Player Matchup

Vamana
Vamana
Bronze III
Alpha Nawan
Vamana
Bronze III
Level 32
God Stats
3W - 3L
1,316 SR
Queue Stats
7W - 17L
1,386 MMR
Solo
Discordia
Discordia
Silver II
francho_008
Discordia
Silver II
Level 88
God Stats
2W - 3L
1,422 SR
Queue Stats
5W - 10L
1,394 MMR
Party 1
Cthulhu
Cthulhu
Silver III
jpeluki
Cthulhu
Silver III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,302 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,413 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,504 SR
1,319 MMR
Zeus
Zeus
Platinum IV
BankaiSayka
Zeus
Platinum IV
Level 129
God Stats
8W - 6L
1,547 SR
Queue Stats
516W - 563L
1,440 MMR
Solo
Sylvanus
Sylvanus
Silver V
Fleuchar
Sylvanus
Silver V
Level 123
God Stats
1W - 2L
1,436 SR
Queue Stats
14W - 20L
1,258 MMR
Solo
Bastet
Bastet
Silver II
I_m_Lorde_yayaya
Bastet
Silver II
Level 156
God Stats
8W - 9L
1,528 SR
Queue Stats
199W - 242L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 5 / 2
10,530
658
8,952
24,239
18,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
francho_008
Discordia
13
1 / 8 / 3
9,739
609
12,440
15,118
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
jpeluki
Cthulhu
13
2 / 9 / 3
10,736
671
12,581
23,558
21,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
AchillesOdinBellonaGilgameshMulan

VS

Bans
FenrirChaacCabrakanBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
12,068
754
24,292
11,266
5,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Fleuchar
Sylvanus
15
5 / 0 / 10
11,303
706
9,843
17,187
12,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 11
11,595
725
18,554
18,786
7,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
22
22
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
5
2
0.6
W
10
1
8
14
W
Sylvanus
Fleuchar
Sylvanus
5
0
10
10
W
7
4
11
3.13
L
Discordia
francho_008
Discordia
1
8
3
0.31
L
Cthulhu
jpeluki
Cthulhu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
52,689
62,915
Taken
47,239
43,552
Mitigated
25,312
13,253
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,952
2,363
565
8,129
24,239
18,127
25
13,836
9,837
0
37,892
W
24,292
3,207
297
4,591
11,266
5,264
1,851
7,796
2,751
56,765
0
W
Sylvanus
Fleuchar
Sylvanus
9,843
1,092
4,039
6,613
17,187
12,476
1,130
6,415
9,969
34,183
0
W
18,554
2,346
0
3,046
18,786
7,572
443
10,243
7,751
0
43,268
L
Discordia
francho_008
Discordia
12,440
491
55
1,343
15,118
3,763
0
6,474
8,391
41,199
0
L
Cthulhu
jpeluki
Cthulhu
12,581
1,585
560
2,601
23,558
21,662
0
13,149
9,559
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
34,966
150
Minions Killed
170
4
Camps Cleared
11
841,174
Distance Traveled
906,399
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,530
658
52
3
2
317,884
5
W
Zeus
12,068
754
87
5
4
297,096
1
W
Sylvanus
11,303
706
47
3
2
291,878
5
W
Bastet
11,595
725
36
2
5
317,425
1
L
Discordia
9,739
609
58
4
2
264,738
2
L
Cthulhu
10,736
671
40
3
0
258,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role