Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
DocthorPlague
Ravana
Level 122
God Stats
1W - 0L
1,176 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
DrZoidborg
Kukulkan
Level 10
God Stats
9W - 4L
1,593 SR
Queue Stats
12W - 10L
1,454 Elo+
Party 1
Chang'e
Chang'e
Girlight
Chang'e
Level 80
God Stats
32W - 18L
1,735 SR
Queue Stats
559W - 408L
1,529 Elo+
Party 3
Rama
Rama
TheOfficialZeus
Rama
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,417 Elo+
Party 1
Team Averages
Level 54
1,501 SR
1,463 Elo+

VS

Team Averages
Level 45
1,453 SR
1,484 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SkoomaCat335
Ao Kuang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,506 Elo+
Party 4
Set
Set
SozaOkami
Set
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 10L
1,506 Elo+
Party 4
Kukulkan
Kukulkan
WeedHoarder
Kukulkan
Level 28
God Stats
0W - 2L
1,487 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 2
Neith
Neith
xtreme03
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 2 / 11
10,600
1,060
12,025
11,977
10,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 11
10,985
1,099
10,317
9,326
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
DrZoidborg
Kukulkan
17
1 / 1 / 8
10,260
1,026
5,961
6,263
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Girlight
Chang'e
17
4 / 3 / 15
10,600
1,060
13,235
10,279
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 11
11,868
1,187
21,307
10,441
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

261

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 4 / 6
8,957
896
6,274
17,587
18,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SkoomaCat335
Ao Kuang
15
3 / 6 / 5
9,897
990
6,523
14,700
6,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 6 / 3
9,266
927
9,336
14,867
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
WeedHoarder
Kukulkan
16
3 / 3 / 4
10,443
1,044
10,139
8,469
3,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
xtreme03
Neith
15
1 / 4 / 3
9,170
917
11,829
12,061
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
23
Kills
9
9
Deaths
23
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
11
4.25
L
Terra
 
Terra
0
4
6
0.75
W
6
1
11
11.5
W
Kukulkan
DrZoidborg
Kukulkan
1
1
8
5
W
Chang'e
Girlight
Chang'e
4
3
15
3.83
L
Ao Kuang
SkoomaCat335
Ao Kuang
3
6
5
0.92
L
2
6
3
0.58
W
9
2
11
7.25
L
Kukulkan
WeedHoarder
Kukulkan
3
3
4
1.67
L
Neith
xtreme03
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,845
Damage
44,101
48,286
Taken
67,684
26,870
Mitigated
40,226
15,133
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,025
3,201
1,554
1,452
11,977
10,036
0
5,206
6,771
0
21,586
L
Terra
 
Terra
6,274
496
1,372
961
17,587
18,595
0
4,856
12,731
15,924
0
W
10,317
2,080
0
672
9,326
4,035
0
3,623
5,703
0
23,715
W
Kukulkan
DrZoidborg
Kukulkan
5,961
808
0
352
6,263
2,492
0
3,343
2,920
44,530
0
W
Chang'e
Girlight
Chang'e
13,235
1,389
5,847
3,369
10,279
5,536
0
4,790
5,489
19,316
0
L
Ao Kuang
SkoomaCat335
Ao Kuang
6,523
1,090
0
1,071
14,700
6,450
0
3,223
11,477
14,360
446
L
9,336
3,816
421
1,797
14,867
6,938
0
7,022
7,845
0
25,357
W
21,307
16,846
0
1,887
10,441
4,771
0
5,805
4,636
0
40,639
L
Kukulkan
WeedHoarder
Kukulkan
10,139
1,108
0
0
8,469
3,166
0
1,709
6,760
35,315
0
L
Neith
xtreme03
Neith
11,829
4,357
0
1,683
12,061
5,077
0
2,386
9,675
0
34,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,313
Gold Earned
47,733
206
Minions Killed
177
10
Camps Cleared
4
1,055,028
Distance Traveled
934,246
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,600
1,060
24
2
2
230,274
3
L
Terra
8,957
896
10
1
1
210,473
0
W
Ravana
10,985
1,099
31
3
3
225,089
0
W
Kukulkan
10,260
1,026
96
10
0
211,427
0
W
Chang'e
10,600
1,060
14
1
0
197,056
1
L
Ao Kuang
9,897
990
15
2
1
181,708
0
L
Set
9,266
927
32
3
1
195,223
1
W
Rama
11,868
1,187
41
4
5
191,182
2
L
Kukulkan
10,443
1,044
64
6
1
167,477
2
L
Neith
9,170
917
56
6
0
179,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role