Player Matchup

Ares
Ares
Falaborn
Ares
Level 21
God Stats
12W - 1L
1,664 SR
Queue Stats
12W - 14L
1,353 Elo+
Party 1
Ra
Ra
KashyyykG5623
Ra
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
23W - 35L
1,449 Elo+
Party 1
Serqet
Serqet
Sosiskan
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,307 Elo+
Party 1
Team Averages
Level 33
1,483 SR
1,370 Elo+

VS

Team Averages
Level 61
1,332 SR
1,328 Elo+
Tiamat
Tiamat
DragonbornDovah
Tiamat
Level 15
God Stats
42W - 60L
1,262 SR
Queue Stats
53W - 83L
1,262 Elo+
Party 2
Gilgamesh
Gilgamesh
Skildir
Gilgamesh
Level 62
God Stats
28W - 34L
1,303 SR
Queue Stats
172W - 232L
1,285 Elo+
Party 2
Loki
Loki
masterpesta
Loki
Level 107
God Stats
1W - 1L
1,432 SR
Queue Stats
96W - 117L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 3 / 0
7,731
644
5,107
12,031
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 1
6,948
579
3,299
8,496
3,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Sosiskan
Serqet
10
0 / 4 / 1
6,697
558
4,004
9,458
5,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,044
670
4,675
2,657
1,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Skildir
Gilgamesh
13
4 / 0 / 9
8,676
723
11,786
9,874
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
9 / 1 / 5
9,672
806
10,517
6,799
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Ares
1
3
0
0.33
L
0
7
1
0.07
W
Gilgamesh
Skildir
Gilgamesh
4
0
9
8.5
L
Serqet
Sosiskan
Serqet
0
4
1
0.13
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
26,978
29,985
Taken
19,330
20,385
Mitigated
10,409
4,957
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,675
182
60
1,280
2,657
1,194
592
1,194
1,463
18,283
0
L
Ares
5,107
289
0
1,905
12,031
11,780
0
2,664
8,698
9,778
0
L
3,299
221
1,686
1,118
8,496
3,349
0
1,846
6,242
31,773
0
W
Gilgamesh
Skildir
Gilgamesh
11,786
3,202
0
1,568
9,874
5,649
0
5,945
3,581
2,921
26,392
L
Serqet
Sosiskan
Serqet
4,004
826
0
248
9,458
5,256
0
1,515
7,247
0
8,204
W
10,517
1,894
0
1,395
6,799
3,566
391
1,991
4,428
0
33,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,376
Gold Earned
26,392
83
Minions Killed
124
4
Camps Cleared
7
659,688
Distance Traveled
689,728
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,044
670
34
3
3
208,226
7
L
Ares
7,731
644
5
0
0
241,049
5
L
Ra
6,948
579
62
5
3
194,627
4
W
Gilgamesh
8,676
723
44
4
2
253,919
4
L
Serqet
6,697
558
16
1
1
224,012
6
W
Loki
9,672
806
46
4
2
227,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role