Player Matchup

Anhur
Anhur
Ftmjgtde
Anhur
Level 145
God Stats
2W - 0L
1,643 SR
Queue Stats
23W - 9L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GankTank420
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,555 SR
Queue Stats
141W - 77L
1,693 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InZaNe2K
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 57L
1,763 Elo+
Party 1
Geb
Geb
ShiftUs
Geb
Level 152
God Stats
32W - 14L
1,819 SR
Queue Stats
396W - 232L
1,686 Elo+
Party 1
Osiris
Osiris
TheUltMagnet
Osiris
Level 139
God Stats
22W - 28L
1,581 SR
Queue Stats
1,077W - 725L
1,691 Elo+
Party 1
Team Averages
Level 151
1,620 SR
1,708 Elo+

VS

Team Averages
Level 151
1,600 SR
1,645 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Archiebaker
Kali
Level 160
God Stats
4W - 3L
1,628 SR
Queue Stats
252W - 120L
1,783 Elo+
Party 2
Chronos
Chronos
Equilabria
Chronos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,637 Elo+
Solo
Hachiman
Hachiman
Inurki
Hachiman
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 171L
1,701 Elo+
Solo
Atlas
Atlas
ZaynahRO
Atlas
Level 150
God Stats
0W - 1L
1,875 SR
Queue Stats
102W - 90L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ftmjgtde
Anhur
11
8 / 0 / 0
6,732
673
5,027
4,298
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
GankTank420
Morgan Le Fay
12
2 / 0 / 4
6,503
650
3,451
2,643
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
InZaNe2K
Ah Muzen Cab
13
4 / 0 / 2
7,124
712
6,993
4,665
1,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
10
0 / 0 / 11
6,142
614
3,011
5,532
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
11
4 / 0 / 6
6,271
627
4,881
5,765
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 3 / 0
4,504
450
1,529
7,263
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 2 / 0
4,923
492
1,859
5,879
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Equilabria
Chronos
9
0 / 4 / 0
5,115
512
2,733
6,893
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Inurki
Hachiman
7
0 / 4 / 0
4,509
451
2,117
4,144
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
ZaynahRO
Atlas
5
0 / 5 / 0
4,095
410
1,664
8,140
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
18
Kills
0
0
Deaths
18
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
0
2
0
0
L
Chronos
Equilabria
Chronos
0
4
0
0
W
Anhur
Ftmjgtde
Anhur
8
0
0
8
W
Morgan Le Fay
GankTank420
Morgan Le Fay
2
0
4
4
W
Ah Muzen Cab
InZaNe2K
Ah Muzen Cab
4
0
2
5
L
Hachiman
Inurki
Hachiman
0
4
0
0
W
Geb
0
0
11
5.5
W
Osiris
4
0
6
7
L
Atlas
ZaynahRO
Atlas
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
9,902
22,903
Taken
32,319
9,159
Mitigated
10,767
8,112
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,529
248
0
3,218
7,263
3,531
0
149
7,114
0
19,796
L
1,859
860
0
1,923
5,879
2,229
0
1,140
4,665
0
30,158
L
Chronos
Equilabria
Chronos
2,733
671
0
799
6,893
1,760
0
1,789
5,032
28,942
0
W
Anhur
Ftmjgtde
Anhur
5,027
2,235
0
2,173
4,298
1,148
0
856
3,442
0
35,950
W
Morgan Le Fay
GankTank420
Morgan Le Fay
3,451
368
0
973
2,643
799
0
193
2,450
41,110
0
W
Ah Muzen Cab
InZaNe2K
Ah Muzen Cab
6,993
3,012
0
2,277
4,665
1,445
0
291
4,184
0
48,588
L
Hachiman
Inurki
Hachiman
2,117
1,449
0
250
4,144
550
0
771
3,329
0
17,126
W
Geb
3,011
419
0
1,967
5,532
3,116
0
1,592
3,907
18,843
0
W
Osiris
4,881
2,226
0
722
5,765
2,651
0
1,465
4,300
0
34,021
L
Atlas
ZaynahRO
Atlas
1,664
900
0
1,214
8,140
2,697
0
2,347
5,717
8,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
23,146
371
Minions Killed
240
0
Camps Cleared
0
1,006,689
Distance Traveled
907,123
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,504
450
43
4
0
198,323
4
L
Kali
4,923
492
65
7
0
210,167
2
L
Chronos
5,115
512
74
7
0
185,519
3
W
Anhur
6,732
673
74
7
0
190,193
0
W
Morgan Le Fay
6,503
650
97
10
0
206,237
4
W
Ah Muzen Cab
7,124
712
98
10
0
191,244
2
L
Hachiman
4,509
451
44
4
0
157,741
2
W
Geb
6,142
614
23
2
0
194,860
2
W
Osiris
6,271
627
79
8
0
224,155
4
L
Atlas
4,095
410
14
1
0
155,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role