Player Matchup

Chaac
Chaac
RamiCRez_03
Chaac
Level 26
God Stats
1W - 3L
1,468 SR
Queue Stats
34W - 32L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
Stephen094
The Morrigan
Level 44
God Stats
3W - 3L
1,556 SR
Queue Stats
33W - 42L
1,379 Elo+
Solo
Mulan
Mulan
gago98000
Mulan
Level 40
God Stats
1W - 4L
1,208 SR
Queue Stats
207W - 193L
1,363 Elo+
Party 1
Merlin
Merlin
offbeat-gravity9
Merlin
Level 40
God Stats
1W - 5L
1,726 SR
Queue Stats
207W - 213L
1,378 Elo+
Solo
Loki
Loki
samsamuelsamson
Loki
Level 46
God Stats
4W - 4L
1,457 SR
Queue Stats
32W - 48L
1,363 Elo+
Solo
Team Averages
Level 39
1,483 SR
1,383 Elo+

VS

Team Averages
Level 81
1,569 SR
1,558 Elo+
Anubis
Anubis
BWA_BIG_STEPPER
Anubis
Level 108
God Stats
6W - 2L
1,531 SR
Queue Stats
31W - 20L
1,527 Elo+
Solo
Artemis
Artemis
DJSpinderella
Artemis
Level 57
God Stats
298W - 365L
1,439 SR
Queue Stats
320W - 407L
1,391 Elo+
Solo
Loki
Loki
Gojo_Zaraki
Loki
Level 34
God Stats
48W - 15L
1,644 SR
Queue Stats
122W - 32L
1,778 Elo+
Party 2
Horus
Horus
JadenKai
Horus
Level 145
God Stats
86W - 33L
1,732 SR
Queue Stats
343W - 203L
1,767 Elo+
Party 2
Bacchus
Bacchus
bigbromaximus
Bacchus
Level 61
God Stats
8W - 6L
1,499 SR
Queue Stats
71W - 77L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,803
880
10,913
16,492
10,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Stephen094
The Morrigan
14
1 / 9 / 2
8,715
872
7,013
10,301
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
gago98000
Mulan
15
1 / 4 / 4
8,940
894
8,820
18,916
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 2
8,864
886
8,585
13,939
3,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 3
9,053
905
6,854
12,165
3,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

100

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
11,210
1,121
14,718
14,541
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
0 / 0 / 14
9,038
904
6,847
3,652
1,644
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
14 / 0 / 13
12,231
1,223
17,723
6,827
3,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
JadenKai
Horus
18
7 / 0 / 23
12,267
1,227
15,056
12,633
15,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
18
4 / 2 / 22
10,443
1,044
11,500
9,361
12,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
117
5
Kills
33
33
Deaths
5
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Artemis
0
0
14
7
W
14
0
13
20.5
W
Horus
JadenKai
Horus
7
0
23
18.5
L
1
8
3
0.31
L
The Morrigan
Stephen094
The Morrigan
1
9
2
0.22
W
Bacchus
4
2
22
7.5
L
Mulan
gago98000
Mulan
1
4
4
0.75
L
1
6
2
0.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
65,844
71,813
Taken
47,014
33,894
Mitigated
40,923
5,102
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,718
684
306
7,681
14,541
8,255
0
3,189
11,090
51,534
0
W
Artemis
6,847
2,088
0
131
3,652
1,644
0
1,309
2,343
0
20,830
W
17,723
5,307
0
317
6,827
3,265
0
1,673
5,040
0
31,526
W
Horus
JadenKai
Horus
15,056
8,304
4,926
5,065
12,633
15,538
0
4,609
7,782
0
22,868
L
10,913
1,583
0
2,186
16,492
10,199
0
4,524
11,968
0
22,690
L
The Morrigan
Stephen094
The Morrigan
7,013
514
0
32
10,301
3,633
0
2,579
7,552
12,747
2,221
W
Bacchus
11,500
1,383
0
0
9,361
12,221
0
2,597
6,593
21,830
0
L
Mulan
gago98000
Mulan
8,820
1,298
0
1,010
18,916
12,658
0
11,087
7,829
0
19,409
L
8,585
591
0
1,874
13,939
3,975
0
3,287
10,652
29,335
0
L
6,854
1,463
0
0
12,165
3,429
0
4,741
7,424
0
29,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,375
Gold Earned
55,189
167
Minions Killed
169
6
Camps Cleared
5
865,924
Distance Traveled
978,776
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,210
1,121
93
9
0
139,806
1
W
Artemis
9,038
904
32
3
1
178,585
0
W
Loki
12,231
1,223
22
2
2
220,616
0
W
Horus
12,267
1,227
9
1
2
214,511
0
L
Chaac
8,803
880
26
3
0
195,353
2
L
The Morrigan
8,715
872
14
1
1
158,305
0
W
Bacchus
10,443
1,044
13
1
0
225,258
1
L
Mulan
8,940
894
21
2
0
178,332
1
L
Merlin
8,864
886
50
5
3
169,049
0
L
Loki
9,053
905
56
6
2
164,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role