Player Matchup

Zeus
Zeus
Mr Hurdlez
Zeus
Level 126
God Stats
14W - 7L
1,618 SR
Queue Stats
272W - 290L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
PepsiOnSale
Gilgamesh
Level 154
God Stats
19W - 10L
1,565 SR
Queue Stats
435W - 422L
1,474 Elo+
Party 1
Atlas
Atlas
hotrodchomper5
Atlas
Level 62
God Stats
8W - 11L
1,382 SR
Queue Stats
142W - 151L
1,378 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,436 Elo+

VS

Team Averages
Level 85
1,492 SR
1,425 Elo+
Atlas
Atlas
ALEEASX
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,458 Elo+
Solo
Thanatos
Thanatos
ColonelBuckets
Thanatos
Level 67
God Stats
9W - 17L
1,406 SR
Queue Stats
201W - 279L
1,414 Elo+
Solo
Zeus
Zeus
Man06King
Zeus
Level 46
God Stats
43W - 36L
1,571 SR
Queue Stats
52W - 67L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 3
9,477
862
17,420
5,227
1,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PepsiOnSale
Gilgamesh
12
2 / 2 / 13
8,205
746
8,827
9,800
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 11
7,856
714
4,134
7,864
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ALEEASX
Atlas
10
0 / 5 / 3
7,027
639
3,068
14,732
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
4 / 6 / 2
7,673
698
4,917
10,511
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
2 / 4 / 2
7,034
639
3,525
9,918
7,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
ALEEASX
Atlas
0
5
3
0.3
L
Thanatos
4
6
2
0.83
L
Zeus
2
4
2
0.75
W
11
1
3
12.5
W
Gilgamesh
PepsiOnSale
Gilgamesh
2
2
13
4.25
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
11,510
22,891
Taken
35,161
12,937
Mitigated
23,238
3,229
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ALEEASX
Atlas
3,068
800
36
3,444
14,732
11,602
0
9,893
4,839
15,251
0
L
Thanatos
4,917
1,192
0
4,101
10,511
4,029
0
6,261
4,250
0
14,190
L
Zeus
3,525
374
243
768
9,918
7,607
0
5,806
4,112
18,275
0
W
17,420
2,504
0
1,694
5,227
1,807
1,232
1,823
3,404
41,325
0
W
Gilgamesh
PepsiOnSale
Gilgamesh
8,827
1,823
285
1,050
9,800
7,330
40
2,934
6,866
0
22,334
W
4,134
1,369
0
200
7,864
3,800
589
2,099
5,765
15,066
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
21,734
107
Minions Killed
84
6
Camps Cleared
5
651,366
Distance Traveled
510,979
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,027
639
22
2
2
180,837
2
L
Thanatos
7,673
698
24
2
2
174,223
0
L
Zeus
7,034
639
38
3
1
155,919
2
W
Zeus
9,477
862
57
5
2
213,618
4
W
Gilgamesh
8,205
746
28
3
4
230,034
4
W
Atlas
7,856
714
22
2
0
207,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role