Player Matchup

Hachiman
Hachiman
ElTamales
Hachiman
Level 42
God Stats
4W - 6L
1,370 SR
Queue Stats
56W - 48L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
KMONEYPLAYDEE
Baba Yaga
Level 102
God Stats
2W - 2L
1,507 SR
Queue Stats
264W - 260L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
QamYasharahlaa
Guan Yu
Level 84
God Stats
5W - 2L
1,352 SR
Queue Stats
165W - 190L
1,401 Elo+
Party 1
Ymir
Ymir
Ragnar_-502-_
Ymir
Level 108
God Stats
2W - 3L
1,269 SR
Queue Stats
472W - 437L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yahziio
Tsukuyomi
Level 125
God Stats
10W - 4L
1,707 SR
Queue Stats
263W - 244L
1,495 Elo+
Party 1
Team Averages
Level 92
1,441 SR
1,482 Elo+

VS

Team Averages
Level 71
1,568 SR
1,567 Elo+
Cliodhna
Cliodhna
BabyFace_KillaV3
Cliodhna
Level 94
God Stats
1W - 7L
1,281 SR
Queue Stats
313W - 327L
1,565 Elo+
Party 2
Chang'e
Chang'e
MRTIMT
Chang'e
Level 69
God Stats
4W - 6L
1,961 SR
Queue Stats
195W - 214L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
TheBrownBear9
Cthulhu
Level 83
God Stats
0W - 1L
1,512 SR
Queue Stats
29W - 20L
1,671 Elo+
Party 3
Freya
Freya
francisco1212
Freya
Level 68
God Stats
1W - 2L
1,587 SR
Queue Stats
13W - 11L
1,705 Elo+
Party 3
Izanami
Izanami
xKingPWNx
Izanami
Level 43
God Stats
5W - 10L
1,500 SR
Queue Stats
156W - 181L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElTamales
Hachiman
10
3 / 1 / 2
6,151
615
6,698
6,215
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
KMONEYPLAYDEE
Baba Yaga
9
0 / 0 / 3
5,308
531
3,497
2,650
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,043
604
2,163
6,318
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 6
5,357
536
1,794
5,868
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Yahziio
Tsukuyomi
11
9 / 2 / 3
6,966
697
7,043
6,230
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,472
547
4,357
7,147
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
MRTIMT
Chang'e
9
1 / 2 / 1
5,674
567
1,823
4,195
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
0 / 2 / 2
4,934
493
4,235
7,511
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,484
548
3,722
5,627
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
xKingPWNx
Izanami
8
0 / 3 / 1
4,755
476
2,287
7,991
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Hachiman
ElTamales
Hachiman
3
1
2
4
W
Baba Yaga
KMONEYPLAYDEE
Baba Yaga
0
0
3
1.5
L
Chang'e
MRTIMT
Chang'e
1
2
1
0.75
W
1
1
4
3
W
0
0
6
3
L
Cthulhu
0
2
2
0.5
W
Tsukuyomi
Yahziio
Tsukuyomi
9
2
3
5.25
L
1
2
0
0.5
L
Izanami
xKingPWNx
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
16,424
27,281
Taken
32,471
12,043
Mitigated
10,401
9,930
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,357
546
0
2,264
7,147
1,592
0
704
6,307
0
30,026
W
Hachiman
ElTamales
Hachiman
6,698
2,449
0
2,049
6,215
1,359
0
1,177
5,038
0
34,413
W
Baba Yaga
KMONEYPLAYDEE
Baba Yaga
3,497
493
0
1,282
2,650
777
0
777
1,873
25,807
0
L
Chang'e
MRTIMT
Chang'e
1,823
0
489
1,336
4,195
1,173
0
1,964
2,085
24,039
0
W
2,163
44
72
3,502
6,318
5,097
234
3,919
2,399
0
25,821
W
1,794
395
86
1,327
5,868
2,862
0
2,218
3,650
10,049
0
L
Cthulhu
4,235
809
0
464
7,511
4,999
0
1,510
5,934
15,051
0
W
Tsukuyomi
Yahziio
Tsukuyomi
7,043
2,531
0
1,612
6,230
1,948
432
1,689
4,541
0
33,238
L
3,722
1,333
0
1,382
5,627
1,417
0
557
4,808
23,860
0
L
Izanami
xKingPWNx
Izanami
2,287
1,474
204
3,911
7,991
1,220
0
296
7,695
0
24,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
26,319
259
Minions Killed
256
0
Camps Cleared
0
998,047
Distance Traveled
977,942
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,472
547
64
6
0
230,706
2
W
Hachiman
6,151
615
64
6
0
189,237
4
W
Baba Yaga
5,308
531
53
5
0
188,346
1
L
Chang'e
5,674
567
62
6
0
181,011
3
W
Guan Yu
6,043
604
55
6
0
187,254
0
W
Ymir
5,357
536
19
2
0
203,976
4
L
Cthulhu
4,934
493
22
2
0
199,602
3
W
Tsukuyomi
6,966
697
68
7
0
229,234
1
L
Freya
5,484
548
57
6
0
189,698
0
L
Izanami
4,755
476
51
5
0
176,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role