Player Matchup

Janus
Janus
 
Janus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alvarohc10
Cernunnos
Level 95
God Stats
0W - 1L
1,269 SR
Queue Stats
304W - 309L
1,479 Elo+
Party 1
Ymir
Ymir
FRENIYO
Ymir
Level 27
God Stats
2W - 5L
1,497 SR
Queue Stats
52W - 50L
1,515 Elo+
Party 1
Thor
Thor
Wuestensohn
Thor
Level 44
God Stats
0W - 1L
1,293 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 2
Bellona
Bellona
feArlessAndre
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 2
Team Averages
Level 43
1,412 SR
1,467 Elo+

VS

Team Averages
Level 71
1,472 SR
1,454 Elo+
Cerberus
Cerberus
DevilFireBear
Cerberus
Level 38
God Stats
7W - 16L
1,427 SR
Queue Stats
51W - 75L
1,413 Elo+
Party 3
Ra
Ra
GoldenbirdAshes
Ra
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
87W - 86L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Momoswar
Guan Yu
Level 47
God Stats
5W - 3L
1,531 SR
Queue Stats
117W - 145L
1,421 Elo+
Solo
Hercules
Hercules
mariobrothersnl
Hercules
Level 101
God Stats
3W - 3L
1,462 SR
Queue Stats
196W - 184L
1,485 Elo+
Solo
Izanami
Izanami
noname6666
Izanami
Level 126
God Stats
10W - 15L
1,439 SR
Queue Stats
103W - 146L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 7 / 2
5,442
454
3,323
7,631
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Alvarohc10
Cernunnos
11
4 / 3 / 1
6,673
556
5,946
6,805
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
FRENIYO
Ymir
9
1 / 4 / 3
5,922
494
2,374
9,370
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 0
4,989
416
3,001
9,622
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
9
0 / 5 / 0
5,654
471
2,526
7,157
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DevilFireBear
Cerberus
10
0 / 2 / 4
5,977
498
1,685
7,462
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
8 / 3 / 4
7,628
636
7,983
6,979
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Momoswar
Guan Yu
13
5 / 0 / 8
7,623
635
6,130
8,424
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
13
9 / 0 / 3
7,565
630
7,698
8,760
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
noname6666
Izanami
11
3 / 1 / 0
6,735
561
6,338
4,816
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
25
26
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
2
0.14
L
Cernunnos
Alvarohc10
Cernunnos
4
3
1
1.5
W
Cerberus
DevilFireBear
Cerberus
0
2
4
1
L
Ymir
FRENIYO
Ymir
1
4
3
0.63
W
8
3
4
3.33
W
Guan Yu
Momoswar
Guan Yu
5
0
8
9
L
0
7
0
0
L
Bellona
0
5
0
0
W
Hercules
9
0
3
10.5
W
Izanami
noname6666
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
29,834
40,585
Taken
36,441
17,402
Mitigated
18,711
6,165
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,323
380
29
1,421
7,631
1,547
0
2,152
5,266
26,415
0
L
Cernunnos
Alvarohc10
Cernunnos
5,946
2,556
0
1,451
6,805
2,534
0
1,910
4,776
0
40,251
W
Cerberus
DevilFireBear
Cerberus
1,685
305
0
1,490
7,462
4,377
0
1,584
5,816
10,782
0
L
Ymir
FRENIYO
Ymir
2,374
632
0
1,166
9,370
6,811
0
2,821
6,374
15,684
0
W
7,983
1,171
359
1,394
6,979
2,383
374
1,474
5,361
43,428
0
W
Guan Yu
Momoswar
Guan Yu
6,130
867
535
4,247
8,424
6,823
180
1,173
7,191
0
37,429
L
3,001
720
0
1,820
9,622
2,542
0
2,357
7,010
0
18,514
L
Bellona
2,526
683
0
278
7,157
3,968
678
0
6,914
0
24,581
W
Hercules
7,698
2,465
0
3,770
8,760
3,887
0
473
8,215
0
41,639
W
Izanami
noname6666
Izanami
6,338
3,498
0
1,132
4,816
1,241
278
655
4,161
0
47,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
35,528
252
Minions Killed
363
0
Camps Cleared
0
1,120,141
Distance Traveled
1,240,103
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,442
454
53
4
0
200,512
2
L
Cernunnos
6,673
556
69
6
0
220,159
4
W
Cerberus
5,977
498
20
2
0
222,506
3
L
Ymir
5,922
494
24
2
0
209,591
5
W
Ra
7,628
636
80
7
0
260,177
2
W
Guan Yu
7,623
635
81
7
0
270,843
5
L
Thor
4,989
416
41
3
0
238,982
0
L
Bellona
5,654
471
65
5
0
250,897
3
W
Hercules
7,565
630
84
7
0
282,958
3
W
Izanami
6,735
561
98
8
0
203,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role