Player Matchup

Charybdis
Charybdis
Ahly
Charybdis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 7L
1,586 Elo+
Party 1
Merlin
Merlin
OGBootyEater
Merlin
Level 40
God Stats
3W - 1L
1,761 SR
Queue Stats
177W - 58L
1,750 Elo+
Party 1
Loki
Loki
OnHood
Loki
Level 64
God Stats
7W - 2L
1,823 SR
Queue Stats
221W - 107L
1,668 Elo+
Party 1
Amaterasu
Amaterasu
UglyThug
Amaterasu
Level 47
God Stats
33W - 14L
1,671 SR
Queue Stats
232W - 102L
1,685 Elo+
Party 1
Bacchus
Bacchus
reallyhim
Bacchus
Level 47
God Stats
29W - 2L
1,936 SR
Queue Stats
206W - 92L
1,650 Elo+
Party 1
Team Averages
Level 41
1,738 SR
1,668 Elo+

VS

Team Averages
Level 58
1,500 SR
1,529 Elo+
Hera
Hera
FlynnSolo
Hera
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ForgottenSkull
Jing Wei
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 29L
1,536 Elo+
Party 3
Cerberus
Cerberus
JeSTeRss
Cerberus
Level 105
God Stats
7W - 10L
1,492 SR
Queue Stats
416W - 448L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
Sleepy1383
Sun Wukong
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 39L
1,520 Elo+
Party 3
Ymir
Ymir
little monkey3
Ymir
Level 3
God Stats
2W - 6L
1,508 SR
Queue Stats
3W - 8L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahly
Charybdis
17
5 / 2 / 10
10,134
1,013
11,581
6,841
2,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
17
5 / 0 / 13
10,785
1,079
18,915
6,695
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
OnHood
Loki
17
6 / 2 / 10
10,777
1,078
11,054
7,968
2,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
UglyThug
Amaterasu
17
5 / 0 / 9
10,818
1,082
9,722
9,046
7,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
reallyhim
Bacchus
17
0 / 0 / 17
9,643
964
11,521
13,017
20,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 5 / 0
8,619
862
4,358
8,079
3,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
15
0 / 2 / 2
9,093
909
13,048
9,767
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
JeSTeRss
Cerberus
15
2 / 4 / 1
9,283
928
10,196
15,575
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Sleepy1383
Sun Wukong
15
2 / 4 / 0
9,231
923
8,072
17,232
11,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 6 / 3
8,767
877
3,168
16,370
13,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
21
Kills
4
4
Deaths
21
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ahly
Charybdis
5
2
10
5
L
Hera
0
5
0
0
L
Jing Wei
0
2
2
0.5
L
Cerberus
JeSTeRss
Cerberus
2
4
1
0.63
W
Merlin
5
0
13
11.5
W
Loki
OnHood
Loki
6
2
10
5.5
L
Sun Wukong
Sleepy1383
Sun Wukong
2
4
0
0.5
W
Amaterasu
UglyThug
Amaterasu
5
0
9
9.5
L
0
6
3
0.25
W
Bacchus
reallyhim
Bacchus
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,793
Damage
38,842
43,567
Taken
67,023
36,055
Mitigated
37,288
2,359
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ahly
Charybdis
11,581
8,052
0
1,280
6,841
2,252
0
5,289
1,552
0
23,123
L
Hera
4,358
1,194
217
283
8,079
3,645
0
4,664
3,415
24,681
0
L
Jing Wei
13,048
12,917
0
1,542
9,767
3,478
0
3,877
5,890
0
35,755
L
Cerberus
JeSTeRss
Cerberus
10,196
0
0
888
15,575
5,530
0
7,728
7,847
24,410
0
W
Merlin
18,915
1,688
0
810
6,695
2,635
0
3,600
3,095
54,540
0
W
Loki
OnHood
Loki
11,054
2,809
0
0
7,968
2,951
0
2,671
5,297
0
29,670
L
Sun Wukong
Sleepy1383
Sun Wukong
8,072
1,721
310
1,157
17,232
11,367
0
7,289
9,943
2,819
19,299
W
Amaterasu
UglyThug
Amaterasu
9,722
6,365
0
37
9,046
7,687
0
1,745
7,301
0
19,729
L
3,168
354
0
0
16,370
13,268
0
6,878
9,492
7,284
0
W
Bacchus
reallyhim
Bacchus
11,521
1,192
0
232
13,017
20,530
0
5,304
7,713
18,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
44,993
185
Minions Killed
178
12
Camps Cleared
4
1,074,581
Distance Traveled
950,318
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,134
1,013
32
3
0
201,295
0
L
Hera
8,619
862
47
5
0
166,546
0
L
Jing Wei
9,093
909
43
4
2
168,906
0
L
Cerberus
9,283
928
45
5
2
213,688
0
W
Merlin
10,785
1,079
72
7
3
213,702
0
W
Loki
10,777
1,078
45
5
3
212,063
2
L
Sun Wukong
9,231
923
39
4
0
198,677
0
W
Amaterasu
10,818
1,082
20
2
6
197,255
0
L
Ymir
8,767
877
4
0
0
202,501
1
W
Bacchus
9,643
964
16
2
0
250,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role