Player Matchup

King Arthur
King Arthur
GLaD0Ss
King Arthur
Level 86
God Stats
6W - 5L
1,524 SR
Queue Stats
205W - 211L
1,484 Elo+
Solo
Skadi
Skadi
KillerRay89
Skadi
Level 89
God Stats
32W - 22L
1,401 SR
Queue Stats
164W - 182L
1,394 Elo+
Solo
Fenrir
Fenrir
MMaimyon
Fenrir
Level 44
God Stats
2W - 1L
1,638 SR
Queue Stats
83W - 60L
1,640 Elo+
Solo
Sylvanus
Sylvanus
PvtAssMan
Sylvanus
Level 118
God Stats
7W - 11L
1,415 SR
Queue Stats
100W - 79L
1,542 Elo+
Solo
Zeus
Zeus
Suu whuu
Zeus
Level 68
God Stats
30W - 31L
1,571 SR
Queue Stats
83W - 93L
1,505 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,513 Elo+

VS

Team Averages
Level 71
1,431 SR
1,464 Elo+
Achilles
Achilles
GoldenSummers
Achilles
Level 121
God Stats
26W - 35L
1,435 SR
Queue Stats
428W - 430L
1,477 Elo+
Solo
Guan Yu
Guan Yu
GoogleChrome167
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 233L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
MissAngel5805
Sylvanus
Level 17
God Stats
0W - 3L
1,212 SR
Queue Stats
14W - 12L
1,530 Elo+
Party 1
Tiamat
Tiamat
Protoocol_
Tiamat
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 109L
1,451 Elo+
Solo
Izanami
Izanami
geronamo
Izanami
Level 106
God Stats
16W - 17L
1,507 SR
Queue Stats
464W - 536L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GLaD0Ss
King Arthur
20
3 / 6 / 12
14,675
544
16,399
31,495
31,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 6
14,969
554
14,211
21,186
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
MMaimyon
Fenrir
20
13 / 3 / 9
16,735
620
20,482
31,642
20,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
PvtAssMan
Sylvanus
19
3 / 2 / 18
14,560
539
9,801
27,119
33,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
20
10 / 5 / 11
15,933
590
28,777
18,976
8,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoldenSummers
Achilles
13
3 / 7 / 3
10,178
377
5,756
17,926
6,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 3 / 5
14,836
549
30,528
37,319
47,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MissAngel5805
Sylvanus
18
3 / 10 / 2
11,273
418
16,583
26,441
29,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Protoocol_
Tiamat
17
1 / 11 / 4
11,109
411
9,162
22,376
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
geronamo
Izanami
20
4 / 3 / 6
14,328
531
13,413
13,070
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
34
Kills
19
19
Deaths
34
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GLaD0Ss
King Arthur
3
6
12
1.5
L
Achilles
GoldenSummers
Achilles
3
7
3
0.64
L
8
3
5
3.5
W
5
3
6
2.67
W
Fenrir
MMaimyon
Fenrir
13
3
9
5.83
L
Sylvanus
MissAngel5805
Sylvanus
3
10
2
0.4
L
Tiamat
Protoocol_
Tiamat
1
11
4
0.27
W
Sylvanus
PvtAssMan
Sylvanus
3
2
18
6
W
Zeus
10
5
11
3.1
L
Izanami
geronamo
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,670
Damage
75,442
130,418
Taken
117,132
103,435
Mitigated
96,711
61,563
Healing
35,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GLaD0Ss
King Arthur
16,399
1,247
0
11,612
31,495
31,762
860
8,765
22,647
1,052
81,256
L
Achilles
GoldenSummers
Achilles
5,756
1,267
0
4,361
17,926
6,222
0
6,493
11,170
0
42,024
L
30,528
2,887
1,800
14,105
37,319
47,851
119
10,619
25,070
24,331
86,424
W
14,211
10,053
423
9,312
21,186
8,717
7,410
6,629
14,557
0
144,531
W
Fenrir
MMaimyon
Fenrir
20,482
5,933
0
16,297
31,642
20,538
4,048
7,893
23,047
0
139,543
L
Sylvanus
MissAngel5805
Sylvanus
16,583
4,136
2,305
5,124
26,441
29,747
399
8,565
17,640
59,381
19,489
L
Tiamat
Protoocol_
Tiamat
9,162
350
14
4,363
22,376
8,575
0
9,927
11,812
57,914
0
W
Sylvanus
PvtAssMan
Sylvanus
9,801
2,775
6,772
11,464
27,119
33,939
1,448
8,329
18,626
42,848
0
W
Zeus
28,777
2,819
422
5,261
18,976
8,479
2,308
7,100
11,330
130,902
0
L
Izanami
geronamo
Izanami
13,413
8,733
0
3,158
13,070
4,316
205
2,558
10,476
0
122,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,872
Gold Earned
61,724
687
Minions Killed
680
0
Camps Cleared
0
2,562,455
Distance Traveled
2,144,352
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,675
544
127
5
0
523,368
2
L
Achilles
10,178
377
70
3
0
391,240
4
L
Guan Yu
14,836
549
186
7
0
507,992
4
W
Skadi
14,969
554
191
7
0
522,178
4
W
Fenrir
16,735
620
155
6
0
555,863
10
L
Sylvanus
11,273
418
116
4
0
384,602
3
L
Tiamat
11,109
411
86
3
0
421,956
3
W
Sylvanus
14,560
539
42
2
0
468,849
1
W
Zeus
15,933
590
172
6
0
492,197
4
L
Izanami
14,328
531
222
8
0
438,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role