Player Matchup

Vamana
Vamana
MASTERZHONG
Vamana
Level 100
God Stats
1W - 1L
1,630 SR
Queue Stats
34W - 30L
1,569 Elo+
Solo
Chernobog
Chernobog
Magnus Patre
Chernobog
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,967 Elo+
Solo
Cthulhu
Cthulhu
Monkey nuts3556
Cthulhu
Level 147
God Stats
6W - 3L
1,661 SR
Queue Stats
192W - 191L
1,501 Elo+
Solo
Osiris
Osiris
Siegfried8
Osiris
Level 158
God Stats
1W - 0L
1,667 SR
Queue Stats
44W - 48L
1,545 Elo+
Solo
Ne Zha
Ne Zha
SwegsMom
Ne Zha
Level 153
God Stats
3W - 4L
1,299 SR
Queue Stats
130W - 121L
1,554 Elo+
Solo
Team Averages
Level 140
1,551 SR
1,627 Elo+

VS

Team Averages
Level 130
1,419 SR
1,542 Elo+
Neith
Neith
EcclesiastesMori
Neith
Level 138
God Stats
28W - 36L
1,440 SR
Queue Stats
1,497W - 1,562L
1,545 Elo+
Solo
Apollo
Apollo
FERCHOP
Apollo
Level 129
God Stats
2W - 2L
1,601 SR
Queue Stats
133W - 122L
1,541 Elo+
Solo
Merlin
Merlin
FreakinFrank
Merlin
Level 144
God Stats
4W - 6L
1,443 SR
Queue Stats
414W - 412L
1,548 Elo+
Solo
Hercules
Hercules
dbadjujub
Hercules
Level 129
God Stats
0W - 1L
1,305 SR
Queue Stats
19W - 19L
1,540 Elo+
Solo
Serqet
Serqet
miguelito007
Serqet
Level 109
God Stats
1W - 2L
1,304 SR
Queue Stats
154W - 139L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
5 / 7 / 5
10,902
681
17,105
19,474
21,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
Magnus Patre
Chernobog
20
6 / 6 / 11
12,689
793
14,505
17,977
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 12
12,270
767
25,979
28,069
25,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Siegfried8
Osiris
17
1 / 4 / 11
10,800
675
7,810
17,553
23,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
SwegsMom
Ne Zha
20
5 / 4 / 5
12,327
770
18,220
18,667
14,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
11,491
718
25,098
15,834
7,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
FERCHOP
Apollo
18
7 / 7 / 4
11,781
736
11,196
17,274
8,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
19
4 / 4 / 11
11,763
735
27,739
15,425
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
dbadjujub
Hercules
19
3 / 4 / 15
11,852
741
10,979
27,395
29,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
19
3 / 2 / 12
11,392
712
9,120
23,265
29,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
23
Kills
22
23
Deaths
23
44
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
L
Apollo
FERCHOP
Apollo
7
7
4
1.29
L
Merlin
4
4
11
2.38
W
Vamana
5
7
5
1.07
W
Chernobog
Magnus Patre
Chernobog
6
6
11
1.92
W
6
2
12
6
W
Osiris
Siegfried8
Osiris
1
4
11
1.63
W
Ne Zha
SwegsMom
Ne Zha
5
4
5
1.88
L
Hercules
dbadjujub
Hercules
3
4
15
2.63
L
Serqet
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,619
Damage
84,132
101,740
Taken
99,193
94,071
Mitigated
82,365
42,538
Healing
39,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,098
6,043
1,979
2,717
15,834
7,851
1,380
4,296
10,953
0
39,567
L
Apollo
FERCHOP
Apollo
11,196
4,678
1,810
2,834
17,274
8,200
2,645
3,384
12,989
0
23,826
L
Merlin
27,739
2,297
5,722
3,514
15,425
7,391
819
4,454
10,414
53,017
0
W
Vamana
17,105
8,225
2,086
5,903
19,474
21,738
616
7,315
11,201
0
22,172
W
Chernobog
Magnus Patre
Chernobog
14,505
8,330
2,216
4,737
17,977
8,552
3,051
4,899
13,078
0
37,013
W
25,979
570
2,940
12,890
28,069
25,874
333
9,199
18,870
47,433
0
W
Osiris
Siegfried8
Osiris
7,810
1,614
922
2,086
17,553
23,732
296
4,753
12,698
0
18,370
W
Ne Zha
SwegsMom
Ne Zha
18,220
1,705
1,659
7,099
18,667
14,175
1,117
6,230
12,074
0
37,175
L
Hercules
dbadjujub
Hercules
10,979
738
3,867
10,144
27,395
29,156
167
5,612
20,422
12,620
19,456
L
Serqet
9,120
1,600
2,914
4,160
23,265
29,767
626
6,102
15,285
241
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
58,279
163
Minions Killed
150
0
Camps Cleared
0
1,581,575
Distance Traveled
1,562,073
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,491
718
35
2
0
293,449
2
L
Apollo
11,781
736
24
2
0
280,850
2
L
Merlin
11,763
735
48
3
0
282,399
3
W
Vamana
10,902
681
14
1
0
285,440
1
W
Chernobog
12,689
793
43
3
0
275,034
0
W
Cthulhu
12,270
767
53
3
0
353,802
4
W
Osiris
10,800
675
18
1
0
340,939
1
W
Ne Zha
12,327
770
35
2
0
326,360
1
L
Hercules
11,852
741
30
2
0
338,948
1
L
Serqet
11,392
712
13
1
0
366,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role