Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FireKraken87
Cthulhu
Level 65
God Stats
74W - 66L
1,484 SR
Queue Stats
134W - 140L
1,481 Elo+
Solo
Danzaburou
Danzaburou
HabitualGerm4
Danzaburou
Level 107
God Stats
3W - 1L
1,578 SR
Queue Stats
16W - 11L
1,488 Elo+
Solo
Anubis
Anubis
boyled eggs
Anubis
Level 87
God Stats
7W - 3L
1,614 SR
Queue Stats
251W - 262L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
iMeX_ItzDynamo
Kukulkan
Level 117
God Stats
6W - 2L
1,702 SR
Queue Stats
81W - 79L
1,459 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,472 Elo+

VS

Team Averages
Level 109
1,491 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lucifer7163
Bellona
Level 144
God Stats
19W - 20L
1,528 SR
Queue Stats
202W - 201L
1,449 Elo+
Solo
Ra
Ra
Memphis-Elite-
Ra
Level 104
God Stats
1W - 3L
1,387 SR
Queue Stats
386W - 368L
1,433 Elo+
Solo
The Morrigan
The Morrigan
ScalierCurve268
The Morrigan
Level 68
God Stats
10W - 19L
1,404 SR
Queue Stats
253W - 238L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Simikiel_HPA32
Ao Kuang
Level 102
God Stats
2W - 2L
1,636 SR
Queue Stats
337W - 341L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 1 / 1
4,647
664
2,355
4,969
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FireKraken87
Cthulhu
7
0 / 0 / 2
4,328
618
1,167
5,195
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
HabitualGerm4
Danzaburou
9
3 / 0 / 0
4,893
699
3,533
4,007
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
9
1 / 1 / 1
5,177
740
2,811
4,342
1,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
9
0 / 0 / 0
5,061
723
732
1,822
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,762
537
2,139
2,778
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Lucifer7163
Bellona
8
2 / 1 / 0
5,069
724
3,871
6,053
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 0
3,897
557
1,405
3,055
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
ScalierCurve268
The Morrigan
9
0 / 1 / 0
4,836
691
1,073
2,900
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
6
0 / 1 / 0
4,019
574
582
4,013
957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
1
1.5
L
Izanami
 
Izanami
0
2
0
0
W
Cthulhu
FireKraken87
Cthulhu
0
0
2
1
W
Danzaburou
HabitualGerm4
Danzaburou
3
0
0
3
L
Bellona
Lucifer7163
Bellona
2
1
0
2
L
0
0
0
0
L
The Morrigan
ScalierCurve268
The Morrigan
0
1
0
0
L
Ao Kuang
0
1
0
0
W
Anubis
1
1
1
1.5
W
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,598
Damage
9,070
20,335
Taken
18,799
7,330
Mitigated
6,787
9,115
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,355
1,312
0
2,422
4,969
1,647
0
201
4,768
0
22,817
L
Izanami
 
Izanami
2,139
1,116
0
456
2,778
761
104
307
2,471
0
17,603
W
Cthulhu
FireKraken87
Cthulhu
1,167
62
0
1,761
5,195
2,497
48
1,152
4,043
10,524
0
W
Danzaburou
HabitualGerm4
Danzaburou
3,533
1,150
0
2,186
4,007
928
981
739
3,268
0
29,330
L
Bellona
Lucifer7163
Bellona
3,871
886
0
2,324
6,053
3,240
0
2,064
3,989
0
23,609
L
1,405
136
323
1,364
3,055
988
0
860
2,195
10,257
0
L
The Morrigan
ScalierCurve268
The Morrigan
1,073
148
0
911
2,900
841
0
642
2,198
24,907
519
L
Ao Kuang
582
118
0
1,973
4,013
957
0
837
3,176
17,137
0
W
Anubis
2,811
468
0
2,248
4,342
1,731
0
464
3,878
27,148
0
W
Kukulkan
732
0
0
498
1,822
527
94
337
1,455
34,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
21,583
267
Minions Killed
235
0
Camps Cleared
0
704,628
Distance Traveled
692,577
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,647
664
48
7
0
145,502
0
L
Izanami
3,762
537
51
7
0
89,358
1
W
Cthulhu
4,328
618
22
3
0
153,671
3
W
Danzaburou
4,893
699
52
7
0
130,346
0
L
Bellona
5,069
724
63
9
0
150,829
3
L
Ra
3,897
557
13
2
0
165,265
2
L
The Morrigan
4,836
691
65
9
0
134,979
2
L
Ao Kuang
4,019
574
43
6
0
152,146
0
W
Anubis
5,177
740
71
10
0
129,349
3
W
Kukulkan
5,061
723
74
11
0
145,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role