Player Matchup

Sylvanus
Sylvanus
Ia tweek
Sylvanus
Level 121
God Stats
3W - 2L
1,462 SR
Queue Stats
614W - 260L
1,753 Elo+
Party 1
Ra
Ra
scottkirk97
Ra
Level 160
God Stats
26W - 13L
1,793 SR
Queue Stats
986W - 386L
1,705 Elo+
Party 1
Izanami
Izanami
tomcroft2001
Izanami
Level 126
God Stats
27W - 11L
1,715 SR
Queue Stats
137W - 102L
1,615 Elo+
Party 2
Thor
Thor
xTech Noir
Thor
Level 160
God Stats
13W - 8L
1,776 SR
Queue Stats
928W - 307L
1,740 Elo+
Party 1
The Morrigan
The Morrigan
xiXWill007Xix
The Morrigan
Level 120
God Stats
6W - 3L
1,615 SR
Queue Stats
379W - 237L
1,605 Elo+
Party 2
Team Averages
Level 137
1,672 SR
1,684 Elo+

VS

Team Averages
Level 131
1,646 SR
1,572 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LightNoctiss
Ah Puch
Level 122
God Stats
2W - 1L
1,616 SR
Queue Stats
299W - 245L
1,613 Elo+
Party 3
Ra
Ra
SwiftyCams
Ra
Level 146
God Stats
8W - 2L
1,797 SR
Queue Stats
250W - 255L
1,608 Elo+
Solo
Osiris
Osiris
Th3 Ap0calipSe
Osiris
Level 147
God Stats
0W - 4L
1,526 SR
Queue Stats
248W - 203L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
santinixbox
Gilgamesh
Level 128
God Stats
13W - 10L
1,791 SR
Queue Stats
317W - 278L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ia tweek
Sylvanus
16
2 / 3 / 9
9,850
579
4,167
12,965
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 4 / 7
10,318
607
12,691
11,401
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tomcroft2001
Izanami
17
3 / 2 / 11
11,002
647
10,104
12,668
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 2 / 4
11,475
675
15,357
14,743
10,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
xiXWill007Xix
The Morrigan
16
1 / 3 / 4
9,875
581
5,085
8,872
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 5 / 2
7,375
434
4,429
14,904
11,317
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
LightNoctiss
Ah Puch
14
4 / 4 / 2
8,657
509
8,342
11,884
7,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 4
9,043
532
5,907
10,040
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 5 / 5
8,212
483
8,355
10,454
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
santinixbox
Gilgamesh
14
4 / 7 / 2
8,709
512
9,175
16,773
10,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
24
Kills
14
14
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
5
2
0.4
W
Sylvanus
Ia tweek
Sylvanus
2
3
9
2.17
L
Ah Puch
LightNoctiss
Ah Puch
4
4
2
1.25
L
1
3
4
1
L
4
5
5
1.3
L
Gilgamesh
santinixbox
Gilgamesh
4
7
2
0.71
W
9
4
7
3.13
W
Izanami
tomcroft2001
Izanami
3
2
11
4.25
W
9
2
4
5.5
W
The Morrigan
xiXWill007Xix
The Morrigan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
36,208
60,649
Taken
64,055
27,647
Mitigated
40,619
29,410
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,429
284
231
2,788
14,904
11,317
0
3,440
11,202
0
42,376
W
Sylvanus
Ia tweek
Sylvanus
4,167
844
2,767
6,060
12,965
6,895
1,041
3,102
9,733
42,182
14,088
L
Ah Puch
LightNoctiss
Ah Puch
8,342
411
0
4,529
11,884
7,588
0
2,021
9,810
46,410
0
L
5,907
374
959
2,757
10,040
4,406
201
4,966
4,944
75,171
0
L
8,355
2,151
0
2,049
10,454
7,139
0
3,434
6,911
0
51,555
L
Gilgamesh
santinixbox
Gilgamesh
9,175
2,114
0
2,293
16,773
10,169
636
5,593
10,942
0
53,412
W
12,691
1,268
3,233
4,501
11,401
3,811
1,847
2,911
8,254
51,402
0
W
Izanami
tomcroft2001
Izanami
10,104
6,203
0
4,885
12,668
3,784
3,010
1,388
11,118
0
93,699
W
15,357
4,089
430
6,032
14,743
10,153
30
5,893
8,805
0
65,134
W
The Morrigan
xiXWill007Xix
The Morrigan
5,085
900
0
1,502
8,872
3,004
830
2,409
6,021
71,215
2,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
41,996
599
Minions Killed
489
0
Camps Cleared
0
1,596,150
Distance Traveled
1,596,554
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,375
434
76
4
0
340,370
8
W
Sylvanus
9,850
579
110
6
0
327,711
0
L
Ah Puch
8,657
509
88
5
0
281,021
2
L
Ra
9,043
532
153
9
0
320,602
7
L
Osiris
8,212
483
88
5
0
341,335
3
L
Gilgamesh
8,709
512
84
5
0
313,226
0
W
Ra
10,318
607
52
3
0
318,760
2
W
Izanami
11,002
647
170
10
0
301,802
2
W
Thor
11,475
675
112
7
0
339,611
4
W
The Morrigan
9,875
581
155
9
0
308,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role