Player Matchup

Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jahulu
Loki
Level 45
God Stats
21W - 17L
1,485 SR
Queue Stats
78W - 84L
1,397 Elo+
Party 2
Izanami
Izanami
MihelKotangens
Izanami
Level 37
God Stats
4W - 3L
1,293 SR
Queue Stats
90W - 103L
1,391 Elo+
Party 1
Ymir
Ymir
jahulu3
Ymir
Level 42
God Stats
2W - 1L
1,384 SR
Queue Stats
22W - 34L
1,309 Elo+
Party 2
Zeus
Zeus
polpih
Zeus
Level 122
God Stats
57W - 35L
1,604 SR
Queue Stats
573W - 627L
1,403 Elo+
Party 1
Team Averages
Level 72
1,453 SR
1,400 Elo+

VS

Team Averages
Level 36
1,503 SR
1,347 Elo+
Athena
Athena
Ahmed_9242
Athena
Level 42
God Stats
20W - 16L
1,542 SR
Queue Stats
97W - 132L
1,328 Elo+
Party 3
Guan Yu
Guan Yu
SeeWithin
Guan Yu
Level 42
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 19L
1,272 Elo+
Solo
Arachne
Arachne
Starwars2334
Arachne
Level 39
God Stats
10W - 5L
1,750 SR
Queue Stats
115W - 105L
1,439 Elo+
Solo
Nemesis
Nemesis
blur_Beastboyyt
Nemesis
Level 3
God Stats
1W - 2L
1,410 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 3
Merlin
Merlin
buttermy_muffin
Merlin
Level 56
God Stats
9W - 9L
1,502 SR
Queue Stats
151W - 200L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 0 / 1
8,090
674
11,316
8,183
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Jahulu
Loki
12
1 / 0 / 3
7,318
610
2,972
5,756
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
6,617
551
2,593
5,241
1,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
jahulu3
Ymir
11
1 / 2 / 3
6,481
540
4,321
4,590
2,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
polpih
Zeus
14
3 / 1 / 1
8,080
673
6,544
3,603
1,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ahmed_9242
Athena
7
0 / 4 / 0
5,104
425
1,735
11,004
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
SeeWithin
Guan Yu
8
2 / 4 / 1
5,420
452
3,072
7,922
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Starwars2334
Arachne
12
3 / 0 / 1
6,666
556
4,144
9,315
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 4 / 0
4,324
360
303
4,830
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
5,880
490
801
6,193
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
5
5
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
1
7.5
L
Athena
Ahmed_9242
Athena
0
4
0
0
W
Loki
Jahulu
Loki
1
0
3
2.5
W
2
2
0
1
L
Guan Yu
SeeWithin
Guan Yu
2
4
1
0.63
L
Arachne
Starwars2334
Arachne
3
0
1
3.5
L
0
4
0
0
L
0
2
1
0.25
W
Ymir
jahulu3
Ymir
1
2
3
1.25
W
Zeus
polpih
Zeus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
10,055
27,373
Taken
39,264
11,704
Mitigated
15,269
10,545
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,316
1,421
0
3,923
8,183
5,184
1,145
1,683
6,500
0
52,082
L
Athena
Ahmed_9242
Athena
1,735
372
0
2,426
11,004
4,787
205
216
10,189
13,195
0
W
Loki
Jahulu
Loki
2,972
739
0
3,712
5,756
1,628
0
450
5,244
0
48,723
W
2,593
1,381
110
429
5,241
1,125
1,759
0
5,145
0
37,052
L
Guan Yu
SeeWithin
Guan Yu
3,072
436
136
1,501
7,922
5,871
0
3,456
4,466
0
13,893
L
Arachne
Starwars2334
Arachne
4,144
3,297
492
5,176
9,315
2,420
0
2,337
6,892
0
26,499
L
303
95
0
106
4,830
650
108
219
4,378
0
4,808
L
801
0
0
1,154
6,193
1,541
1,187
4,637
1,556
31,219
0
W
Ymir
jahulu3
Ymir
4,321
685
0
587
4,590
2,638
425
0
4,348
23,966
0
W
Zeus
polpih
Zeus
6,544
321
0
1,784
3,603
1,129
1,469
403
3,200
51,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,586
Gold Earned
27,394
416
Minions Killed
161
0
Camps Cleared
0
1,168,013
Distance Traveled
1,197,598
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,090
674
87
7
0
255,562
1
L
Athena
5,104
425
19
2
0
238,250
0
W
Loki
7,318
610
92
8
0
257,457
0
W
Izanami
6,617
551
86
7
0
225,370
3
L
Guan Yu
5,420
452
21
2
0
200,473
0
L
Arachne
6,666
556
59
5
0
276,996
0
L
Nemesis
4,324
360
11
1
0
250,119
0
L
Merlin
5,880
490
51
4
0
231,760
5
W
Ymir
6,481
540
37
3
0
219,835
0
W
Zeus
8,080
673
114
10
0
209,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role