Player Matchup

Mulan
Mulan
FaMoUz Nemesis
Mulan
Level 47
God Stats
2W - 2L
1,454 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 1
Chaac
Chaac
Fibrico
Chaac
Level 84
God Stats
0W - 1L
1,824 SR
Queue Stats
19W - 15L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
stickemup2302
Nu Wa
Level 86
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 9L
1,518 Elo+
Solo
Team Averages
Level 72
1,655 SR
1,502 Elo+

VS

Team Averages
Level 102
1,598 SR
1,405 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Worldsaver2
Gilgamesh
Level 124
God Stats
2W - 0L
1,641 SR
Queue Stats
60W - 56L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
Zyxfo
Jing Wei
Level 55
God Stats
2W - 1L
1,652 SR
Queue Stats
11W - 4L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,513
613
2,541
10,315
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Fibrico
Chaac
9
2 / 5 / 0
6,431
715
5,045
11,047
5,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

9
0 / 8 / 2
5,924
658
3,051
8,233
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 0 / 12
8,032
892
7,021
5,261
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Worldsaver2
Gilgamesh
11
6 / 2 / 10
7,902
878
8,529
9,136
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Zyxfo
Jing Wei
13
8 / 0 / 9
8,290
921
9,157
8,214
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
20
20
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
12
12
L
0
7
2
0.14
L
Chaac
Fibrico
Chaac
2
5
0
0.4
W
Gilgamesh
Worldsaver2
Gilgamesh
6
2
10
5.5
W
Jing Wei
Zyxfo
Jing Wei
8
0
9
12.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,637
Damage
24,707
29,595
Taken
22,611
11,419
Mitigated
8,797
3,001
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,021
676
0
4,227
5,261
1,719
795
780
4,481
26,818
0
L
2,541
162
0
630
10,315
4,369
0
1,487
8,369
0
6,772
L
Chaac
Fibrico
Chaac
5,045
557
0
2,371
11,047
5,253
0
2,315
8,306
0
15,917
W
Gilgamesh
Worldsaver2
Gilgamesh
8,529
1,928
0
1,870
9,136
4,359
328
2,125
6,800
0
19,158
W
Jing Wei
Zyxfo
Jing Wei
9,157
6,560
0
2,413
8,214
2,719
1,115
641
7,482
0
35,185
L
3,051
1,325
0
0
8,233
1,797
0
3,221
4,714
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,868
Gold Earned
24,224
71
Minions Killed
123
2
Camps Cleared
5
361,937
Distance Traveled
571,155
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,032
892
47
5
3
188,051
2
L
Mulan
5,513
613
11
1
0
125,168
0
L
Chaac
6,431
715
18
2
2
125,209
0
W
Gilgamesh
7,902
878
18
2
0
178,948
0
W
Jing Wei
8,290
921
58
6
2
204,156
2
L
Nu Wa
5,924
658
42
5
0
111,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role