Player Matchup

Chiron
Chiron
AL The Animal
Chiron
Level 108
God Stats
22W - 16L
1,598 SR
Queue Stats
475W - 488L
1,460 Elo+
Party 2
Sobek
Sobek
Kyojin xXx
Sobek
Level 107
God Stats
2W - 2L
1,420 SR
Queue Stats
348W - 297L
1,531 Elo+
Party 3
Ah Puch
Ah Puch
Mmuki13
Ah Puch
Level 108
God Stats
2W - 1L
1,535 SR
Queue Stats
529W - 461L
1,508 Elo+
Party 3
Hun Batz
Hun Batz
SnprMonkey
Hun Batz
Level 138
God Stats
6W - 6L
1,589 SR
Queue Stats
894W - 782L
1,501 Elo+
Party 3
Geb
Geb
iTz khalifa x
Geb
Level 127
God Stats
4W - 4L
1,549 SR
Queue Stats
301W - 284L
1,507 Elo+
Party 2
Team Averages
Level 118
1,538 SR
1,501 Elo+

VS

Team Averages
Level 122
1,518 SR
1,520 Elo+
Set
Set
 
Set
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Musketeersss
Cerberus
Level 90
God Stats
7W - 4L
1,511 SR
Queue Stats
100W - 98L
1,532 Elo+
Party 1
Chaac
Chaac
pipe3047
Chaac
Level 127
God Stats
3W - 3L
1,580 SR
Queue Stats
216W - 176L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,783
565
6,535
7,676
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
10
1 / 1 / 3
5,896
491
2,875
6,945
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Mmuki13
Ah Puch
12
5 / 2 / 1
6,810
568
6,109
3,884
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SnprMonkey
Hun Batz
12
0 / 0 / 3
6,915
576
4,033
5,170
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 5
6,232
519
3,578
8,116
4,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 3 / 1
6,836
570
5,132
7,907
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
 
Poseidon
10
1 / 3 / 2
5,982
499
4,868
6,774
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
10
0 / 1 / 1
5,949
496
3,135
5,415
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Musketeersss
Cerberus
9
0 / 1 / 0
5,290
441
2,750
9,406
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
pipe3047
Chaac
12
1 / 2 / 0
6,527
544
4,491
7,381
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
5
5
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
3
1
1.17
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Charybdis
 
Charybdis
0
1
1
0.5
W
3
1
2
4
W
Sobek
1
1
3
2.5
W
Ah Puch
Mmuki13
Ah Puch
5
2
1
2.75
L
Cerberus
Musketeersss
Cerberus
0
1
0
0
W
Hun Batz
SnprMonkey
Hun Batz
0
0
3
1.5
W
1
1
5
3.5
L
Chaac
pipe3047
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
20,376
31,791
Taken
36,883
12,984
Mitigated
14,793
14,497
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,132
1,944
0
2,371
7,907
2,269
0
4,097
3,724
0
40,175
L
Poseidon
 
Poseidon
4,868
673
0
2,588
6,774
1,680
0
3,170
3,604
34,514
0
L
Charybdis
 
Charybdis
3,135
2,139
0
717
5,415
1,205
0
1,219
4,196
0
37,430
W
6,535
3,088
591
3,425
7,676
2,191
0
2,368
5,308
0
45,961
W
Sobek
2,875
377
0
2,939
6,945
3,272
0
2,075
4,759
29,727
0
W
Ah Puch
Mmuki13
Ah Puch
6,109
498
0
1,150
3,884
1,144
0
578
3,306
42,520
0
L
Cerberus
Musketeersss
Cerberus
2,750
206
108
2,298
9,406
4,832
0
2,519
6,847
17,616
0
W
Hun Batz
SnprMonkey
Hun Batz
4,033
2,078
0
1,259
5,170
2,201
0
515
4,317
0
41,735
W
3,578
599
1,948
3,185
8,116
4,176
0
2,930
5,147
15,602
0
L
Chaac
pipe3047
Chaac
4,491
844
0
2,455
7,381
4,807
0
1,557
5,509
4,433
34,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
30,584
351
Minions Killed
382
0
Camps Cleared
0
1,179,523
Distance Traveled
1,184,103
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,836
570
86
7
0
249,422
4
L
Poseidon
5,982
499
68
6
0
234,437
1
L
Charybdis
5,949
496
84
7
0
221,983
0
W
Chiron
6,783
565
89
7
0
223,621
3
W
Sobek
5,896
491
60
5
0
238,906
1
W
Ah Puch
6,810
568
81
7
0
231,299
3
L
Cerberus
5,290
441
46
4
0
239,891
2
W
Hun Batz
6,915
576
99
8
0
249,869
1
W
Geb
6,232
519
22
2
0
235,828
6
L
Chaac
6,527
544
98
8
0
238,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role