Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HighOnLyfe42094
Ah Muzen Cab
Level 137
God Stats
4W - 3L
1,666 SR
Queue Stats
387W - 383L
1,492 Elo+
Party 2
Cliodhna
Cliodhna
IAMLORDELALALA
Cliodhna
Level 126
God Stats
16W - 12L
1,614 SR
Queue Stats
758W - 718L
1,511 Elo+
Party 2
Chronos
Chronos
heavenlywolf75
Chronos
Level 100
God Stats
3W - 2L
1,561 SR
Queue Stats
15W - 15L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
tatical99
Amaterasu
Level 101
God Stats
9W - 8L
1,467 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 1
Team Averages
Level 122
1,561 SR
1,504 Elo+

VS

Team Averages
Level 97
1,487 SR
1,449 Elo+
Ymir
Ymir
Abe_King_Of_Mars
Ymir
Level 122
God Stats
1W - 12L
1,058 SR
Queue Stats
6W - 16L
1,348 Elo+
Party 3
Skadi
Skadi
Hendy5120
Skadi
Level 149
God Stats
22W - 12L
1,662 SR
Queue Stats
85W - 99L
1,516 Elo+
Solo
Kali
Kali
JaVinci2468
Kali
Level 87
God Stats
0W - 2L
1,320 SR
Queue Stats
67W - 66L
1,505 Elo+
Party 4
Poseidon
Poseidon
Kitty__Kitsune
Poseidon
Level 40
God Stats
0W - 2L
1,895 SR
Queue Stats
26W - 52L
1,366 Elo+
Party 3
Thanatos
Thanatos
Kwambee
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 0 / 8
9,041
502
4,337
8,725
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
HighOnLyfe42094
Ah Muzen Cab
16
4 / 1 / 4
10,259
570
9,744
7,120
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cliodhna
17
9 / 2 / 5
10,329
574
11,918
12,288
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 4
8,579
477
3,381
8,881
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
tatical99
Amaterasu
16
3 / 1 / 2
10,128
563
6,800
10,679
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,181
399
1,060
7,113
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Hendy5120
Skadi
17
6 / 3 / 1
10,311
573
13,813
12,928
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 5
7,717
429
3,122
14,594
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
16
1 / 5 / 1
9,228
513
7,702
12,673
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Kwambee
Thanatos
13
1 / 4 / 2
8,024
446
3,394
10,576
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
8
8
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
8
7
L
0
3
0
0
L
Skadi
Hendy5120
Skadi
6
3
1
2.17
W
Ah Muzen Cab
HighOnLyfe42094
Ah Muzen Cab
4
1
4
6
W
Cliodhna
9
2
5
5.75
L
0
5
5
0.5
L
Poseidon
1
5
1
0.3
L
Thanatos
Kwambee
Thanatos
1
4
2
0.5
W
1
4
4
0.75
W
Amaterasu
tatical99
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
29,091
47,693
Taken
57,884
25,401
Mitigated
25,384
14,809
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,337
443
0
2,591
8,725
7,462
0
1,327
7,398
19,739
0
L
1,060
58
0
651
7,113
5,162
0
1,177
5,936
27,317
0
L
Skadi
Hendy5120
Skadi
13,813
4,251
0
3,829
12,928
3,280
758
3,716
9,212
0
66,353
W
Ah Muzen Cab
HighOnLyfe42094
Ah Muzen Cab
9,744
3,075
0
2,625
7,120
2,825
3,136
2,005
5,073
0
82,185
W
Cliodhna
11,918
1,702
0
5,092
12,288
3,979
0
1,822
10,466
0
79,093
L
3,122
884
0
4,113
14,594
10,486
0
2,040
12,554
0
34,430
L
Poseidon
7,702
1,574
0
3,816
12,673
2,731
0
65
12,608
73,771
0
L
Thanatos
Kwambee
Thanatos
3,394
564
0
6,914
10,576
3,725
0
720
9,856
0
49,874
W
3,381
1,152
0
802
8,881
1,810
1,115
0
8,881
51,617
0
W
Amaterasu
tatical99
Amaterasu
6,800
2,457
0
3,699
10,679
9,325
366
3,456
7,113
0
59,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
42,461
505
Minions Killed
484
0
Camps Cleared
0
1,877,828
Distance Traveled
1,577,862
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,041
502
23
1
0
384,351
9
L
Ymir
7,181
399
65
4
0
259,011
0
L
Skadi
10,311
573
116
6
0
317,986
0
W
Ah Muzen Cab
10,259
570
167
9
0
347,881
3
W
Cliodhna
10,329
574
113
6
0
388,054
6
L
Kali
7,717
429
55
3
0
314,735
6
L
Poseidon
9,228
513
149
8
0
338,076
3
L
Thanatos
8,024
446
99
6
0
348,054
0
W
Chronos
8,579
477
93
5
0
373,611
2
W
Amaterasu
10,128
563
109
6
0
383,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role