Player Matchup

Mulan
Mulan
Kuudos
Mulan
Level 91
God Stats
1W - 4L
1,483 SR
Queue Stats
64W - 77L
1,506 Elo+
Party 1
Hera
Hera
Neostarstrike
Hera
Level 28
God Stats
1W - 1L
1,669 SR
Queue Stats
34W - 27L
1,547 Elo+
Party 1
Geb
Geb
ShadowVioIet
Geb
Level 126
God Stats
7W - 4L
1,706 SR
Queue Stats
178W - 187L
1,501 Elo+
Party 1
Anhur
Anhur
psylock999
Anhur
Level 66
God Stats
1W - 2L
1,538 SR
Queue Stats
49W - 53L
1,529 Elo+
Party 1
Fenrir
Fenrir
xTREXx07
Fenrir
Level 102
God Stats
4W - 3L
1,470 SR
Queue Stats
32W - 34L
1,564 Elo+
Party 1
Team Averages
Level 83
1,573 SR
1,529 Elo+

VS

Team Averages
Level 93
1,603 SR
1,562 Elo+
Cthulhu
Cthulhu
KnightmareM00n
Cthulhu
Level 27
God Stats
5W - 1L
1,741 SR
Queue Stats
46W - 30L
1,578 Elo+
Party 2
Geb
Geb
Squaremet
Geb
Level 81
God Stats
41W - 32L
1,558 SR
Queue Stats
217W - 221L
1,578 Elo+
Party 2
Thanatos
Thanatos
Strip0bacon
Thanatos
Level 114
God Stats
8W - 6L
1,539 SR
Queue Stats
110W - 102L
1,537 Elo+
Party 2
Izanami
Izanami
SunnySyn
Izanami
Level 117
God Stats
130W - 103L
1,658 SR
Queue Stats
661W - 671L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatNerfHerder9
Zhong Kui
Level 128
God Stats
4W - 1L
1,519 SR
Queue Stats
434W - 441L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kuudos
Mulan
11
2 / 3 / 1
6,880
491
5,674
10,621
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
6,005
429
6,324
4,476
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 5
6,224
445
5,039
12,305
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
13
2 / 6 / 3
7,885
563
5,561
8,956
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
xTREXx07
Fenrir
12
3 / 2 / 3
7,681
549
4,686
9,300
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,933
495
3,513
8,392
4,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 11
7,204
515
2,695
11,039
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Strip0bacon
Thanatos
13
6 / 1 / 1
8,123
580
5,036
7,661
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SunnySyn
Izanami
15
8 / 3 / 2
9,632
688
9,873
10,535
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ThatNerfHerder9
Zhong Kui
13
2 / 0 / 5
7,818
558
8,876
9,306
6,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
18
18
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Mulan
Kuudos
Mulan
2
3
1
0.83
L
0
4
0
0
L
1
3
5
1.17
W
1
2
11
3.25
W
Thanatos
Strip0bacon
Thanatos
6
1
1
6.5
W
Izanami
SunnySyn
Izanami
8
3
2
3
W
Zhong Kui
ThatNerfHerder9
Zhong Kui
2
0
5
4.5
L
Anhur
2
6
3
0.58
L
Fenrir
xTREXx07
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
29,993
45,658
Taken
46,933
17,291
Mitigated
24,933
13,728
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,513
233
462
1,051
8,392
4,921
344
1,659
6,356
25,410
0
L
Mulan
Kuudos
Mulan
5,674
952
0
2,231
10,621
5,292
674
5,658
4,963
778
40,040
L
6,324
1,216
0
407
4,476
1,280
14
2,628
1,848
26,872
0
L
5,039
909
934
2,715
12,305
6,929
0
4,047
8,258
18,450
0
W
2,695
415
399
2,567
11,039
7,970
0
4,052
6,722
11,422
0
W
Thanatos
Strip0bacon
Thanatos
5,036
844
0
9,322
7,661
2,352
0
951
6,660
0
41,721
W
Izanami
SunnySyn
Izanami
9,873
6,702
0
3,796
10,535
2,784
5,615
734
9,769
0
73,640
W
Zhong Kui
ThatNerfHerder9
Zhong Kui
8,876
820
0
5,745
9,306
6,906
746
3,497
5,440
53,683
0
L
Anhur
5,561
2,995
0
1,839
8,956
885
0
532
8,424
0
36,582
L
Fenrir
xTREXx07
Fenrir
4,686
1,699
0
5,602
9,300
2,905
0
2,219
7,081
0
44,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
39,710
332
Minions Killed
356
0
Camps Cleared
0
1,371,737
Distance Traveled
1,351,312
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,933
495
47
3
0
238,866
1
L
Mulan
6,880
491
80
6
0
261,222
5
L
Hera
6,005
429
65
5
0
273,245
4
L
Geb
6,224
445
27
2
0
278,372
7
W
Geb
7,204
515
9
1
0
312,363
3
W
Thanatos
8,123
580
81
6
0
306,366
4
W
Izanami
9,632
688
140
10
0
219,973
6
W
Zhong Kui
7,818
558
79
6
0
273,744
5
L
Anhur
7,885
563
80
6
0
254,464
3
L
Fenrir
7,681
549
80
6
0
304,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role