Player Matchup

King Arthur
King Arthur
DAVID_SRL
King Arthur
Level 153
God Stats
276W - 213L
1,479 SR
Queue Stats
506W - 505L
1,418 Elo+
Party 3
Hades
Hades
Escobar-010
Hades
Level 109
God Stats
4W - 3L
1,485 SR
Queue Stats
143W - 145L
1,426 Elo+
Solo
Achilles
Achilles
REAPER_ALFA25
Achilles
Level 146
God Stats
29W - 14L
1,696 SR
Queue Stats
345W - 338L
1,402 Elo+
Party 3
Sol
Sol
izam_cloud
Sol
Level 144
God Stats
80W - 63L
1,612 SR
Queue Stats
394W - 389L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
mightyergo
Cthulhu
Level 117
God Stats
32W - 41L
1,401 SR
Queue Stats
1,079W - 1,082L
1,507 Elo+
Solo
Team Averages
Level 134
1,535 SR
1,442 Elo+

VS

Team Averages
Level 129
1,579 SR
1,510 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cabezaviento
Chang'e
Level 118
God Stats
78W - 41L
1,611 SR
Queue Stats
476W - 435L
1,521 Elo+
Party 2
Medusa
Medusa
Sensei--Jei
Medusa
Level 119
God Stats
2W - 0L
1,729 SR
Queue Stats
45W - 45L
1,448 Elo+
Party 1
Achilles
Achilles
alunakira
Achilles
Level 102
God Stats
5W - 4L
1,554 SR
Queue Stats
20W - 15L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVID_SRL
King Arthur
11
4 / 3 / 1
7,201
480
8,195
18,212
12,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 1
6,270
418
4,632
11,496
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
REAPER_ALFA25
Achilles
9
1 / 4 / 3
6,056
404
5,201
13,522
10,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 1
7,235
482
4,686
12,714
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
mightyergo
Cthulhu
12
0 / 0 / 0
6,763
451
5,025
12,155
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 0 / 4
9,597
640
12,771
6,180
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
12
4 / 1 / 7
7,981
532
7,641
11,374
9,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Cabezaviento
Chang'e
14
1 / 0 / 0
8,690
579
9,869
9,964
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
0 / 5 / 6
7,341
489
5,227
9,981
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
alunakira
Achilles
14
6 / 0 / 3
8,419
561
6,832
8,476
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
18
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
4
9
W
Athena
 
Athena
4
1
7
7.5
W
Chang'e
Cabezaviento
Chang'e
1
0
0
1
L
King Arthur
DAVID_SRL
King Arthur
4
3
1
1.5
L
1
5
1
0.3
L
Achilles
REAPER_ALFA25
Achilles
1
4
3
0.63
W
Medusa
0
5
6
0.6
W
Achilles
alunakira
Achilles
6
0
3
7.5
L
0
6
1
0.08
L
Cthulhu
mightyergo
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
42,340
68,099
Taken
45,975
39,998
Mitigated
20,697
23,703
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,771
2,154
0
1,309
6,180
2,294
616
3,144
3,036
75,454
0
W
Athena
 
Athena
7,641
2,774
223
2,536
11,374
9,203
480
1,973
9,362
23,135
0
W
Chang'e
Cabezaviento
Chang'e
9,869
535
461
8,135
9,964
3,713
2,118
4,491
4,809
59,835
0
L
King Arthur
DAVID_SRL
King Arthur
8,195
1,483
989
6,462
18,212
12,981
0
7,376
10,836
0
36,727
L
4,632
535
17
3,953
11,496
5,431
0
5,107
6,389
38,307
0
L
Achilles
REAPER_ALFA25
Achilles
5,201
2,067
0
2,487
13,522
10,225
0
2,828
10,694
0
26,734
W
Medusa
5,227
2,582
0
1,832
9,981
2,514
745
815
9,166
0
34,058
W
Achilles
alunakira
Achilles
6,832
2,627
0
3,659
8,476
2,973
132
3,174
5,259
0
41,277
L
4,686
2,334
0
4,075
12,714
3,855
315
6,593
6,121
48,027
0
L
Cthulhu
mightyergo
Cthulhu
5,025
77
191
5,529
12,155
7,506
0
8,377
3,778
42,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
42,028
347
Minions Killed
430
0
Camps Cleared
0
1,339,835
Distance Traveled
1,481,821
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,597
640
131
9
0
304,358
2
W
Athena
7,981
532
27
2
0
305,765
1
W
Chang'e
8,690
579
124
8
0
281,160
1
L
King Arthur
7,201
480
54
4
0
287,477
2
L
Hades
6,270
418
67
4
0
265,019
3
L
Achilles
6,056
404
35
2
0
252,389
5
W
Medusa
7,341
489
71
5
0
278,189
4
W
Achilles
8,419
561
77
5
0
312,349
0
L
Sol
7,235
482
108
7
0
245,179
0
L
Cthulhu
6,763
451
83
6
0
289,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role