Player Matchup

Zeus
Zeus
BigManThew
Zeus
Level 28
God Stats
7W - 0L
1,956 SR
Queue Stats
49W - 54L
1,388 Elo+
Party 1
Bacchus
Bacchus
Bodoodly
Bacchus
Level 26
God Stats
2W - 2L
1,550 SR
Queue Stats
25W - 38L
1,329 Elo+
Party 1
Thor
Thor
TurboSchlap
Thor
Level 86
God Stats
3W - 4L
1,188 SR
Queue Stats
97W - 131L
1,417 Elo+
Party 1
Team Averages
Level 47
1,565 SR
1,378 Elo+

VS

Team Averages
Level 104
1,400 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Natheus500
Cu Chulainn
Level 128
God Stats
0W - 4L
1,147 SR
Queue Stats
80W - 90L
1,517 Elo+
Party 2
Scylla
Scylla
NickJG814
Scylla
Level 27
God Stats
3W - 4L
1,552 SR
Queue Stats
22W - 24L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
7,309
731
12,000
6,518
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Bodoodly
Bacchus
10
3 / 0 / 5
7,359
736
3,088
5,073
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 6
7,279
728
4,436
7,495
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 1
6,337
634
5,982
6,367
2,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Natheus500
Cu Chulainn
10
2 / 3 / 0
6,341
634
4,314
10,452
5,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
NickJG814
Scylla
8
0 / 6 / 2
5,759
576
1,842
6,160
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
4
2
5
3.25
W
Bacchus
Bodoodly
Bacchus
3
0
5
5.5
L
Cu Chulainn
Natheus500
Cu Chulainn
2
3
0
0.67
L
Scylla
NickJG814
Scylla
0
6
2
0.17
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
12,138
19,086
Taken
22,979
9,631
Mitigated
9,917
5,961
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,982
1,264
0
449
6,367
2,048
0
3,976
1,790
0
16,619
W
12,000
2,034
357
1,928
6,518
1,444
416
841
5,603
28,097
0
W
Bacchus
Bodoodly
Bacchus
3,088
393
274
1,825
5,073
5,146
58
611
4,361
10,343
0
L
Cu Chulainn
Natheus500
Cu Chulainn
4,314
840
60
2,034
10,452
5,854
0
6,011
3,980
0
16,016
L
Scylla
NickJG814
Scylla
1,842
264
0
334
6,160
2,015
0
4,283
1,486
9,375
0
W
4,436
670
0
1,577
7,495
3,041
0
626
6,765
0
19,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
18,437
101
Minions Killed
76
6
Camps Cleared
1
531,258
Distance Traveled
507,425
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,337
634
29
3
1
175,735
2
W
Zeus
7,309
731
47
5
2
153,535
1
W
Bacchus
7,359
736
20
2
2
196,151
0
L
Cu Chulainn
6,341
634
26
3
0
183,528
0
L
Scylla
5,759
576
21
2
0
148,162
0
W
Thor
7,279
728
34
3
2
181,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role