Player Matchup

Jormungandr
Jormungandr
LeCharnak
Jormungandr
Level 45
God Stats
6W - 10L
1,536 SR
Queue Stats
77W - 84L
1,477 Elo+
Solo
Neith
Neith
PickleRayek
Neith
Level 86
God Stats
50W - 32L
1,597 SR
Queue Stats
365W - 345L
1,533 Elo+
Party 2
Horus
Horus
PsYcRoNiCaL
Horus
Level 74
God Stats
35W - 16L
1,627 SR
Queue Stats
310W - 297L
1,527 Elo+
Party 2
Hel
Hel
Rfox100
Hel
Level 67
God Stats
49W - 33L
1,535 SR
Queue Stats
210W - 211L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
mrkol
Nu Wa
Level 136
God Stats
81W - 117L
1,420 SR
Queue Stats
1,065W - 1,135L
1,424 Elo+
Solo
Team Averages
Level 82
1,543 SR
1,483 Elo+

VS

Team Averages
Level 79
1,477 SR
1,517 Elo+
Neith
Neith
ChampConnor
Neith
Level 78
God Stats
0W - 6L
1,287 SR
Queue Stats
9W - 22L
1,497 Elo+
Party 1
Awilix
Awilix
DenchBobo
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,488 Elo+
Party 1
Zeus
Zeus
Heevy
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,489 Elo+
Solo
Ares
Ares
pazco99
Ares
Level 65
God Stats
5W - 3L
1,596 SR
Queue Stats
16W - 16L
1,538 Elo+
Solo
Hercules
Hercules
ry master 1999
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeCharnak
Jormungandr
18
3 / 1 / 23
12,422
1,129
19,300
19,222
26,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 3 / 14
13,086
1,190
17,450
11,026
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 22
12,466
1,133
12,791
25,517
29,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
19
6 / 5 / 23
12,173
1,107
25,307
15,741
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
mrkol
Nu Wa
18
3 / 2 / 22
11,165
1,015
20,172
8,193
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

209

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,202
927
11,358
13,838
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
DenchBobo
Awilix
17
2 / 8 / 6
10,715
974
9,768
21,770
14,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
Heevy
Zeus
17
5 / 6 / 6
12,042
1,095
29,267
18,269
7,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
pazco99
Ares
18
2 / 2 / 5
10,969
997
12,260
20,470
25,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
17
3 / 7 / 8
10,915
992
12,758
25,966
22,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
30
Kills
13
13
Deaths
30
104
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Awilix
DenchBobo
Awilix
2
8
6
0.63
L
Zeus
Heevy
Zeus
5
6
6
1.33
W
Jormungandr
LeCharnak
Jormungandr
3
1
23
14.5
W
12
3
14
6.33
W
6
2
22
8.5
W
Hel
6
5
23
3.5
W
Nu Wa
mrkol
Nu Wa
3
2
22
7
L
Ares
pazco99
Ares
2
2
5
2.25
L
Hercules
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,020
Damage
75,411
79,699
Taken
100,313
71,695
Mitigated
75,103
34,796
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,358
5,415
0
792
13,838
5,192
0
9,799
4,039
0
35,836
L
Awilix
DenchBobo
Awilix
9,768
3,105
0
0
21,770
14,572
0
13,379
8,391
0
30,864
L
Zeus
Heevy
Zeus
29,267
5,726
0
1,310
18,269
7,272
0
13,693
4,576
51,157
0
W
Jormungandr
LeCharnak
Jormungandr
19,300
4,033
920
2,089
19,222
26,130
0
11,194
7,822
42,912
0
W
17,450
7,927
0
2,128
11,026
5,002
0
5,736
5,194
0
35,483
W
12,791
5,474
4,314
6,321
25,517
29,610
0
13,213
11,879
4,561
16,960
W
Hel
25,307
1,525
10,601
7,219
15,741
8,022
0
9,163
6,545
36,536
0
W
Nu Wa
mrkol
Nu Wa
20,172
2,358
95
1,109
8,193
2,931
0
3,008
5,062
39,642
0
L
Ares
pazco99
Ares
12,260
688
0
500
20,470
25,718
0
12,264
8,206
42,191
0
L
Hercules
12,758
2,054
0
6,048
25,966
22,349
0
16,977
8,989
859
18,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
54,843
198
Minions Killed
211
4
Camps Cleared
10
1,138,094
Distance Traveled
1,019,877
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,202
927
66
6
2
177,217
0
L
Awilix
10,715
974
41
4
2
204,168
0
L
Zeus
12,042
1,095
54
5
4
209,248
0
W
Jormungandr
12,422
1,129
50
5
1
234,974
0
W
Neith
13,086
1,190
49
4
1
215,074
1
W
Horus
12,466
1,133
11
1
1
245,015
1
W
Hel
12,173
1,107
45
4
1
227,877
0
W
Nu Wa
11,165
1,015
43
4
0
215,154
0
L
Ares
10,969
997
38
3
2
233,021
1
L
Hercules
10,915
992
12
1
0
196,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role