Player Matchup

Persephone
Persephone
Aihtan
Persephone
Level 65
God Stats
2W - 7L
1,284 SR
Queue Stats
17W - 19L
1,460 Elo+
Party 2
Fenrir
Fenrir
Coju23
Fenrir
Level 127
God Stats
44W - 28L
1,616 SR
Queue Stats
602W - 581L
1,495 Elo+
Party 1
King Arthur
King Arthur
SlimFat_HiFi
King Arthur
Level 147
God Stats
33W - 43L
1,503 SR
Queue Stats
1,043W - 1,085L
1,486 Elo+
Party 1
Artio
Artio
babypingvin
Artio
Level 140
God Stats
3W - 3L
1,387 SR
Queue Stats
37W - 37L
1,456 Elo+
Party 2
Cupid
Cupid
noti844
Cupid
Level 112
God Stats
4W - 1L
1,516 SR
Queue Stats
28W - 22L
1,539 Elo+
Party 2
Team Averages
Level 118
1,461 SR
1,487 Elo+

VS

Team Averages
Level 108
1,462 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dovahkiiin63
Neith
Level 109
God Stats
54W - 59L
1,504 SR
Queue Stats
385W - 399L
1,454 Elo+
Solo
Sol
Sol
Iverme
Sol
Level 69
God Stats
16W - 19L
1,403 SR
Queue Stats
289W - 336L
1,476 Elo+
Solo
Mulan
Mulan
descorpion
Mulan
Level 160
God Stats
6W - 4L
1,400 SR
Queue Stats
72W - 64L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aihtan
Persephone
12
1 / 1 / 4
7,739
455
8,067
7,114
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Coju23
Fenrir
15
5 / 3 / 3
8,675
510
8,831
12,656
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
SlimFat_HiFi
King Arthur
14
2 / 3 / 5
8,216
483
7,253
12,957
9,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 4
6,908
406
5,098
17,331
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
noti844
Cupid
14
2 / 1 / 0
8,085
476
7,898
10,374
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 3 / 1
9,247
544
8,138
9,349
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
 
Hercules
13
2 / 2 / 7
8,685
511
7,098
15,539
10,654
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 2
9,374
551
7,728
9,589
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
Iverme
Sol
14
4 / 2 / 1
9,298
547
10,156
9,816
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
15
3 / 3 / 5
9,051
532
9,982
16,717
16,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
11
Kills
13
13
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
1
0.5
W
Hercules
 
Hercules
2
2
7
2.75
L
Persephone
Aihtan
Persephone
1
1
4
3
L
Fenrir
Coju23
Fenrir
5
3
3
2.17
W
3
2
2
2
W
Sol
Iverme
Sol
4
2
1
2.25
L
King Arthur
SlimFat_HiFi
King Arthur
2
3
5
1.5
L
1
5
4
0.6
W
Mulan
3
3
5
1.83
L
Cupid
noti844
Cupid
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,147
Damage
43,102
60,432
Taken
61,010
36,210
Mitigated
36,007
18,974
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,138
4,667
0
1,013
9,349
3,050
1,907
1,704
7,585
0
71,940
W
Hercules
 
Hercules
7,098
1,594
0
5,050
15,539
10,654
112
4,214
11,069
0
21,973
L
Persephone
Aihtan
Persephone
8,067
392
69
1,069
7,114
2,629
0
2,505
4,608
41,065
0
L
Fenrir
Coju23
Fenrir
8,831
1,799
0
5,002
12,656
5,826
0
2,398
10,258
0
58,646
W
7,728
2,162
0
3,600
9,589
2,843
0
1,618
7,917
0
80,445
W
Sol
Iverme
Sol
10,156
4,655
0
4,413
9,816
3,147
4,105
3,664
5,880
58,126
0
L
King Arthur
SlimFat_HiFi
King Arthur
7,253
599
0
2,251
12,957
9,568
4
3,853
9,029
4,375
45,932
L
5,098
865
1,077
5,059
17,331
14,924
0
3,379
13,952
16,945
0
W
Mulan
9,982
972
0
5,719
16,717
16,313
242
1,945
14,630
12,122
39,516
L
Cupid
noti844
Cupid
7,898
4,593
0
4,447
10,374
3,263
0
660
9,714
0
61,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
45,655
414
Minions Killed
531
0
Camps Cleared
0
1,599,220
Distance Traveled
1,487,245
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,247
544
150
9
0
325,728
6
W
Hercules
8,685
511
31
2
0
342,486
3
L
Persephone
7,739
455
79
5
0
306,820
2
L
Fenrir
8,675
510
100
6
0
348,572
7
W
Neith
9,374
551
140
8
0
276,848
4
W
Sol
9,298
547
101
6
0
311,241
8
L
King Arthur
8,216
483
91
5
0
309,388
6
L
Artio
6,908
406
17
1
0
336,874
7
W
Mulan
9,051
532
109
6
0
230,942
1
L
Cupid
8,085
476
127
7
0
297,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role