Player Matchup

Guan Yu
Guan Yu
Damoxer
Guan Yu
Level 109
God Stats
11W - 9L
1,531 SR
Queue Stats
369W - 403L
1,382 Elo+
Party 3
Neith
Neith
GoogleChrome167
Neith
Level 66
God Stats
2W - 0L
1,721 SR
Queue Stats
283W - 233L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
MissAngel5805
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The Lock 15
Tsukuyomi
Level 158
God Stats
10W - 9L
1,470 SR
Queue Stats
337W - 355L
1,459 Elo+
Party 3
Merlin
Merlin
TheReaper09269
Merlin
Level 101
God Stats
2W - 2L
1,428 SR
Queue Stats
541W - 570L
1,459 Elo+
Party 3
Team Averages
Level 90
1,530 SR
1,464 Elo+

VS

Team Averages
Level 98
1,459 SR
1,399 Elo+
Sol
Sol
AqoursZeroOne
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 169L
1,422 Elo+
Party 1
Atlas
Atlas
DRxTHOMPSONx
Atlas
Level 139
God Stats
6W - 17L
1,323 SR
Queue Stats
311W - 366L
1,365 Elo+
Solo
Cliodhna
Cliodhna
f_derby_umauma
Cliodhna
Level 89
God Stats
13W - 10L
1,598 SR
Queue Stats
185W - 210L
1,424 Elo+
Party 1
Discordia
Discordia
nabiscorn
Discordia
Level 46
God Stats
7W - 4L
1,674 SR
Queue Stats
133W - 156L
1,400 Elo+
Party 1
Bellona
Bellona
yellowblindjudge
Bellona
Level 149
God Stats
2W - 12L
1,201 SR
Queue Stats
156W - 177L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Damoxer
Guan Yu
13
0 / 1 / 1
7,473
440
5,184
13,916
12,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 3
10,013
589
11,655
11,888
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
11
3 / 2 / 5
8,231
484
2,754
9,132
8,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
The Lock 15
Tsukuyomi
14
3 / 1 / 4
8,425
496
9,624
11,264
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 1
8,506
500
3,967
9,338
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
6,393
376
4,266
2,867
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 0
6,499
382
2,670
12,543
7,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
15
3 / 3 / 0
8,938
526
5,596
10,706
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
nabiscorn
Discordia
12
1 / 7 / 0
7,791
458
5,881
9,663
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 0
8,267
486
10,899
14,679
12,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
8
8
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
4
0
0
W
Guan Yu
Damoxer
Guan Yu
0
1
1
0.5
W
6
1
3
7.5
W
Kuzenbo
3
2
5
2.75
W
Tsukuyomi
The Lock 15
Tsukuyomi
3
1
4
5
W
3
3
1
1.17
L
Cliodhna
3
3
0
1
L
Discordia
nabiscorn
Discordia
1
7
0
0.14
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
29,312
55,538
Taken
50,458
33,119
Mitigated
26,689
27,270
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,266
1,787
0
976
2,867
813
0
682
2,185
24,402
3,546
L
2,670
1,157
652
518
12,543
7,603
0
1,202
11,341
22,835
0
W
Guan Yu
Damoxer
Guan Yu
5,184
973
536
6,690
13,916
12,073
1,261
2,031
11,885
0
36,444
W
11,655
4,139
621
5,101
11,888
5,344
1,329
4,731
7,119
0
95,169
W
Kuzenbo
2,754
1,149
1,711
2,391
9,132
8,701
265
2,451
6,677
20,515
0
W
Tsukuyomi
The Lock 15
Tsukuyomi
9,624
2,404
0
6,208
11,264
4,121
130
1,174
10,074
0
54,691
W
3,967
0
0
4,012
9,338
2,880
1,175
4,043
4,700
48,980
0
L
Cliodhna
5,596
115
0
4,235
10,706
3,257
210
1,553
9,153
0
52,946
L
Discordia
nabiscorn
Discordia
5,881
154
0
1,534
9,663
2,483
728
3,109
6,554
46,167
0
L
10,899
2,600
0
5,069
14,679
12,533
24
175
14,504
9,052
37,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
37,888
450
Minions Killed
386
0
Camps Cleared
0
1,545,784
Distance Traveled
1,289,122
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,393
376
48
3
0
134,694
1
L
Atlas
6,499
382
34
2
0
217,356
3
W
Guan Yu
7,473
440
76
4
0
312,434
1
W
Neith
10,013
589
156
9
0
307,948
3
W
Kuzenbo
8,231
484
39
2
0
274,539
3
W
Tsukuyomi
8,425
496
87
5
0
385,265
3
W
Merlin
8,506
500
92
5
0
265,598
1
L
Cliodhna
8,938
526
119
7
0
356,018
4
L
Discordia
7,791
458
96
6
0
286,243
3
L
Bellona
8,267
486
89
5
0
294,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role