Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CamCam93
Khepri
Level 46
God Stats
2W - 2L
1,243 SR
Queue Stats
109W - 100L
1,513 Elo+
Solo
Merlin
Merlin
GlueXguy
Merlin
Level 31
God Stats
17W - 10L
1,748 SR
Queue Stats
108W - 119L
1,508 Elo+
Solo
Loki
Loki
Gnomre
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
MyszPolna
Kukulkan
Level 71
God Stats
212W - 189L
1,445 SR
Queue Stats
383W - 395L
1,391 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,472 Elo+

VS

Team Averages
Level 68
1,580 SR
1,635 Elo+
Cthulhu
Cthulhu
GaveltG
Cthulhu
Level 140
God Stats
2W - 3L
1,544 SR
Queue Stats
315W - 114L
1,762 Elo+
Party 1
Chaac
Chaac
OMpampasSasEimai
Chaac
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 10L
1,758 Elo+
Party 1
Baron Samedi
Baron Samedi
Verathorn
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 83L
1,738 Elo+
Party 1
Nox
Nox
paverto
Nox
Level 85
God Stats
45W - 42L
1,534 SR
Queue Stats
62W - 59L
1,493 Elo+
Solo
Charybdis
Charybdis
xEmberle
Charybdis
Level 49
God Stats
5W - 0L
1,823 SR
Queue Stats
12W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 4 / 5
8,887
889
11,057
15,987
7,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
CamCam93
Khepri
15
1 / 2 / 3
9,499
950
5,592
17,737
21,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
GlueXguy
Merlin
15
1 / 3 / 2
9,474
947
14,653
13,396
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Gnomre
Loki
14
1 / 6 / 3
8,662
866
5,076
11,546
4,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MyszPolna
Kukulkan
14
2 / 3 / 0
8,635
864
6,447
5,138
2,496
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

159

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaveltG
Cthulhu
16
1 / 1 / 11
10,035
1,004
8,301
12,313
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 0 / 10
11,026
1,103
15,991
16,711
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Verathorn
Baron Samedi
17
9 / 0 / 7
11,859
1,186
23,767
8,166
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
16
0 / 3 / 9
8,905
891
5,715
7,713
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
xEmberle
Charybdis
16
2 / 1 / 5
9,455
946
7,771
7,674
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
5
Kills
18
18
Deaths
5
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
5
0.63
L
Khepri
CamCam93
Khepri
1
2
3
1.25
W
Cthulhu
GaveltG
Cthulhu
1
1
11
6.5
L
Merlin
GlueXguy
Merlin
1
3
2
0.67
L
Loki
Gnomre
Loki
1
6
3
0.42
L
Kukulkan
MyszPolna
Kukulkan
2
3
0
0.67
W
6
0
10
11
W
Baron Samedi
Verathorn
Baron Samedi
9
0
7
12.5
W
Nox
0
3
9
1.5
W
Charybdis
xEmberle
Charybdis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
61,545
63,804
Taken
52,577
41,445
Mitigated
36,787
3,263
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,057
6,052
0
1,137
15,987
7,158
0
9,501
6,043
0
25,005
L
Khepri
CamCam93
Khepri
5,592
581
0
1,989
17,737
21,764
0
9,793
7,328
12,097
0
W
Cthulhu
GaveltG
Cthulhu
8,301
141
1,021
1,176
12,313
12,836
0
5,442
6,679
16,172
0
L
Merlin
GlueXguy
Merlin
14,653
1,039
0
0
13,396
5,348
0
9,598
3,379
51,337
0
L
Loki
Gnomre
Loki
5,076
555
0
0
11,546
4,679
0
6,496
4,568
0
10,618
L
Kukulkan
MyszPolna
Kukulkan
6,447
496
0
137
5,138
2,496
0
3,126
1,930
15,987
0
W
15,991
4,069
0
7,205
16,711
14,170
0
7,966
8,745
5,830
25,130
W
Baron Samedi
Verathorn
Baron Samedi
23,767
2,075
4,485
5,472
8,166
4,134
0
4,920
3,246
41,453
0
W
Nox
5,715
151
0
0
7,713
2,804
0
3,415
4,298
11,549
0
W
Charybdis
xEmberle
Charybdis
7,771
4,903
0
1,685
7,674
2,843
0
4,949
2,725
0
36,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
51,280
169
Minions Killed
196
5
Camps Cleared
5
906,118
Distance Traveled
1,017,616
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,887
889
20
2
1
178,077
0
L
Khepri
9,499
950
9
1
0
194,852
1
W
Cthulhu
10,035
1,004
17
2
1
213,919
0
L
Merlin
9,474
947
102
10
0
187,999
1
L
Loki
8,662
866
14
1
4
179,406
1
L
Kukulkan
8,635
864
24
2
0
165,784
1
W
Chaac
11,026
1,103
37
4
2
232,355
1
W
Baron Samedi
11,859
1,186
47
5
1
205,042
1
W
Nox
8,905
891
19
2
0
191,323
0
W
Charybdis
9,455
946
76
8
1
174,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role