Player Matchup

Susano
Susano
Baoxo
Susano
Level 125
God Stats
23W - 14L
1,577 SR
Queue Stats
37W - 30L
1,551 Elo+
Party 2
Atlas
Atlas
Papagino10
Atlas
Level 144
God Stats
0W - 2L
1,626 SR
Queue Stats
996W - 976L
1,597 Elo+
Party 2
Mulan
Mulan
Speyeke
Mulan
Level 26
God Stats
10W - 2L
2,060 SR
Queue Stats
24W - 16L
1,627 Elo+
Party 2
Hades
Hades
TacticalTeaTime
Hades
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
vporpoise
Apollo
Level 83
God Stats
15W - 13L
1,595 SR
Queue Stats
296W - 279L
1,543 Elo+
Party 2
Team Averages
Level 77
1,672 SR
1,564 Elo+

VS

Team Averages
Level 79
1,482 SR
1,537 Elo+
Chronos
Chronos
 
Chronos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Coolbat53
Thor
Level 53
God Stats
1W - 1L
1,287 SR
Queue Stats
62W - 60L
1,526 Elo+
Party 3
Achilles
Achilles
Dakob1234
Achilles
Level 29
God Stats
8W - 7L
1,426 SR
Queue Stats
66W - 64L
1,544 Elo+
Party 3
Skadi
Skadi
Navi8732
Skadi
Level 124
God Stats
1W - 1L
1,567 SR
Queue Stats
105W - 94L
1,526 Elo+
Party 1
Zeus
Zeus
TallishObject27
Zeus
Level 144
God Stats
1W - 0L
1,630 SR
Queue Stats
138W - 115L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Baoxo
Susano
9
3 / 2 / 3
6,587
507
3,333
6,949
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
9
0 / 3 / 8
6,309
485
4,257
10,664
8,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Speyeke
Mulan
12
5 / 1 / 3
7,639
588
9,714
9,752
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 7 / 2
6,174
475
3,556
11,744
4,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
vporpoise
Apollo
12
5 / 1 / 2
7,649
588
3,422
8,042
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 0 / 1
7,931
610
1,187
8,698
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
12
3 / 3 / 5
7,392
569
4,629
7,574
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Dakob1234
Achilles
12
2 / 2 / 2
7,161
551
6,585
11,140
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Navi8732
Skadi
12
4 / 4 / 2
7,631
587
6,566
6,633
1,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 6 / 2
7,106
547
12,601
7,300
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
15
Kills
14
14
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
1
0.5
L
Susano
Baoxo
Susano
3
2
3
2.25
W
Thor
3
3
5
1.83
W
Achilles
Dakob1234
Achilles
2
2
2
1.5
W
Skadi
Navi8732
Skadi
4
4
2
1.25
L
Atlas
0
3
8
1.33
L
Mulan
Speyeke
Mulan
5
1
3
6.5
L
2
7
2
0.43
W
5
6
2
1
L
Apollo
vporpoise
Apollo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
31,568
47,151
Taken
41,345
23,143
Mitigated
17,941
11,007
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,187
120
0
7,506
8,698
3,095
637
53
8,616
83,725
0
L
Susano
Baoxo
Susano
3,333
868
0
864
6,949
2,066
559
2,602
4,115
0
20,616
W
Thor
4,629
1,553
0
2,170
7,574
2,366
380
1,547
5,988
0
34,317
W
Achilles
Dakob1234
Achilles
6,585
990
0
3,816
11,140
8,433
0
1,600
8,851
7,293
29,301
W
Skadi
Navi8732
Skadi
6,566
2,193
0
0
6,633
1,974
315
2,211
4,389
0
37,009
L
Atlas
4,257
2,064
805
1,143
10,664
8,016
0
3,848
6,518
13,941
0
L
Mulan
Speyeke
Mulan
9,714
1,476
0
3,548
9,752
6,289
0
1,940
7,231
3,486
35,577
L
3,556
371
0
1,674
11,744
4,513
511
5,393
5,919
18,100
0
W
12,601
1,273
0
1,008
7,300
2,073
698
3,388
3,845
38,000
0
L
Apollo
vporpoise
Apollo
3,422
1,117
29
2,944
8,042
2,259
1,807
991
6,995
0
42,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
37,221
269
Minions Killed
462
0
Camps Cleared
0
1,281,373
Distance Traveled
1,570,226
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,931
610
180
14
0
577,328
0
L
Susano
6,587
507
47
4
0
271,933
3
W
Thor
7,392
569
63
5
0
265,568
2
W
Achilles
7,161
551
82
6
0
264,471
2
W
Skadi
7,631
587
66
5
0
253,018
4
L
Atlas
6,309
485
21
2
0
264,890
3
L
Mulan
7,639
588
82
6
0
253,542
4
L
Hades
6,174
475
35
3
0
229,233
1
W
Zeus
7,106
547
71
5
0
209,841
4
L
Apollo
7,649
588
84
6
0
261,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role