Player Matchup

Cthulhu
Cthulhu
Gold III
Death Sh0t 50
Cthulhu
Gold III
Level 151
God Stats
18W - 14L
1,547 SR
Queue Stats
232W - 220L
1,495 MMR
Solo
Kukulkan
Kukulkan
Bronze III
FroZen Fl4Mes
Kukulkan
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,462 MMR
Solo
Mulan
Mulan
Bronze III
XxSAINTxX187
Mulan
Bronze III
Level 136
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 3L
1,473 MMR
Solo
Pele
Pele
Bronze III
bubblesthshark
Pele
Bronze III
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 5L
1,456 MMR
Solo
Cernunnos
Cernunnos
Silver II
oPharis
Cernunnos
Silver II
Level 102
God Stats
1W - 1L
1,781 SR
Queue Stats
5W - 7L
1,451 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,528 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,477 SR
1,468 MMR
Zeus
Zeus
Gold V
BulkyBeff
Zeus
Gold V
Level 158
God Stats
2W - 0L
1,393 SR
Queue Stats
14W - 17L
1,454 MMR
Solo
Terra
Terra
Gold V
Donpwnderosa
Terra
Gold V
Level 158
God Stats
9W - 4L
1,474 SR
Queue Stats
301W - 298L
1,263 MMR
Party 1
Skadi
Skadi
Gold III
Shokuchaotic
Skadi
Gold III
Level 108
God Stats
6W - 8L
1,555 SR
Queue Stats
104W - 100L
1,641 MMR
Party 1
Arachne
Arachne
Gold V
Suh its Jeremy
Arachne
Gold V
Level 125
God Stats
1W - 0L
1,514 SR
Queue Stats
22W - 15L
1,541 MMR
Solo
Jormungandr
Jormungandr
Gold III
yellowfoxtail
Jormungandr
Gold III
Level 129
God Stats
5W - 4L
1,450 SR
Queue Stats
88W - 84L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 3 / 2
5,337
485
5,347
7,376
3,700
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
FroZen Fl4Mes
Kukulkan
10
2 / 3 / 1
6,079
553
5,014
3,920
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 4 / 0
6,733
612
8,941
12,857
8,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 1
5,739
522
3,191
8,227
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
oPharis
Cernunnos
10
1 / 1 / 1
5,882
535
5,149
7,326
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebAwilixHera

VS

Bans
CliodhnaGilgameshTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 2 / 4
6,570
597
6,159
6,242
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 4
6,266
570
1,333
7,082
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 2
6,231
566
6,068
6,161
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 1 / 3
6,805
619
6,628
8,816
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
yellowfoxtail
Jormungandr
10
2 / 4 / 1
6,117
556
5,734
11,931
8,752
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
15
15
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
4
3
L
Cthulhu
0
3
2
0.33
W
1
1
4
3
L
Kukulkan
FroZen Fl4Mes
Kukulkan
2
3
1
0.83
W
2
1
2
3
W
6
1
3
7.5
L
5
4
0
1.25
L
1
4
1
0.38
L
Cernunnos
oPharis
Cernunnos
1
1
1
1.5
W
Jormungandr
yellowfoxtail
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
25,922
39,706
Taken
40,232
17,390
Mitigated
20,280
11,521
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,159
1,022
0
1,258
6,242
1,984
0
3,088
3,154
35,994
0
L
Cthulhu
5,347
650
969
1,520
7,376
3,700
0
2,962
4,295
18,939
0
W
1,333
189
2,551
2,721
7,082
4,545
0
2,172
4,910
20,314
0
L
Kukulkan
FroZen Fl4Mes
Kukulkan
5,014
388
0
500
3,920
1,185
0
1,812
1,972
34,507
0
W
6,068
2,567
0
1,652
6,161
1,232
0
306
5,855
0
42,465
W
6,628
3,440
0
3,866
8,816
3,767
0
2,871
5,945
0
34,192
L
8,941
2,013
0
3,168
12,857
8,709
0
5,556
7,237
0
34,335
L
3,191
772
0
2,352
8,227
2,282
0
2,022
6,088
0
28,900
L
Cernunnos
oPharis
Cernunnos
5,149
2,300
0
3,012
7,326
1,514
0
438
6,888
0
32,600
W
Jormungandr
yellowfoxtail
Jormungandr
5,734
2,269
0
3,014
11,931
8,752
0
2,079
9,852
30,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
31,989
324
Minions Killed
324
0
Camps Cleared
0
1,043,394
Distance Traveled
1,102,560
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,570
597
78
7
0
192,478
4
L
Cthulhu
5,337
485
36
3
0
213,637
0
W
Terra
6,266
570
33
3
0
255,437
2
L
Kukulkan
6,079
553
80
7
0
210,856
2
W
Skadi
6,231
566
82
7
0
206,333
1
W
Arachne
6,805
619
65
6
0
251,958
4
L
Mulan
6,733
612
69
6
0
177,090
0
L
Pele
5,739
522
64
6
0
240,615
3
L
Cernunnos
5,882
535
75
7
0
201,196
4
W
Jormungandr
6,117
556
66
6
0
196,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role