Player Matchup

Rama
Rama
Adamantine7
Rama
Level 127
God Stats
3W - 4L
1,494 SR
Queue Stats
253W - 226L
1,573 Elo+
Solo
Charybdis
Charybdis
Avicix
Charybdis
Level 129
God Stats
2W - 1L
1,337 SR
Queue Stats
300W - 275L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
CaptainFlaffles
Ratatoskr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,519 Elo+
Solo
Cthulhu
Cthulhu
OblivionNPC
Cthulhu
Level 149
God Stats
2W - 0L
1,709 SR
Queue Stats
303W - 322L
1,513 Elo+
Solo
Yemoja
Yemoja
andskiman
Yemoja
Level 123
God Stats
10W - 8L
1,566 SR
Queue Stats
485W - 493L
1,551 Elo+
Solo
Team Averages
Level 131
1,521 SR
1,542 Elo+

VS

Team Averages
Level 126
1,585 SR
1,544 Elo+
Neith
Neith
Hegs9
Neith
Level 124
God Stats
0W - 2L
1,262 SR
Queue Stats
38W - 39L
1,483 Elo+
Party 1
Cerberus
Cerberus
Pipahuevo
Cerberus
Level 89
God Stats
2W - 1L
1,824 SR
Queue Stats
99W - 87L
1,544 Elo+
Solo
Hel
Hel
SakuraExitium
Hel
Level 146
God Stats
1W - 1L
1,655 SR
Queue Stats
35W - 29L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmallClaw942003
Cu Chulainn
Level 146
God Stats
3W - 1L
1,702 SR
Queue Stats
246W - 243L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
ToP x K1N6D0N
The Morrigan
Level 127
God Stats
4W - 5L
1,485 SR
Queue Stats
361W - 374L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 5
13,509
795
34,890
20,517
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Avicix
Charybdis
17
4 / 8 / 11
11,951
703
17,461
21,179
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
CaptainFlaffles
Ratatoskr
18
1 / 6 / 12
11,065
651
18,493
21,828
11,005
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OblivionNPC
Cthulhu
20
4 / 5 / 15
13,954
821
31,752
31,123
40,771
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
andskiman
Yemoja
18
1 / 5 / 11
10,997
647
3,198
16,963
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hegs9
Neith
18
3 / 5 / 12
11,147
656
21,984
21,157
10,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Pipahuevo
Cerberus
19
6 / 3 / 15
11,881
699
18,315
38,924
46,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 3 / 10
12,849
756
22,790
22,213
12,176
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SmallClaw942003
Cu Chulainn
19
7 / 6 / 13
12,226
719
21,726
34,370
37,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
ToP x K1N6D0N
The Morrigan
18
4 / 3 / 15
11,608
683
13,756
12,364
6,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
20
Kills
30
30
Deaths
20
54
Assists
65
Player
Kills
Deaths
Assists
KDA
W
10
6
5
2.08
W
Charybdis
Avicix
Charybdis
4
8
11
1.19
W
Ratatoskr
CaptainFlaffles
Ratatoskr
1
6
12
1.17
L
Neith
Hegs9
Neith
3
5
12
1.8
W
Cthulhu
OblivionNPC
Cthulhu
4
5
15
2.3
L
Cerberus
Pipahuevo
Cerberus
6
3
15
4.5
L
10
3
10
5
L
Cu Chulainn
SmallClaw942003
Cu Chulainn
7
6
13
2.25
L
The Morrigan
ToP x K1N6D0N
The Morrigan
4
3
15
3.83
W
Yemoja
andskiman
Yemoja
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,794
Damage
98,571
111,610
Taken
129,028
72,927
Mitigated
112,870
54,103
Healing
66,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,890
25,248
719
4,485
20,517
7,479
1,851
11,538
8,747
0
73,165
W
Charybdis
Avicix
Charybdis
17,461
13,157
1,046
2,368
21,179
6,302
1,691
11,163
9,409
0
34,425
W
Ratatoskr
CaptainFlaffles
Ratatoskr
18,493
3,259
2,327
6,939
21,828
11,005
907
14,174
7,325
0
33,759
L
Neith
Hegs9
Neith
21,984
7,183
2,273
4,752
21,157
10,842
2,352
7,549
13,246
0
38,393
W
Cthulhu
OblivionNPC
Cthulhu
31,752
932
4,784
4,287
31,123
40,771
178
9,630
20,618
72,455
0
L
Cerberus
Pipahuevo
Cerberus
18,315
858
478
11,850
38,924
46,243
139
7,632
30,631
32,553
0
L
22,790
898
22,446
11,430
22,213
12,176
468
8,611
13,159
37,571
0
L
Cu Chulainn
SmallClaw942003
Cu Chulainn
21,726
2,844
1,912
9,047
34,370
37,273
458
7,258
26,882
7,662
26,750
L
The Morrigan
ToP x K1N6D0N
The Morrigan
13,756
420
1,349
1,078
12,364
6,336
2,346
3,900
8,343
32,488
0
W
Yemoja
andskiman
Yemoja
3,198
1,210
21,717
5,431
16,963
7,370
776
11,343
5,445
9,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,476
Gold Earned
59,711
194
Minions Killed
195
0
Camps Cleared
0
1,426,999
Distance Traveled
1,624,597
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,509
795
66
4
0
235,839
0
W
Charybdis
11,951
703
39
2
0
186,004
0
W
Ratatoskr
11,065
651
26
2
0
358,046
0
L
Neith
11,147
656
35
2
0
288,430
2
W
Cthulhu
13,954
821
51
3
0
340,975
0
L
Cerberus
11,881
699
50
3
0
357,440
2
L
Hel
12,849
756
30
2
0
340,572
0
L
Cu Chulainn
12,226
719
30
2
0
323,604
1
L
The Morrigan
11,608
683
50
3
0
314,551
3
W
Yemoja
10,997
647
12
1
0
306,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role