Player Matchup

Gilgamesh
Gilgamesh
DioThostBane
Gilgamesh
Level 66
God Stats
8W - 8L
1,391 SR
Queue Stats
173W - 196L
1,415 Elo+
Solo
Ne Zha
Ne Zha
ElPanaFacha
Ne Zha
Level 99
God Stats
2W - 2L
1,517 SR
Queue Stats
253W - 284L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
Mandarin99
Hou Yi
Level 97
God Stats
13W - 8L
1,601 SR
Queue Stats
214W - 248L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
ZionKalikowski
Kuzenbo
Level 138
God Stats
9W - 10L
1,440 SR
Queue Stats
230W - 206L
1,442 Elo+
Solo
Ra
Ra
chabelitoXD
Ra
Level 107
God Stats
14W - 7L
1,568 SR
Queue Stats
345W - 346L
1,417 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,418 Elo+

VS

Team Averages
Level 66
1,464 SR
1,418 Elo+
Ymir
Ymir
BloomingRaptor
Ymir
Level 49
God Stats
11W - 15L
1,457 SR
Queue Stats
40W - 56L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
BrunoGdoggo
Danzaburou
Level 99
God Stats
2W - 1L
1,639 SR
Queue Stats
103W - 108L
1,412 Elo+
Solo
Thanatos
Thanatos
JP1152021
Thanatos
Level 54
God Stats
0W - 3L
1,193 SR
Queue Stats
112W - 136L
1,359 Elo+
Solo
Chaac
Chaac
marcovipe
Chaac
Level 97
God Stats
6W - 4L
1,599 SR
Queue Stats
127W - 118L
1,441 Elo+
Solo
He Bo
He Bo
omgsickkool
He Bo
Level 29
God Stats
1W - 3L
1,434 SR
Queue Stats
42W - 40L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DioThostBane
Gilgamesh
13
2 / 0 / 0
7,745
553
10,627
10,083
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
5
0 / 1 / 0
5,142
367
165
3,224
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Mandarin99
Hou Yi
12
3 / 0 / 2
7,145
510
3,139
5,415
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 3
7,329
524
2,068
5,893
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 0 / 2
9,333
667
7,344
5,160
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,942
424
927
7,511
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
BrunoGdoggo
Danzaburou
11
0 / 5 / 0
6,237
446
3,072
8,945
2,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
JP1152021
Thanatos
12
0 / 0 / 0
6,569
469
691
7,343
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
marcovipe
Chaac
11
1 / 2 / 0
6,636
474
6,983
13,103
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,543
396
1,891
4,230
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Danzaburou
BrunoGdoggo
Danzaburou
0
5
0
0
W
Gilgamesh
DioThostBane
Gilgamesh
2
0
0
2
W
Ne Zha
0
1
0
0
L
Thanatos
JP1152021
Thanatos
0
0
0
0
W
Hou Yi
Mandarin99
Hou Yi
3
0
2
4
W
2
0
3
3.5
W
4
0
2
5
L
Chaac
marcovipe
Chaac
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
13,564
29,775
Taken
41,132
17,102
Mitigated
17,081
11,830
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
927
116
0
2,248
7,511
3,951
0
2,039
5,364
29,147
0
L
Danzaburou
BrunoGdoggo
Danzaburou
3,072
851
0
1,240
8,945
2,510
111
4,354
4,477
0
42,023
W
Gilgamesh
DioThostBane
Gilgamesh
10,627
2,783
0
3,543
10,083
6,430
656
0
9,492
4,499
40,877
W
Ne Zha
165
39
0
813
3,224
694
0
0
3,196
0
5,841
L
Thanatos
JP1152021
Thanatos
691
147
0
7,255
7,343
2,400
0
988
6,257
0
35,492
W
Hou Yi
Mandarin99
Hou Yi
3,139
885
0
2,410
5,415
1,685
910
674
4,705
0
40,954
W
2,068
1,079
0
1,651
5,893
6,274
87
638
5,255
17,271
0
W
7,344
931
104
3,309
5,160
2,019
188
1,506
3,654
79,397
0
L
Chaac
marcovipe
Chaac
6,983
1,115
0
5,760
13,103
7,248
0
1,416
11,013
0
35,500
L
1,891
30
0
980
4,230
972
0
1,669
2,501
26,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
30,927
369
Minions Killed
333
0
Camps Cleared
0
1,235,787
Distance Traveled
1,237,121
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,942
424
47
3
0
260,164
3
L
Danzaburou
6,237
446
75
5
0
240,141
0
W
Gilgamesh
7,745
553
85
6
0
285,062
5
W
Ne Zha
5,142
367
15
1
0
90,044
0
L
Thanatos
6,569
469
89
6
0
317,200
0
W
Hou Yi
7,145
510
67
5
0
272,239
0
W
Kuzenbo
7,329
524
39
3
0
274,379
7
W
Ra
9,333
667
163
12
0
314,063
1
L
Chaac
6,636
474
75
5
0
243,305
2
L
He Bo
5,543
396
47
3
0
176,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role