Player Matchup

Olorun
Olorun
Gold II
DoritosIsLife
Olorun
Gold II
Level 122
God Stats
22W - 4L
1,815 SR
Queue Stats
66W - 71L
1,638 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,815 SR
1,638 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,500 SR
1,500 MMR
He Bo
He Bo
Bronze III
HolyDimP
He Bo
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,007
1,201
3,878
4,949
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
GilgameshHerculesSolBacchusChronos

VS

Bans
AchillesAnhurAnubisUllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HolyDimP
He Bo
9
0 / 4 / 0
4,184
837
3,186
5,726
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
He Bo
HolyDimP
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,878
Damage
3,186
4,949
Taken
5,726
1,958
Mitigated
1,848
2,655
Healing
749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,878
1,775
0
2,655
4,949
1,958
817
3,400
1,549
25,067
3,575
L
He Bo
HolyDimP
He Bo
3,186
227
0
749
5,726
1,848
0
3,546
2,180
15,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,007
Gold Earned
4,184
64
Minions Killed
30
4
Camps Cleared
1
109,262
Distance Traveled
101,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,007
1,201
64
13
4
109,262
1
L
He Bo
4,184
837
30
6
1
101,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role