Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MrWettttt
Mercury
Level 51
God Stats
20W - 13L
1,584 SR
Queue Stats
47W - 47L
1,509 Elo+
Solo
Scylla
Scylla
Trewlegend
Scylla
Level 156
God Stats
11W - 3L
1,547 SR
Queue Stats
42W - 26L
1,757 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,589 Elo+

VS

Team Averages
Level 85
1,430 SR
1,386 Elo+
King Arthur
King Arthur
FightmasterG
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 81L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
cobra1989
Kukulkan
Level 61
God Stats
0W - 3L
1,291 SR
Queue Stats
23W - 48L
1,341 Elo+
Party 2
Charybdis
Charybdis
sebachile
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 0 / 7
8,695
870
5,603
11,762
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
MrWettttt
Mercury
11
3 / 3 / 5
7,339
734
4,474
7,622
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Trewlegend
Scylla
12
4 / 0 / 7
7,949
795
9,565
5,971
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FightmasterG
King Arthur
11
2 / 3 / 1
6,475
648
6,639
10,457
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
cobra1989
Kukulkan
9
0 / 5 / 1
5,907
591
3,648
6,670
1,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
sebachile
Charybdis
8
1 / 5 / 0
5,974
597
3,589
5,881
1,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
7
9.5
L
King Arthur
FightmasterG
King Arthur
2
3
1
0.83
W
Mercury
MrWettttt
Mercury
3
3
5
1.83
W
Scylla
Trewlegend
Scylla
4
0
7
7.5
L
Kukulkan
cobra1989
Kukulkan
0
5
1
0.1
L
Charybdis
sebachile
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
13,876
25,355
Taken
23,008
16,039
Mitigated
12,183
8,206
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,603
881
0
4,971
11,762
11,673
87
2,510
8,985
13,244
0
L
King Arthur
FightmasterG
King Arthur
6,639
463
0
1,246
10,457
8,270
0
5,668
4,542
0
16,024
W
Mercury
MrWettttt
Mercury
4,474
2,244
571
1,295
7,622
2,447
458
832
6,482
0
23,445
W
Scylla
Trewlegend
Scylla
9,565
1,745
0
1,369
5,971
1,919
1,043
599
5,179
29,014
0
L
Kukulkan
cobra1989
Kukulkan
3,648
505
0
228
6,670
1,917
0
5,240
1,258
17,663
0
L
Charybdis
sebachile
Charybdis
3,589
1,130
0
717
5,881
1,996
0
4,197
1,527
0
11,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
18,356
122
Minions Killed
72
5
Camps Cleared
2
637,808
Distance Traveled
433,796
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,695
870
22
2
0
212,581
1
L
King Arthur
6,475
648
18
2
1
171,965
0
W
Mercury
7,339
734
44
4
3
235,101
3
W
Scylla
7,949
795
56
6
2
190,126
4
L
Kukulkan
5,907
591
26
3
1
148,441
0
L
Charybdis
5,974
597
28
3
0
113,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role