Player Matchup

Sylvanus
Sylvanus
AriThePirate
Sylvanus
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
144W - 48L
1,720 Elo+
Party 2
Amaterasu
Amaterasu
El_Pezinho
Amaterasu
Level 116
God Stats
167W - 168L
1,510 SR
Queue Stats
503W - 496L
1,477 Elo+
Party 3
Ao Kuang
Ao Kuang
Lucxry
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
573W - 279L
1,690 Elo+
Party 2
Hel
Hel
SammmB8
Hel
Level 70
God Stats
7W - 11L
1,413 SR
Queue Stats
310W - 331L
1,473 Elo+
Solo
Cernunnos
Cernunnos
al0nsn0w
Cernunnos
Level 117
God Stats
2W - 4L
1,297 SR
Queue Stats
326W - 343L
1,436 Elo+
Party 3
Team Averages
Level 82
1,385 SR
1,559 Elo+

VS

Team Averages
Level 70
1,517 SR
1,548 Elo+
Janus
Janus
HOLO Conxr
Janus
Level 104
God Stats
3W - 1L
1,599 SR
Queue Stats
130W - 120L
1,547 Elo+
Party 1
Mercury
Mercury
HvYd
Mercury
Level 9
God Stats
7W - 3L
1,814 SR
Queue Stats
23W - 8L
1,742 Elo+
Party 1
Medusa
Medusa
Neeyll
Medusa
Level 153
God Stats
4W - 5L
1,416 SR
Queue Stats
227W - 216L
1,506 Elo+
Party 4
Ganesha
Ganesha
RatedRVall
Ganesha
Level 47
God Stats
6W - 13L
1,317 SR
Queue Stats
127W - 121L
1,462 Elo+
Party 4
Achilles
Achilles
SlurpingSoup
Achilles
Level 37
God Stats
3W - 2L
1,439 SR
Queue Stats
118W - 87L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AriThePirate
Sylvanus
12
0 / 3 / 4
8,619
392
7,802
19,902
19,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
El_Pezinho
Amaterasu
14
1 / 7 / 0
9,213
419
5,540
20,040
11,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Lucxry
Ao Kuang
18
3 / 3 / 0
11,095
504
10,037
20,881
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
15
0 / 7 / 1
9,188
418
7,248
15,464
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
al0nsn0w
Cernunnos
15
1 / 6 / 1
9,590
436
7,507
16,775
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
7 / 2 / 6
13,287
604
14,415
12,552
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
HvYd
Mercury
20
10 / 1 / 4
14,538
661
13,456
14,698
6,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Neeyll
Medusa
20
5 / 1 / 6
13,813
628
18,513
14,168
5,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
RatedRVall
Ganesha
17
0 / 1 / 13
11,694
532
10,233
16,013
17,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
SlurpingSoup
Achilles
19
4 / 0 / 4
13,103
596
14,419
15,975
20,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
26
26
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AriThePirate
Sylvanus
0
3
4
0.67
L
Amaterasu
El_Pezinho
Amaterasu
1
7
0
0.14
W
Janus
7
2
6
5
W
Mercury
HvYd
Mercury
10
1
4
12
L
Ao Kuang
Lucxry
Ao Kuang
3
3
0
1
W
Medusa
Neeyll
Medusa
5
1
6
8
W
Ganesha
RatedRVall
Ganesha
0
1
13
6.5
L
Hel
0
7
1
0.07
W
Achilles
SlurpingSoup
Achilles
4
0
4
6
L
Cernunnos
al0nsn0w
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
71,036
93,062
Taken
73,406
51,681
Mitigated
54,231
32,291
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AriThePirate
Sylvanus
7,802
1,158
1,313
4,893
19,902
19,375
0
7,320
12,439
25,577
0
L
Amaterasu
El_Pezinho
Amaterasu
5,540
1,453
0
5,936
20,040
11,223
0
1,894
17,525
303
49,982
W
Janus
14,415
736
0
3,473
12,552
4,614
2,207
6,561
5,729
100,362
0
W
Mercury
HvYd
Mercury
13,456
9,266
0
2,090
14,698
6,532
2,266
5,469
9,177
0
160,791
L
Ao Kuang
Lucxry
Ao Kuang
10,037
4,016
0
6,252
20,881
7,986
0
6,701
14,132
92,837
0
W
Medusa
Neeyll
Medusa
18,513
11,783
0
5,162
14,168
5,583
3,483
4,236
9,886
0
124,736
W
Ganesha
RatedRVall
Ganesha
10,233
454
990
6,233
16,013
17,440
868
6,905
8,913
35,645
0
L
Hel
7,248
928
4,339
5,947
15,464
6,272
0
4,083
11,134
62,082
0
W
Achilles
SlurpingSoup
Achilles
14,419
3,905
0
6,512
15,975
20,062
472
3,967
11,982
0
75,249
L
Cernunnos
al0nsn0w
Cernunnos
7,507
2,363
0
3,611
16,775
6,825
1,208
4,650
12,077
0
75,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
66,435
605
Minions Killed
713
0
Camps Cleared
0
1,930,868
Distance Traveled
2,298,016
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,619
392
31
1
0
348,683
3
L
Amaterasu
9,213
419
125
6
0
432,560
2
W
Janus
13,287
604
182
8
0
446,150
3
W
Mercury
14,538
661
192
9
0
514,894
4
L
Ao Kuang
11,095
504
158
7
0
421,068
2
W
Medusa
13,813
628
188
9
0
444,138
8
W
Ganesha
11,694
532
14
1
0
429,289
4
L
Hel
9,188
418
142
6
0
388,081
4
W
Achilles
13,103
596
137
6
0
463,545
6
L
Cernunnos
9,590
436
149
7
0
340,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role