Player Matchup

Neith
Neith
Jackydoozy
Neith
Level 36
God Stats
2W - 3L
1,466 SR
Queue Stats
56W - 77L
1,282 Elo+
Solo
Aphrodite
Aphrodite
MarioPoweranime
Aphrodite
Level 101
God Stats
18W - 14L
1,617 SR
Queue Stats
183W - 148L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
Serplayer_7zk
Cliodhna
Level 40
God Stats
2W - 3L
1,607 SR
Queue Stats
56W - 50L
1,478 Elo+
Party 2
Zeus
Zeus
bikey72tmn
Zeus
Level 48
God Stats
44W - 50L
1,473 SR
Queue Stats
161W - 175L
1,354 Elo+
Solo
Mulan
Mulan
jozeplo
Mulan
Level 37
God Stats
16W - 19L
1,370 SR
Queue Stats
90W - 114L
1,350 Elo+
Solo
Team Averages
Level 52
1,507 SR
1,385 Elo+

VS

Team Averages
Level 67
1,483 SR
1,354 Elo+
Baron Samedi
Baron Samedi
Gilbou943
Baron Samedi
Level 31
God Stats
5W - 0L
1,915 SR
Queue Stats
109W - 98L
1,354 Elo+
Party 3
Jormungandr
Jormungandr
NLE_Bumfluff
Jormungandr
Level 28
God Stats
16W - 16L
1,464 SR
Queue Stats
48W - 76L
1,369 Elo+
Party 1
Anhur
Anhur
ScorchingFox
Anhur
Level 112
God Stats
1W - 1L
1,254 SR
Queue Stats
229W - 249L
1,352 Elo+
Party 1
Cerberus
Cerberus
Ygg Dayto
Cerberus
Level 105
God Stats
5W - 2L
1,355 SR
Queue Stats
514W - 516L
1,380 Elo+
Party 3
Cliodhna
Cliodhna
cholbi
Cliodhna
Level 59
God Stats
15W - 18L
1,425 SR
Queue Stats
192W - 256L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 7 / 2
8,027
334
9,504
15,319
2,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MarioPoweranime
Aphrodite
17
0 / 5 / 5
10,087
420
11,475
24,518
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Serplayer_7zk
Cliodhna
17
5 / 4 / 1
11,040
460
13,129
20,603
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 3
10,699
446
14,482
15,228
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
jozeplo
Mulan
14
0 / 6 / 0
9,413
392
6,373
17,230
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gilbou943
Baron Samedi
19
11 / 2 / 8
12,829
535
15,016
15,773
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NLE_Bumfluff
Jormungandr
15
1 / 2 / 14
9,852
411
6,455
16,148
13,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 9
10,364
432
13,365
13,011
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Ygg Dayto
Cerberus
20
10 / 0 / 5
13,253
552
24,749
23,848
20,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
cholbi
Cliodhna
19
3 / 2 / 7
11,814
492
8,460
17,185
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
29
29
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gilbou943
Baron Samedi
11
2
8
7.5
L
Neith
0
7
2
0.14
L
Aphrodite
MarioPoweranime
Aphrodite
0
5
5
0.5
W
Jormungandr
NLE_Bumfluff
Jormungandr
1
2
14
4
W
4
2
9
4.25
L
Cliodhna
Serplayer_7zk
Cliodhna
5
4
1
1.38
W
Cerberus
Ygg Dayto
Cerberus
10
0
5
12.5
L
3
7
3
0.64
W
Cliodhna
cholbi
Cliodhna
3
2
7
3.25
L
Mulan
jozeplo
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
68,045
92,898
Taken
85,965
28,369
Mitigated
52,218
36,507
Healing
32,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gilbou943
Baron Samedi
15,016
1,015
1,045
6,224
15,773
7,454
1,636
7,995
7,166
73,112
0
L
Neith
9,504
3,901
0
1,933
15,319
2,814
0
6,116
8,683
0
33,575
L
Aphrodite
MarioPoweranime
Aphrodite
11,475
1,457
7,345
15,427
24,518
7,340
1,395
7,613
16,152
78,077
0
W
Jormungandr
NLE_Bumfluff
Jormungandr
6,455
699
932
5,003
16,148
13,402
1,574
4,419
11,451
38,923
0
W
13,365
3,919
0
4,316
13,011
3,987
2,431
4,931
7,932
0
53,073
L
Cliodhna
Serplayer_7zk
Cliodhna
13,129
1,412
289
4,180
20,603
5,527
2,956
9,413
10,799
0
71,886
W
Cerberus
Ygg Dayto
Cerberus
24,749
932
0
10,533
23,848
20,303
685
5,394
17,735
96,334
0
L
14,482
652
54
1,967
15,228
4,077
0
10,648
4,259
71,312
0
W
Cliodhna
cholbi
Cliodhna
8,460
796
0
4,496
17,185
7,072
2,851
3,253
13,831
0
93,953
L
Mulan
jozeplo
Mulan
6,373
628
0
5,312
17,230
8,611
114
9,571
6,785
9,273
37,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
58,112
511
Minions Killed
619
0
Camps Cleared
0
2,189,747
Distance Traveled
2,345,001
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,829
535
121
5
0
460,854
3
L
Neith
8,027
334
52
2
0
419,966
7
L
Aphrodite
10,087
420
128
5
0
465,391
1
W
Jormungandr
9,852
411
63
3
0
455,171
5
W
Anhur
10,364
432
70
3
0
457,054
2
L
Cliodhna
11,040
460
103
4
0
528,380
2
W
Cerberus
13,253
552
222
9
0
483,207
13
L
Zeus
10,699
446
121
5
0
420,415
2
W
Cliodhna
11,814
492
143
6
0
488,715
5
L
Mulan
9,413
392
107
4
0
355,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role