Player Matchup

Ares
Ares
Silver III
NeatJUanMA 00
Ares
Silver III
Level 107
God Stats
5W - 3L
1,675 SR
Queue Stats
111W - 130L
912 MMR
Party 1
Janus
Janus
Bronze IV
damsnake1
Janus
Bronze IV
Level 88
God Stats
2W - 6L
1,472 SR
Queue Stats
86W - 98L
1,085 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
juanlutaktik0
Hou Yi
Bronze IV
Level 103
God Stats
0W - 3L
1,458 SR
Queue Stats
3W - 13L
1,147 MMR
Party 1
Fenrir
Fenrir
Silver II
uncle reem
Fenrir
Silver II
Level 87
God Stats
4W - 3L
1,703 SR
Queue Stats
37W - 50L
1,123 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xJustMetro
Sun Wukong
Silver II
Level 102
God Stats
55W - 50L
1,560 SR
Queue Stats
180W - 187L
1,084 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,574 SR
1,070 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,474 SR
1,188 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
DAT Rich Russ
Jing Wei
Silver I
Level 146
God Stats
8W - 17L
1,367 SR
Queue Stats
65W - 76L
1,080 MMR
Solo
Discordia
Discordia
Silver I
PainForlove3623
Discordia
Silver I
Level 160
God Stats
5W - 2L
1,637 SR
Queue Stats
226W - 226L
1,073 MMR
Solo
Awilix
Awilix
Silver II
RyanSexton
Awilix
Silver II
Level 108
God Stats
7W - 10L
1,479 SR
Queue Stats
29W - 34L
1,167 MMR
Solo
Serqet
Serqet
Silver I
Youngszac
Serqet
Silver I
Level 89
God Stats
2W - 5L
1,388 SR
Queue Stats
116W - 124L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,282
428
15,497
28,055
21,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
damsnake1
Janus
17
5 / 10 / 1
11,244
469
9,693
19,705
6,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 4 / 2
10,841
452
8,489
16,579
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
uncle reem
Fenrir
1
0 / 0 / 0
6,152
256
0
411
64
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
xJustMetro
Sun Wukong
20
7 / 4 / 2
13,127
547
19,437
24,953
27,418
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
BastetLokiAchillesSol

VS

Bans
MulanChaacArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 1 / 14
11,408
475
8,495
20,103
23,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
DAT Rich Russ
Jing Wei
20
5 / 0 / 8
13,057
544
11,605
16,222
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PainForlove3623
Discordia
20
10 / 5 / 7
13,360
557
22,748
15,276
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
RyanSexton
Awilix
20
6 / 4 / 5
12,707
529
14,380
16,939
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Youngszac
Serqet
19
3 / 4 / 4
12,295
512
10,984
25,008
16,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
14
Kills
25
25
Deaths
14
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
14
8
W
Jing Wei
DAT Rich Russ
Jing Wei
5
0
8
9
L
1
7
5
0.5
W
Discordia
PainForlove3623
Discordia
10
5
7
2.7
W
Awilix
RyanSexton
Awilix
6
4
5
2.13
W
Serqet
Youngszac
Serqet
3
4
4
1.25
L
Janus
damsnake1
Janus
5
10
1
0.55
L
1
4
2
0.5
L
Fenrir
uncle reem
Fenrir
0
0
0
0
L
Sun Wukong
xJustMetro
Sun Wukong
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,116
Damage
68,212
89,703
Taken
93,548
61,670
Mitigated
60,428
21,045
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,495
1,183
0
3,049
20,103
23,674
162
8,448
11,655
35,345
0
W
Jing Wei
DAT Rich Russ
Jing Wei
11,605
9,498
0
8,048
16,222
6,651
2,613
4,286
11,936
0
131,473
L
15,497
440
2,549
4,559
28,055
21,420
146
10,555
17,500
51,787
0
W
Discordia
PainForlove3623
Discordia
22,748
1,038
208
4,214
15,276
6,356
409
7,795
7,481
93,028
0
W
Awilix
RyanSexton
Awilix
14,380
6,763
0
6,170
16,939
6,912
871
3,859
13,080
0
105,697
W
Serqet
Youngszac
Serqet
10,984
2,313
226
6,735
25,008
16,835
34
3,619
21,389
40
72,088
L
Janus
damsnake1
Janus
9,693
925
69
1,744
19,705
6,679
812
11,647
8,058
58,009
0
L
8,489
4,187
0
4,862
16,579
6,089
962
4,013
12,566
0
89,845
L
Fenrir
uncle reem
Fenrir
0
0
0
0
411
64
0
0
411
0
525
L
Sun Wukong
xJustMetro
Sun Wukong
19,437
6,292
0
7,262
24,953
27,418
1,009
5,068
18,883
9,914
86,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
62,827
503
Minions Killed
648
0
Camps Cleared
0
1,632,304
Distance Traveled
2,287,742
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,408
475
42
2
0
423,434
1
W
Jing Wei
13,057
544
188
8
0
472,954
15
L
Ares
10,282
428
56
2
0
439,855
6
W
Discordia
13,360
557
148
6
0
438,122
0
W
Awilix
12,707
529
162
7
0
506,268
2
W
Serqet
12,295
512
108
5
0
446,964
2
L
Janus
11,244
469
132
6
0
373,442
4
L
Hou Yi
10,841
452
134
6
0
418,546
0
L
Fenrir
6,152
256
0
0
0
16,794
0
L
Sun Wukong
13,127
547
181
8
0
383,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role