Player Matchup

Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlaZE0303
Gilgamesh
Level 90
God Stats
26W - 15L
1,708 SR
Queue Stats
274W - 275L
1,571 Elo+
Party 2
Nox
Nox
Garroc8
Nox
Level 43
God Stats
4W - 4L
1,663 SR
Queue Stats
66W - 65L
1,446 Elo+
Solo
Ymir
Ymir
ItzBenjyyy
Ymir
Level 88
God Stats
50W - 58L
1,536 SR
Queue Stats
311W - 327L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SchnitzeL6969
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,545 Elo+
Party 2
Team Averages
Level 78
1,581 SR
1,513 Elo+

VS

Team Averages
Level 88
1,637 SR
1,584 Elo+
Bacchus
Bacchus
HippiHoppi
Bacchus
Level 113
God Stats
26W - 8L
1,811 SR
Queue Stats
214W - 122L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
RONNISJR
Zhong Kui
Level 123
God Stats
2W - 2L
1,659 SR
Queue Stats
255W - 141L
1,658 Elo+
Party 1
Ullr
Ullr
Sprengeren
Ullr
Level 104
God Stats
9W - 2L
1,839 SR
Queue Stats
253W - 146L
1,612 Elo+
Party 1
Odin
Odin
ThomaShavun
Odin
Level 76
God Stats
4W - 5L
1,375 SR
Queue Stats
150W - 149L
1,421 Elo+
Solo
Hel
Hel
kanjegfabrukenoe
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 5 / 0
4,955
354
1,358
7,122
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
BlaZE0303
Gilgamesh
12
5 / 5 / 2
7,884
563
12,922
12,786
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
11
2 / 6 / 1
7,244
517
3,190
9,339
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 6
6,303
450
5,548
11,337
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SchnitzeL6969
Ah Muzen Cab
8
0 / 7 / 3
5,290
378
3,443
6,838
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HippiHoppi
Bacchus
13
9 / 1 / 14
9,435
674
8,784
13,684
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
RONNISJR
Zhong Kui
16
7 / 2 / 1
9,422
673
9,971
10,460
7,153
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 8
9,423
673
6,545
7,298
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 0 / 5
8,182
584
1,975
7,003
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 6
8,195
585
11,323
7,689
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
7
Kills
28
29
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
0
0
L
Gilgamesh
BlaZE0303
Gilgamesh
5
5
2
1.2
L
Nox
2
6
1
0.42
W
Bacchus
HippiHoppi
Bacchus
9
1
14
16
L
0
6
6
0.5
W
Zhong Kui
RONNISJR
Zhong Kui
7
2
1
3.75
L
Ah Muzen Cab
SchnitzeL6969
Ah Muzen Cab
0
7
3
0.21
W
4
2
8
4
W
2
0
5
4.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
38,598
47,422
Taken
46,134
18,025
Mitigated
34,745
6,431
Healing
22,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,358
333
0
745
7,122
2,347
0
3,018
4,104
11,096
0
L
Gilgamesh
BlaZE0303
Gilgamesh
12,922
5,282
0
1,977
12,786
5,036
0
7,034
5,752
0
37,136
L
Nox
3,190
243
0
1,360
9,339
2,903
0
6,731
2,608
29,420
0
W
Bacchus
HippiHoppi
Bacchus
8,784
2,035
0
2,266
13,684
19,192
50
2,708
10,976
19,576
0
L
5,548
1,134
0
1,834
11,337
5,957
0
9,074
2,263
21,301
0
W
Zhong Kui
RONNISJR
Zhong Kui
9,971
1,707
0
5,608
10,460
7,153
3,181
3,816
6,644
61,093
0
L
Ah Muzen Cab
SchnitzeL6969
Ah Muzen Cab
3,443
1,282
0
515
6,838
1,782
0
4,221
2,617
0
15,827
W
6,545
3,575
0
2,448
7,298
2,503
1,821
773
6,525
0
65,460
W
1,975
755
0
2,702
7,003
3,051
0
1,264
5,739
0
46,971
W
11,323
1,492
5,453
4,213
7,689
2,846
82
1,535
6,154
44,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
44,657
201
Minions Killed
445
0
Camps Cleared
0
1,195,339
Distance Traveled
1,339,679
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,955
354
15
1
0
156,853
2
L
Gilgamesh
7,884
563
64
5
0
287,184
9
L
Nox
7,244
517
61
4
0
244,397
3
W
Bacchus
9,435
674
21
2
0
251,584
3
L
Ymir
6,303
450
35
3
0
239,433
2
W
Zhong Kui
9,422
673
125
9
0
245,368
4
L
Ah Muzen Cab
5,290
378
26
2
0
267,472
0
W
Ullr
9,423
673
140
10
0
252,566
2
W
Odin
8,182
584
95
7
0
317,422
6
W
Hel
8,195
585
64
5
0
272,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role