Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Cerfide
Bacchus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 32L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
DoudzTh
Sylvanus
Level 129
God Stats
9W - 6L
1,578 SR
Queue Stats
157W - 116L
1,577 Elo+
Party 2
Team Averages
Level 80
1,526 SR
1,546 Elo+

VS

Team Averages
Level 45
1,609 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nainos
Danzaburou
Level 59
God Stats
10W - 9L
1,487 SR
Queue Stats
27W - 37L
1,288 Elo+
Solo
Cerberus
Cerberus
kjentaX
Cerberus
Level 28
God Stats
3W - 3L
1,840 SR
Queue Stats
10W - 15L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 0 / 8
7,962
796
10,662
5,816
2,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Cerfide
Bacchus
12
3 / 0 / 11
8,198
820
6,934
8,888
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DoudzTh
Sylvanus
12
5 / 1 / 8
7,752
775
4,096
6,657
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 5 / 0
5,507
551
6,123
7,279
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nainos
Danzaburou
9
1 / 6 / 0
6,257
626
2,596
8,465
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
kjentaX
Cerberus
9
0 / 3 / 1
6,143
614
2,428
8,540
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
8
10
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
W
Bacchus
Cerfide
Bacchus
3
0
11
8.5
W
Sylvanus
DoudzTh
Sylvanus
5
1
8
9
L
Danzaburou
Nainos
Danzaburou
1
6
0
0.17
L
Cerberus
kjentaX
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
11,147
21,361
Taken
24,284
17,522
Mitigated
10,671
10,697
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,662
3,850
0
1,694
5,816
2,500
2,247
2,185
3,493
0
40,690
L
Morgan Le Fay
 
Morgan Le Fay
6,123
486
0
344
7,279
2,217
0
3,164
4,115
13,618
0
W
Bacchus
Cerfide
Bacchus
6,934
803
97
2,814
8,888
11,226
0
3,690
4,911
14,017
0
W
Sylvanus
DoudzTh
Sylvanus
4,096
744
3,040
3,052
6,657
3,796
470
2,267
4,220
13,293
2,988
L
Danzaburou
Nainos
Danzaburou
2,596
547
364
1,407
8,465
2,354
0
3,620
4,845
0
10,422
L
Cerberus
kjentaX
Cerberus
2,428
0
165
2,019
8,540
6,100
0
4,098
4,442
9,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
17,907
121
Minions Killed
73
9
Camps Cleared
0
565,214
Distance Traveled
480,909
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,962
796
81
8
5
190,661
1
L
Morgan Le Fay
5,507
551
25
3
0
160,981
3
W
Bacchus
8,198
820
16
2
0
192,242
1
W
Sylvanus
7,752
775
24
2
4
182,311
1
L
Danzaburou
6,257
626
28
3
0
148,237
4
L
Cerberus
6,143
614
20
2
0
171,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role