Player Matchup

Nox
Nox
Platinum I
KI0S0NE
Nox
Platinum I
Level 149
God Stats
5W - 0L
1,685 SR
Queue Stats
109W - 110L
2,012 MMR
Party 1
Geb
Geb
Platinum IV
KlOSONE
Geb
Platinum IV
Level 146
God Stats
10W - 4L
1,666 SR
Queue Stats
94W - 97L
1,529 MMR
Party 1
Izanami
Izanami
Gold I
mattº
Izanami
Gold I
Level 123
God Stats
29W - 21L
1,763 SR
Queue Stats
191W - 203L
1,723 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,705 SR
1,755 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,453 SR
1,755 MMR
Chaac
Chaac
Platinum IV
Norvavind
Chaac
Platinum IV
Level 42
God Stats
1W - 2L
1,610 SR
Queue Stats
31W - 35L
1,898 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
XPEEEH
Baron Samedi
Gold II
Level 140
God Stats
30W - 28L
1,580 SR
Queue Stats
139W - 161L
1,825 MMR
Solo
Medusa
Medusa
Gold IV
exowar1
Medusa
Gold IV
Level 104
God Stats
1W - 6L
1,170 SR
Queue Stats
154W - 200L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
4 / 3 / 8
11,961
665
11,567
9,183
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
15
2 / 0 / 9
11,016
612
7,611
17,378
24,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
mattº
Izanami
17
8 / 2 / 4
12,970
721
21,369
13,139
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothBastetGilgameshSolAchilles

VS

Bans
Ah Muzen CabAthenaAresHerculesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Norvavind
Chaac
15
0 / 3 / 5
10,053
559
12,593
19,973
19,098
Baron Samedi
XPEEEH
Baron Samedi
13
1 / 5 / 3
9,915
551
6,819
15,444
8,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
exowar1
Medusa
14
4 / 6 / 1
10,660
592
10,685
16,185
5,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
5
5
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
4
3
8
2.67
W
Geb
2
0
9
6.5
L
Chaac
Norvavind
Chaac
0
3
5
0.83
L
Baron Samedi
XPEEEH
Baron Samedi
1
5
3
0.5
L
Medusa
exowar1
Medusa
4
6
1
0.75
W
Izanami
mattº
Izanami
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,547
Damage
30,097
39,700
Taken
51,602
33,163
Mitigated
33,460
5,723
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
11,567
882
0
795
9,183
3,633
1,204
1,333
7,263
48,810
0
W
Geb
7,611
614
0
2,467
17,378
24,190
151
3,611
13,433
18,176
0
L
Chaac
Norvavind
Chaac
12,593
1,070
661
9,030
19,973
19,098
37
4,318
15,655
235
41,580
L
Baron Samedi
XPEEEH
Baron Samedi
6,819
649
1,668
3,756
15,444
8,583
253
9,093
6,351
22,724
0
L
Medusa
exowar1
Medusa
10,685
4,308
0
934
16,185
5,779
644
6,142
10,043
0
48,839
W
Izanami
mattº
Izanami
21,369
17,031
0
2,461
13,139
5,340
1,780
2,511
10,127
0
78,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
30,628
222
Minions Killed
207
6
Camps Cleared
10
1,094,190
Distance Traveled
1,008,312
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,961
665
89
5
2
358,737
2
W
Geb
11,016
612
12
1
0
401,478
7
L
Chaac
10,053
559
46
3
2
364,983
7
L
Baron Samedi
9,915
551
52
3
2
321,826
3
L
Medusa
10,660
592
109
6
6
321,503
3
W
Izanami
12,970
721
121
7
4
333,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role