Player Matchup

Discordia
Discordia
Dedaleus
Discordia
Level 148
God Stats
103W - 83L
1,498 SR
Queue Stats
330W - 306L
1,572 Elo+
Party 1
Artemis
Artemis
Narmalanya
Artemis
Level 123
God Stats
16W - 8L
1,668 SR
Queue Stats
121W - 93L
1,601 Elo+
Party 1
Artio
Artio
Yojisu
Artio
Level 63
God Stats
10W - 7L
1,586 SR
Queue Stats
79W - 63L
1,584 Elo+
Party 1
Team Averages
Level 111
1,584 SR
1,586 Elo+

VS

Team Averages
Level 109
1,479 SR
1,328 Elo+
Anubis
Anubis
ImANonce
Anubis
Level 89
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Hou Yi
Hou Yi
martyn7000
Hou Yi
Level 160
God Stats
11W - 20L
1,432 SR
Queue Stats
122W - 167L
1,444 Elo+
Solo
Cerberus
Cerberus
Аскарда
Cerberus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dedaleus
Discordia
14
10 / 2 / 7
9,227
839
8,021
4,329
1,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Narmalanya
Artemis
13
8 / 3 / 7
8,850
805
15,595
8,282
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Yojisu
Artio
11
1 / 2 / 12
8,223
748
5,149
13,454
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImANonce
Anubis
11
3 / 7 / 2
7,477
680
6,245
9,790
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
martyn7000
Hou Yi
12
4 / 6 / 3
8,608
783
9,186
10,244
3,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
10
0 / 6 / 3
7,129
648
3,257
14,392
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
7
7
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dedaleus
Discordia
10
2
7
6.75
L
Anubis
ImANonce
Anubis
3
7
2
0.57
W
Artemis
Narmalanya
Artemis
8
3
7
3.83
W
Artio
Yojisu
Artio
1
2
12
3.5
L
Hou Yi
martyn7000
Hou Yi
4
6
3
0.92
L
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
18,688
26,065
Taken
34,426
13,745
Mitigated
19,173
4,677
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dedaleus
Discordia
8,021
1,089
0
0
4,329
1,248
399
1,507
2,822
28,861
0
L
Anubis
ImANonce
Anubis
6,245
387
0
2,081
9,790
4,219
0
4,470
5,320
22,731
0
W
Artemis
Narmalanya
Artemis
15,595
6,594
0
236
8,282
2,466
1,074
4,581
3,701
0
28,893
W
Artio
Yojisu
Artio
5,149
1,416
674
3,767
13,454
10,031
121
3,992
9,462
16,589
0
L
Hou Yi
martyn7000
Hou Yi
9,186
4,296
0
2,295
10,244
3,487
0
4,903
5,341
0
19,689
L
Cerberus
3,257
414
0
1,243
14,392
11,467
0
4,309
10,083
15,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,300
Gold Earned
23,214
113
Minions Killed
108
5
Camps Cleared
4
563,289
Distance Traveled
489,308
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,227
839
59
5
2
193,345
0
L
Anubis
7,477
680
42
4
0
163,389
4
W
Artemis
8,850
805
33
3
0
171,857
3
W
Artio
8,223
748
21
2
3
198,087
1
L
Hou Yi
8,608
783
26
2
3
161,445
0
L
Cerberus
7,129
648
40
4
1
164,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role