Player Matchup

Hades
Hades
Carrocosa
Hades
Level 146
God Stats
129W - 140L
1,484 SR
Queue Stats
419W - 526L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Keninho
Ah Muzen Cab
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Th3Sabino
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 38L
1,146 Elo+
Party 2
Team Averages
Level 66
1,495 SR
1,342 Elo+

VS

Team Averages
Level 58
1,372 SR
1,361 Elo+
Gilgamesh
Gilgamesh
Krmixv
Gilgamesh
Level 83
God Stats
1W - 3L
1,526 SR
Queue Stats
25W - 18L
1,555 Elo+
Solo
Thanatos
Thanatos
LetMeKissYaraak
Thanatos
Level 9
God Stats
0W - 7L
1,143 SR
Queue Stats
3W - 13L
1,210 Elo+
Party 1
Arachne
Arachne
locher-toller495
Arachne
Level 82
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 11L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Carrocosa
Hades
19
10 / 6 / 17
16,239
773
26,453
23,977
13,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Keninho
Ah Muzen Cab
18
14 / 10 / 9
16,125
768
19,106
18,602
8,593
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Th3Sabino
Cthulhu
17
4 / 5 / 16
14,196
676
9,622
21,573
23,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Krmixv
Gilgamesh
17
5 / 7 / 10
14,227
677
16,478
26,826
23,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
17
7 / 11 / 7
13,927
663
15,963
20,872
8,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 10 / 8
14,563
693
15,759
22,163
9,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
28
Kills
21
21
Deaths
28
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
Carrocosa
Hades
10
6
17
3.08
W
Ah Muzen Cab
Keninho
Ah Muzen Cab
14
10
9
1.85
L
Gilgamesh
Krmixv
Gilgamesh
5
7
10
1.43
L
Thanatos
7
11
7
0.95
W
Cthulhu
Th3Sabino
Cthulhu
4
5
16
2.4
L
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,181
Damage
48,200
64,152
Taken
69,861
45,739
Mitigated
42,014
19,791
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Carrocosa
Hades
26,453
1,287
2,654
8,047
23,977
13,493
1,121
483
22,933
63,112
0
W
Ah Muzen Cab
Keninho
Ah Muzen Cab
19,106
10,391
0
1,559
18,602
8,593
1,007
563
17,729
0
51,290
L
Gilgamesh
Krmixv
Gilgamesh
16,478
3,151
0
3,971
26,826
23,857
363
13,695
12,678
449
44,815
L
Thanatos
15,963
4,471
0
10,018
20,872
8,593
500
11,736
8,684
0
58,051
W
Cthulhu
Th3Sabino
Cthulhu
9,622
1,139
336
7,195
21,573
23,653
480
0
21,223
19,398
0
L
15,759
11,395
248
6,280
22,163
9,564
951
11,622
10,163
0
42,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
42,717
184
Minions Killed
203
5
Camps Cleared
11
905,396
Distance Traveled
986,466
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,239
773
83
4
5
321,349
4
W
Ah Muzen Cab
16,125
768
81
4
0
267,871
2
L
Gilgamesh
14,227
677
57
3
4
364,448
4
L
Thanatos
13,927
663
101
5
6
302,356
1
W
Cthulhu
14,196
676
20
1
0
316,176
0
L
Arachne
14,563
693
45
2
1
319,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role