Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
BaileyC0201
Mulan
Level 99
God Stats
20W - 15L
1,608 SR
Queue Stats
205W - 177L
1,582 Elo+
Party 2
The Morrigan
The Morrigan
Boomie144
The Morrigan
Level 106
God Stats
9W - 6L
1,797 SR
Queue Stats
432W - 397L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
Bravito
Hou Yi
Level 128
God Stats
3W - 1L
1,552 SR
Queue Stats
92W - 74L
1,572 Elo+
Party 4
Bellona
Bellona
bigrag2008
Bellona
Level 118
God Stats
14W - 6L
1,544 SR
Queue Stats
246W - 255L
1,599 Elo+
Solo
Team Averages
Level 119
1,600 SR
1,566 Elo+

VS

Team Averages
Level 97
1,741 SR
1,548 Elo+
Amaterasu
Amaterasu
BillJobs420
Amaterasu
Level 129
God Stats
14W - 7L
1,668 SR
Queue Stats
206W - 195L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
JuavezLeblanco
Gilgamesh
Level 104
God Stats
22W - 9L
1,796 SR
Queue Stats
394W - 368L
1,634 Elo+
Party 1
Agni
Agni
SickBeer
Agni
Level 60
God Stats
6W - 3L
1,603 SR
Queue Stats
153W - 153L
1,416 Elo+
Solo
Cthulhu
Cthulhu
SleepySam13
Cthulhu
Level 105
God Stats
24W - 11L
1,728 SR
Queue Stats
186W - 164L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
brahmstoker
Ah Muzen Cab
Level 88
God Stats
6W - 2L
1,908 SR
Queue Stats
108W - 96L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 2
7,964
419
4,764
14,671
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 3
9,800
516
11,665
18,127
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Boomie144
The Morrigan
16
2 / 5 / 3
9,714
511
6,287
9,743
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Bravito
Hou Yi
12
2 / 5 / 3
8,498
447
8,665
10,796
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
bigrag2008
Bellona
16
5 / 6 / 0
9,983
525
9,122
14,367
12,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BillJobs420
Amaterasu
14
2 / 6 / 10
9,081
478
5,562
19,001
20,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
JuavezLeblanco
Gilgamesh
17
10 / 2 / 7
11,048
581
11,903
13,076
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
17
4 / 2 / 8
10,580
557
8,210
9,704
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SleepySam13
Cthulhu
16
1 / 2 / 5
9,926
522
13,451
14,486
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
brahmstoker
Ah Muzen Cab
17
6 / 2 / 5
10,973
578
10,326
9,682
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
14
Kills
23
23
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
2
0.75
L
3
3
3
1.5
W
Amaterasu
BillJobs420
Amaterasu
2
6
10
1.17
L
The Morrigan
Boomie144
The Morrigan
2
5
3
0.7
L
Hou Yi
Bravito
Hou Yi
2
5
3
0.7
W
Gilgamesh
JuavezLeblanco
Gilgamesh
10
2
7
6.75
W
Agni
4
2
8
4
W
Cthulhu
SleepySam13
Cthulhu
1
2
5
1.75
L
Bellona
bigrag2008
Bellona
5
6
0
0.83
W
Ah Muzen Cab
brahmstoker
Ah Muzen Cab
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
49,452
67,704
Taken
65,949
43,152
Mitigated
46,964
18,597
Healing
19,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,764
564
1,042
3,746
14,671
10,786
0
2,905
11,723
25,845
0
L
11,665
1,521
0
6,623
18,127
13,593
0
9,385
7,718
4,790
52,335
W
Amaterasu
BillJobs420
Amaterasu
5,562
1,478
0
5,404
19,001
20,703
0
3,526
15,268
0
31,371
L
The Morrigan
Boomie144
The Morrigan
6,287
1,052
0
1,755
9,743
3,528
0
2,702
6,956
61,052
1,687
L
Hou Yi
Bravito
Hou Yi
8,665
3,439
0
2,265
10,796
3,099
0
546
10,201
0
49,545
W
Gilgamesh
JuavezLeblanco
Gilgamesh
11,903
3,768
0
3,869
13,076
5,727
261
1,757
11,157
0
74,940
W
Agni
8,210
691
241
2,424
9,704
3,289
745
2,268
7,277
71,684
0
W
Cthulhu
SleepySam13
Cthulhu
13,451
766
450
4,770
14,486
14,025
172
1,277
12,413
57,436
0
L
Bellona
bigrag2008
Bellona
9,122
3,495
0
3,166
14,367
12,146
0
4,769
9,445
0
72,090
W
Ah Muzen Cab
brahmstoker
Ah Muzen Cab
10,326
4,290
0
2,588
9,682
3,220
1,620
2,264
7,332
0
86,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
51,608
530
Minions Killed
561
0
Camps Cleared
0
1,571,994
Distance Traveled
1,915,109
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,964
419
52
3
0
294,504
9
L
Mulan
9,800
516
117
6
0
321,769
0
W
Amaterasu
9,081
478
43
2
0
386,166
6
L
The Morrigan
9,714
511
149
8
0
352,223
3
L
Hou Yi
8,498
447
106
6
0
245,227
4
W
Gilgamesh
11,048
581
120
6
0
428,042
7
W
Agni
10,580
557
134
7
0
347,323
3
W
Cthulhu
9,926
522
108
6
0
397,811
2
L
Bellona
9,983
525
106
6
0
358,271
1
W
Ah Muzen Cab
10,973
578
156
8
0
355,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role