Player Matchup

Thor
Thor
Arc Noir
Thor
Level 128
God Stats
5W - 2L
1,715 SR
Queue Stats
109W - 87L
1,647 Elo+
Party 1
Neith
Neith
JustMapz
Neith
Level 105
God Stats
7W - 0L
1,836 SR
Queue Stats
81W - 54L
1,644 Elo+
Party 1
Bacchus
Bacchus
TRINIs BADDMAN
Bacchus
Level 141
God Stats
7W - 5L
1,608 SR
Queue Stats
68W - 70L
1,453 Elo+
Party 1
Team Averages
Level 125
1,719 SR
1,581 Elo+

VS

Team Averages
Level 116
1,458 SR
1,489 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DajjaI
Hercules
Level 127
God Stats
4W - 6L
1,374 SR
Queue Stats
440W - 399L
1,535 Elo+
Solo
Charybdis
Charybdis
potatito3000
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
10 / 0 / 10
11,863
791
16,748
13,433
7,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
JustMapz
Neith
15
3 / 3 / 13
10,666
711
19,986
10,585
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 2 / 12
12,104
807
14,249
14,354
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 8 / 2
9,312
621
11,759
16,079
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DajjaI
Hercules
13
1 / 4 / 4
9,454
630
8,011
25,883
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
potatito3000
Charybdis
11
1 / 9 / 3
8,551
570
3,355
14,754
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
5
5
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
8
2
0.5
W
Thor
10
0
10
15
L
Hercules
DajjaI
Hercules
1
4
4
0.75
W
Neith
JustMapz
Neith
3
3
13
3.17
W
8
2
12
7
L
Charybdis
potatito3000
Charybdis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
23,125
38,372
Taken
56,716
28,851
Mitigated
29,133
9,142
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,759
899
1,453
3,137
16,079
4,732
0
4,832
11,247
39,918
0
W
Thor
16,748
3,115
0
879
13,433
7,521
1,155
5,226
7,989
0
42,352
L
Hercules
DajjaI
Hercules
8,011
1,096
0
7,102
25,883
20,347
0
6,611
19,272
5,746
21,524
W
Neith
JustMapz
Neith
19,986
8,112
0
3,452
10,585
3,962
1,384
4,727
5,652
0
63,163
W
14,249
1,445
1,159
3,652
14,354
17,368
79
3,709
10,400
25,367
0
L
Charybdis
potatito3000
Charybdis
3,355
1,186
0
347
14,754
4,054
0
3,326
11,428
0
18,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
27,317
184
Minions Killed
140
10
Camps Cleared
4
858,729
Distance Traveled
697,488
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,312
621
72
5
1
227,800
2
W
Thor
11,863
791
55
4
1
298,620
3
L
Hercules
9,454
630
33
2
1
265,524
0
W
Neith
10,666
711
98
7
8
271,677
2
W
Bacchus
12,104
807
31
2
1
288,432
5
L
Charybdis
8,551
570
35
2
2
204,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role