Player Matchup

Thor
Thor
BeqZ_Hype
Thor
Level 99
God Stats
1W - 2L
1,606 SR
Queue Stats
14W - 15L
1,457 Elo+
Party 2
Hachiman
Hachiman
Dxvuck
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,357 Elo+
Party 2
Hades
Hades
Kranich9000
Hades
Level 26
God Stats
2W - 2L
1,570 SR
Queue Stats
15W - 21L
1,424 Elo+
Party 2
Ymir
Ymir
Mortisdotcom
Ymir
Level 20
God Stats
7W - 5L
1,561 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 2
Achilles
Achilles
Schneegeist9
Achilles
Level 32
God Stats
0W - 1L
1,540 SR
Queue Stats
15W - 15L
1,431 Elo+
Solo
Team Averages
Level 38
1,556 SR
1,429 Elo+

VS

Team Averages
Level 68
1,564 SR
1,489 Elo+
Bellona
Bellona
Acestormer
Bellona
Level 44
God Stats
2W - 1L
1,643 SR
Queue Stats
18W - 16L
1,437 Elo+
Party 1
Serqet
Serqet
ArborSum
Serqet
Level 122
God Stats
7W - 18L
1,570 SR
Queue Stats
508W - 473L
1,544 Elo+
Party 1
Cupid
Cupid
Hectortornqvist
Cupid
Level 49
God Stats
2W - 2L
1,427 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 3
Hel
Hel
andresen0422
Hel
Level 88
God Stats
3W - 3L
1,423 SR
Queue Stats
242W - 261L
1,449 Elo+
Party 3
Tiamat
Tiamat
prexre
Tiamat
Level 35
God Stats
22W - 15L
1,755 SR
Queue Stats
40W - 32L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 5 / 3
7,024
468
7,376
12,038
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Dxvuck
Hachiman
10
0 / 9 / 1
6,003
400
6,129
9,930
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
8,061
537
7,901
11,389
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 1
5,602
373
1,999
15,925
7,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Schneegeist9
Achilles
12
4 / 6 / 2
7,815
521
6,381
13,574
11,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acestormer
Bellona
14
4 / 2 / 2
8,825
588
5,355
7,772
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
ArborSum
Serqet
14
5 / 2 / 8
8,330
555
10,020
11,244
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
13 / 2 / 8
9,048
603
14,895
9,951
2,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 13
9,156
610
12,369
13,390
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
prexre
Tiamat
15
3 / 0 / 1
9,014
601
7,393
6,910
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
33
33
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acestormer
Bellona
4
2
2
2.5
W
Serqet
ArborSum
Serqet
5
2
8
4.5
L
Thor
0
5
3
0.3
L
Hachiman
Dxvuck
Hachiman
0
9
1
0.06
W
13
2
8
8.5
L
3
4
1
0.88
L
0
9
1
0.06
L
Achilles
Schneegeist9
Achilles
4
6
2
0.83
W
8
2
13
7.25
W
Tiamat
prexre
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
50,032
62,856
Taken
49,267
29,788
Mitigated
20,778
13,092
Healing
25,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acestormer
Bellona
5,355
1,175
281
3,004
7,772
5,532
1,896
0
7,772
0
47,533
W
Serqet
ArborSum
Serqet
10,020
3,115
0
4,020
11,244
5,243
280
2,051
9,193
2,971
36,123
L
Thor
7,376
1,570
0
3,781
12,038
3,239
0
3,218
8,530
0
39,124
L
Hachiman
Dxvuck
Hachiman
6,129
4,369
9
1,179
9,930
1,657
55
3,752
6,130
0
25,720
W
14,895
8,091
1,112
2,327
9,951
2,830
1,834
2,743
7,208
0
39,325
L
7,901
603
427
4,788
11,389
5,230
0
4,530
6,424
44,563
0
L
1,999
456
76
555
15,925
7,763
0
5,651
10,274
24,299
0
L
Achilles
Schneegeist9
Achilles
6,381
2,370
0
2,277
13,574
11,899
52
2,704
10,221
0
30,907
W
12,369
1,189
3,760
7,544
13,390
3,879
1,152
3,088
10,302
45,999
0
W
Tiamat
prexre
Tiamat
7,393
972
0
3,026
6,910
3,294
544
2,018
4,892
62,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
44,373
297
Minions Killed
426
0
Camps Cleared
0
1,400,539
Distance Traveled
1,498,741
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,825
588
106
7
0
325,810
5
W
Serqet
8,330
555
60
4
0
332,008
2
L
Thor
7,024
468
71
5
0
300,469
3
L
Hachiman
6,003
400
52
3
0
239,368
0
W
Cupid
9,048
603
52
3
0
289,288
3
L
Hades
8,061
537
88
6
0
283,230
6
L
Ymir
5,602
373
29
2
0
267,546
1
L
Achilles
7,815
521
57
4
0
309,926
6
W
Hel
9,156
610
78
5
0
273,956
0
W
Tiamat
9,014
601
130
9
0
277,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role