Player Matchup

Neith
Neith
Catgirlsuwu
Neith
Level 49
God Stats
0W - 1L
1,966 SR
Queue Stats
56W - 23L
1,696 Elo+
Party 1
Sylvanus
Sylvanus
IRxce
Sylvanus
Level 46
God Stats
3W - 2L
1,622 SR
Queue Stats
87W - 90L
1,524 Elo+
Party 1
Chronos
Chronos
SonoGame
Chronos
Level 99
God Stats
17W - 8L
1,645 SR
Queue Stats
71W - 53L
1,558 Elo+
Solo
Achilles
Achilles
jeroenk
Achilles
Level 43
God Stats
0W - 2L
1,538 SR
Queue Stats
4W - 4L
1,486 Elo+
Solo
Loki
Loki
kr0l4atina
Loki
Level 31
God Stats
1W - 2L
1,508 SR
Queue Stats
65W - 78L
1,425 Elo+
Solo
Team Averages
Level 54
1,656 SR
1,538 Elo+

VS

Team Averages
Level 79
1,577 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Berse1109
Zhong Kui
Level 115
God Stats
3W - 0L
1,610 SR
Queue Stats
291W - 306L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Daintrueno
Erlang Shen
Level 89
God Stats
10W - 8L
1,526 SR
Queue Stats
177W - 173L
1,563 Elo+
Party 2
Geb
Geb
guillermaini
Geb
Level 34
God Stats
1W - 5L
1,714 SR
Queue Stats
69W - 58L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 79
God Stats
130W - 132L
1,534 SR
Queue Stats
245W - 254L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,861
524
6,465
9,396
3,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
IRxce
Sylvanus
10
2 / 6 / 2
6,634
442
6,176
16,081
13,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
SonoGame
Chronos
12
2 / 3 / 1
7,414
494
7,352
10,472
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
jeroenk
Achilles
13
1 / 3 / 0
7,218
481
4,760
12,448
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 9 / 2
6,677
445
4,829
11,799
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 3 / 6
8,350
557
10,375
9,471
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Berse1109
Zhong Kui
14
3 / 2 / 0
8,474
565
7,742
9,870
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Daintrueno
Erlang Shen
13
5 / 2 / 7
8,283
552
9,767
10,594
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 10
7,455
497
3,500
9,036
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
plushok1
Nu Wa
15
8 / 3 / 4
9,398
627
14,099
6,992
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
11
Kills
25
25
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
6
3
W
Zhong Kui
Berse1109
Zhong Kui
3
2
0
1.5
L
3
4
2
1
W
Erlang Shen
Daintrueno
Erlang Shen
5
2
7
4.25
L
Sylvanus
IRxce
Sylvanus
2
6
2
0.5
L
Chronos
SonoGame
Chronos
2
3
1
0.83
W
3
1
10
8
L
Achilles
jeroenk
Achilles
1
3
0
0.33
L
3
9
2
0.44
W
Nu Wa
plushok1
Nu Wa
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
45,483
60,196
Taken
45,963
29,339
Mitigated
25,613
13,846
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,375
3,624
0
3,096
9,471
2,525
0
2,192
7,279
0
59,373
W
Zhong Kui
Berse1109
Zhong Kui
7,742
727
0
3,880
9,870
8,866
340
1,193
7,966
52,866
0
L
6,465
2,324
0
1,466
9,396
3,406
0
1,252
8,077
0
51,732
W
Erlang Shen
Daintrueno
Erlang Shen
9,767
4,648
0
3,752
10,594
6,162
0
3,082
7,378
0
57,701
L
Sylvanus
IRxce
Sylvanus
6,176
1,671
533
3,325
16,081
13,531
0
4,138
11,783
24,755
8,901
L
Chronos
SonoGame
Chronos
7,352
2,692
491
1,775
10,472
2,913
826
5,212
4,943
48,575
0
W
3,500
687
0
1,572
9,036
5,963
0
3,825
5,021
8,805
0
L
Achilles
jeroenk
Achilles
4,760
1,041
0
4,081
12,448
7,077
0
7,212
4,320
0
37,995
L
4,829
1,584
0
2,175
11,799
2,412
0
5,787
5,732
0
24,323
W
Nu Wa
plushok1
Nu Wa
14,099
4,231
0
2,195
6,992
2,097
386
2,524
4,199
60,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
41,960
376
Minions Killed
423
0
Camps Cleared
0
1,294,725
Distance Traveled
1,431,673
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,350
557
100
7
0
288,869
3
W
Zhong Kui
8,474
565
108
7
0
250,819
6
L
Neith
7,861
524
99
7
0
253,154
3
W
Erlang Shen
8,283
552
92
6
0
309,055
2
L
Sylvanus
6,634
442
60
4
0
240,140
5
L
Chronos
7,414
494
96
6
0
266,192
6
W
Geb
7,455
497
6
0
0
302,366
5
L
Achilles
7,218
481
71
5
0
257,673
0
L
Loki
6,677
445
50
3
0
277,566
1
W
Nu Wa
9,398
627
117
8
0
280,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role