747
29,798
0
L
Neith
StzyChz
Neith
5,429
2,422
506
3,459
6,723
2,334
0
3,128
3,365
0
37,027
L
2,331
194
281
1,749
6,536
1,648
0
3,309
2,995
20,119
0
L
Merlin
Wokevfx
Merlin
2,254
197
0
657
3,923
1,321
0
3,216
668
37,060
0
W
4,997
1,516
0
2,906
6,691
2,355
1,454
589
5,940
0
35,127
W
5,280
1,429
41
4,139
9,339
9,459
731
1,000
7,797
0
24,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
29,624
341
Minions Killed
251
0
Camps Cleared
0
1,236,627
Distance Traveled
1,191,055
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,046
542
104
8
0
229,764
0
W
Neith
5,992
461
63
5
0
204,465
0
L
Cu Chulainn
5,651
435
25
2
0
258,308
0
L
Serqet
5,789
445
59
5
0
254,190
0
W
Cthulhu
6,215
478
46
4
0
270,579
1
L
Neith
6,158
474
72
6
0
244,596
0
L
Eset
5,256
404
28
2
0
184,377
0
L
Merlin
6,770
521
67
5
0
249,584
0
W
Fenrir
7,762
597
68
5
0
278,702
0
W
Tyr
7,223
556
60
5
0
253,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role